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#21 |
Admiral in the Red Army
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![]() I think you should fix the difficulty indicator so that it can display more than one number. I entered the difficulties on my sims in the format of "2/5/7/10" and the only number that got displayed was the first.
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#22 |
Resident Penguin
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![]() allow people to rate by the tenths of points.
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#23 | |
Summer!!
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#24 |
Resident Penguin
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![]() yes... why not? there are files that I don't think are necessarily tens but definitely are better than nines for example. It'd be like the olympics and makes the ten rating not as whored out.
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#25 |
Summer!!
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![]() I don't plan on adding any .5's
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#26 |
Resident Penguin
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![]() you can't just make an input that's less than ten but has only two digits possible?
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#27 |
★★★★★
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![]() These are already mentioned maybe..
Sort function is incomplete. We can't go to the next page of the songlist with being sorted. and comment box plz. |
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#28 |
Summer!!
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![]() Sorting now works.
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#29 |
Guest
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![]() On a 10 point grading scale, if you're having a hard time picking apart the 9s from the 10s, you're not utilizing the lower grades enough.
This isn't high school. A 9 isn't an A, an 8 isn't a B, etc. A grade of 6 would be a good simfile, in my eye. This is why I'm pushing for a 5-point rating system. 1=bad, 2=meh, 3=good, 4=great, 5=excellent. It's far less ambiguous. |
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#30 |
Resident Penguin
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![]() meh people aren't that mean. if they like a simfile maker they'll just be like "omg ten please let me fellate you!" People DO assume it's like grades and that a 6 is a D, etc.
even the harshest of critics will usually say "it was ok, blahblahblah, only 8/10". Another option is to add a simfile moderator rating, which would be shown independently of the others and could be more precise, as well as perhaps simfile moderator reviews. |
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#31 | |||||
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Does this make sense at all? |
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#32 |
嗚呼
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![]() I am the harshest of critics and I give most files 1/10 - 3/10. There are like two files I would give a 10/10 to.
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#33 |
Resident Penguin
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![]() yes I understand but it's not like people would translate it that way.
3 would be the new "bad" rating, 4 the new "ok" and 5 the new "good". |
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#34 |
Guest
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![]() I doubt it. Note the huge turn in attitude of RPGamer's ratings when they switched to a 5-point scale.
It used to be that a 6 was for "really meh" games, now it's a 2. |
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#35 |
new hand moves = dab
![]() ![]() Join Date: Dec 2002
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Age: 33
Posts: 10,094
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![]() Chardish makes more sense, but talisman has a point. Most critics (and by most I mean the dumbasses on BMS) give simfiles they really don't like a 6. Then if they find one they think is the worst thing ever they jump down to a 1 or a 2. This is based on a 10 point scale, of course. I don't like the 5 point idea, 10 gives you more room to work with.
Myself, pretty much the lowest I'm willing to go with a non-retarded simfile is a 5. To get below a 5, either the sync has to be off, or the steps have to be absolute trash. I know it still doesn't quite utilize the 1/2/3 area, but it's better than most. Anyway, thanks for stopping all of the "war i get da cool arrow song can i hav greenday plz" threads. I'm happy that you guys are keeping it up regardless of BMS. The BMS community sucks anyway (I don't mean on the forums, I mean the people that rate simfiles and whatever). |
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#36 |
NO DOUBT GET LOUD
![]() Join Date: Sep 2003
Location: California
Age: 33
Posts: 5,648
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![]() Fine.
Make it 1-5, but add digits of .5. |
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#37 | |
new hand moves = dab
![]() ![]() Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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#38 |
NO DOUBT GET LOUD
![]() Join Date: Sep 2003
Location: California
Age: 33
Posts: 5,648
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![]() 1 - bad
1.5 - bad ok 2 ok 2.5 ok good 3 good 3.5 good pretty good 4 pretty good 4.5 pretty good awesome 5 awesome |
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#39 | ||
Admiral in the Red Army
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PS I agree with the base-5 rating idea.
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#40 |
FFR Player
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![]() You can just make the digits stars if people are going to have that association.
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