03-17-2006, 10:00 PM | #21 | |
FFR Player
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Re: Anyone up for blue army?
lol faglaexus. i assure you i'm not him lol. that idiot stepped out some song that was like 9 minutes long and i AAA'd it with 1 hand.
besides, did you see his sigs? they couldn't even compare with mine. THERE. Done. now someone lock this thread.
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03-17-2006, 11:55 PM | #22 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: Anyone up for blue army?
and yes everyone, it's not glaexuaes or whatever, I had LD verify it
just in case =o |
03-18-2006, 12:11 AM | #23 | ||
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Re: Anyone up for blue army?
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03-18-2006, 05:06 AM | #24 |
A car crash mind
Join Date: Aug 2005
Age: 36
Posts: 9,788
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Re: Anyone up for blue army?
I'm at work, so can't play it until later when I'll be extremely drunk, so who knows, I might like it because of drunkeness. But has anyone else played it yet to say what's it like?
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03-18-2006, 08:03 AM | #25 | |
FFR Player
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Re: Anyone up for blue army?
it's hard. insanely hard.
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03-18-2006, 11:48 AM | #26 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: Anyone up for blue army?
wow that banner is horrid
and don't put that 9x crap in gfx ew |
03-18-2006, 12:09 PM | #27 | |
FFR Player
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Re: Anyone up for blue army?
Done.
I made Beginner, Light, Standard, a bg, a banner, and CDTitle. Took probably two hours to do. I'm also not making this to piss anyone off, I'm doing it for fun. That's you're conflict, not mine. Foxboy9x all I need is the code for your heavy steps and its complete. You already did challenge. Edit I don't care about, it's best just left alone since challenge is ridiculous enough already. (Note to Mods: my Private Messaging is all screwed and won't function properly.) I've never even heard of Blue Army till now, it was pretty fun to step out even though it goes on forever. I'm going to go eat something now because I'm starving.
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03-18-2006, 12:29 PM | #28 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: Anyone up for blue army?
You're retarded. You don't put the simfile makers in the graphics. You put the song title and song ARTIST in them. You and foxboy did not make Blue Army.
Nice HST's Blue Army text font. |
03-18-2006, 01:31 PM | #29 | |||||
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Re: Anyone up for blue army?
What an immature reply. There are much better ways you could've expressed your opinion.
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EDIT: Man, looking back at this post, I can't believe I posted something so stupid. Damn, I'm stubborn (But not as bad as Kevin_17 or whatever the hell his name was). ;P
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03-18-2006, 03:12 PM | #30 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: Anyone up for blue army?
Uh-oh. I guess I'm pretty immature.
Oops. I mixed them up. That's the font from Zag's Blue Army sim. Still, there's no reason to rip it from him, even if you did give him credit. It will just make the simfile feel all the more unoriginal, since it's been done so many times before. Putting the simfile makers in the graphics is unnecessary. It just clutters them up. You should know who made a simfile when you download it, anyway. It doesn't really matter, though. It's just another Blue Army file I'm not going to waste my time with. PS: That CDTitle is horrid. |
03-18-2006, 03:29 PM | #31 | |
FFR Player
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Re: Anyone up for blue army?
alright, so far as heavy steps go, they aren't done yet. i wasted nearly 16 hours syncing it on challenge mode and since nobody wants to dl it, it was kind of a waste. I don't have the source file or the time to finish off the heavy steps at my grandfather's, so chill and I'll do it in about 5 hours. Till then I'm helpin him finish off this tree that he's being paid to remove. So far as the bg goes, I don't know how zagh will feel about that, so perhaps we should ask. If he doesn't want us to use it, we could always revert to what I had, and mod the text accordingly. Banner is really good, but I may have to slightly mod it to be a different shade of blue. Cd title = t3h uberness. So, that said, I'm gonna take the sim off of bemanistyle soon(when the dl to this comp finishes) so that it can be released correctly.
PS i think dAnceguy117 doesn't really abhor us or the sim or the music, but is trying to pick on us to look good because everyone else likes to pick on me and you're on my side. With that in mind, danceguy, you can change your position on the sim if you're just putting up false pretenses, seeing as all the people you're trying to get support from aren't even viewing this thread anymore.
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03-18-2006, 03:36 PM | #32 | ||
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Re: Anyone up for blue army?
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03-18-2006, 04:04 PM | #33 | ||
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Re: Anyone up for blue army?
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03-18-2006, 04:44 PM | #34 |
HARDKORE ATOMIC
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Re: Anyone up for blue army?
I'll attempt to give you some reasonable feedback instead of simply flaming you based on the challenge chart, since no one else has yet to do so.
First of all, the bpm is off, the actual bpm of the song is 91.10. Whether you decide to use 91.10, 182.20 or 364.40 or any other multiple of it is entirely up to you, it does not matter in terms of syncing, but 365.999 does not do (especially since this is a marathon). The stepfile was completely doomed because of this before you even started. As for the syncing, I'll just say that I could hardly find any notes that went to anything. The whole chart is a retardedly hard lump of random notes that have no relation whatsoever to the music. You should see what I mean if you actually went and listened to it with assist tick on. |
03-18-2006, 04:52 PM | #35 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: Anyone up for blue army?
Wouldn't the real BPM be 182.20 based on the bass kicks that are present through most of the song, though? This is in 4/4 time, so I would have to assume those bass kicks would be quarter notes. At 91.10, they would become 8th notes.
Foxboy, like others said early in the thread.. no one wanted to see another Blue Army. I will be downloading your other sims you posted before to see how they are. I meant to say that earlier. However, based on Laggy's comment (and yes, he is a high quality simfile artist), things don't sound promising. |
03-18-2006, 06:52 PM | #36 | |
FFR Player
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Re: Anyone up for blue army?
it's off by 2 bpm. ok, I might have to fix that. and yeah, some of those notes are synced well, I'd go so far as to say most, but then I went back 4 or 5 times, adding arrows, to make sure it was next to impossible. So yeah i guess i killed it in that sense. and for using This for bpm i did pretty damn good.
oh yeah and nice changes viper. now it's "oni blue" totally diggin' it.
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03-18-2006, 06:54 PM | #37 | |
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Re: Anyone up for blue army?
I got rid of most of my old sims, cuz KHVC sucked, AM Radio was removed by mods (idk why), and ROSS was way too easy. The only survivor - Fox on the run.
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03-18-2006, 07:05 PM | #38 | ||
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Re: Anyone up for blue army?
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Laggy, before you say this song is doomed, please try out my 3 step difficulties; I think they are sync'd pretty well. Light and Standard are very similar, and the only reason I have Standard above Light is because I get more AA's on light than I do on standard. Out of all three I enjoyed my Light mode the best. What is your opinion(s)? http://www.freewebs.com/viper__snake/songs.htm
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03-18-2006, 07:26 PM | #39 | ||
FFR Player
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Re: Anyone up for blue army?
how's about I just finish some heavy steps that are possible and leave oni for the peeps like moogy and zagh?
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Your site transfers data at a slower pace....25% of file, 27% of file...I might have to wait an entire 2 minutes for it.
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03-18-2006, 07:46 PM | #40 | |
FFR Player
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Re: Anyone up for blue army?
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I was editing my site with descriptions, that is actually talking about Blazing Corpse, not Blue Army lol. That might also be why its so slow for you since it takes only 1-2 seconds for me to download anything off of my site. |
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