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#21 |
FFR Veteran
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Posts: 197
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![]() Everything was really good this week!! ^-^
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#22 |
D4
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Posts: 307
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![]() dem 32nd patterns in rengoku are killing me. doppel is killing my keyboard
Last edited by klimtkiller; 11-6-2014 at 03:41 PM.. |
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#23 |
FFR's Resident Trashpanda
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![]() You time plays extremely sloppy to me (really wish icys was ingame over it), doppelganger and d7s fIle were damn fun though.
The fast stream things in d5s file kinda ruined it for me, the jumpstream outside of that flowed pretty well. |
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#24 |
D7 Elite Keymasher
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Location: Ontario, Canada
Posts: 2,337
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no fuck off
rolls are the WORST patterns you could ever use for a song like this, and 180 bpm is an awkward bpm to jumptrill 32nds |
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#25 | ||
lol happy
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Age: 33
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![]() Quote:
Also the remaining 10% is stuff that would just not work in FFR at all, like 48th rolls transitioning out of or into split jumps... And let me remind you that the song is 180 bpm, so the rolls would have long frame gaps like Skeletor. I mean I'm fine with you not liking my file for it - it's clearly going to be a polarizing file - but I'm really not a fan of putting another generic jumptrillable roll file to a song with so much more potential. Quote:
Not sure why so many say this is their favorite file from me but hey, people like it, I'm not complaining. Just wish I better understood why lol
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![]() ![]() Last edited by hi19hi19; 11-6-2014 at 04:24 PM.. |
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#26 | |
End of the road
![]() Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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![]() Quote:
he had an opinion not liking a file oh no |
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#27 |
End of the road
![]() Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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![]() also my fav this round was arianrhod, it felt really good to hit and i will def try to aaa that one
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#28 |
Snivy! Dohoho!
![]() ![]() Join Date: Mar 2006
Age: 33
Posts: 6,161
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![]() I feel like I'm not fast enough to enjoy any of these files this week, lmao
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#29 |
D7 Elite Keymasher
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Age: 34
Posts: 6,003
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![]() D1 - Simple and fun
D2 - Was ok, probably won't play it again after I AAA it D3 - Lagged, ill try later. D4 - Lol this file would be so rage if I was D4. D5 - Been waiting for this file, slightly harder on FFR tho ffff, D5 should feel honored to get eliminated by this. D6 - D7 - Understepped in some parts, more annoying then hard truthfully. You Time - I like this file. It's fast and doesnt seem very jumptrillable so I know a lot of people are gonna suck playing it ![]()
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#30 |
lol happy
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Pretty good summary tbh glad we share the same opinion
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#31 | |
Я тебя люблю Маша
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Just wish it played a little better on the FFR engine. That dense jumpstream near the end is very hard to read. |
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#32 | |
FFR's Resident Trashpanda
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![]() Quote:
Any potential the song has I feel is wasted by all the awkward 32nd patterning. You can have smooth stream patterning without it being a straight up roll, just seems to me you made the patterning really awkward just to have the file reach a 90 difficulty having no regard to how it could play, while other parts of the file could have had more done with it (like the intro before the 32nds start) and feel empty not consistent with the rest of the file. Just my opinion though. Don't jumptrill them then? Last edited by Gradiant; 11-6-2014 at 06:14 PM.. |
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#33 |
B^)
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![]() if i learned anything from xelnya's within life video it's that every roll should be jumptrilled
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#34 | |
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![]() Quote:
EDIT: Lets not forget about Future invasion or Milky Blue that could be immensely more fun yet much harder without roll patterns.
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![]() ![]() Last edited by ~Zeta~; 11-6-2014 at 07:39 PM.. |
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#35 |
2 is poo
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Age: 32
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#36 |
Rhythm game specialist.
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![]() also for everyone who disliked You Time: I think I gave it the highest rating out of all of the judges who judged it, so hate me for it.
![]() It has value as a FFR chart because there aren't a lot of files that actually stress speed in super high-speed bursts like this. It takes skill to actually hit these consistently as opposed to sitting there and rolling/jumptrilling. |
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#37 | |
FFR's Resident Trashpanda
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#38 |
Flag Master
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![]()
Smooth patterns are based around rolls because of how they roll of your fingers.
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#39 |
End of the road
![]() Join Date: Oct 2006
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heh, never woulda guessed it. but everyone else seems to love it so that's good at least, just really wasn't my cup of tea
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#40 | ||||
lol happy
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![]() Quote:
Quote:
And fast rolls going into split jumps for no reason is not good pattern variation, at least for FFR Quote:
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And I mostly made the patterns so that they were comfortable only if you were fast enough to hit them.
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![]() ![]() Last edited by hi19hi19; 11-6-2014 at 07:46 PM.. |
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