Ingame Song Information

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • jimerax
    FFR Simfile Author
    FFR Music Producer
    • Nov 2003
    • 8185

    #2866
    Re: R1 - Actual Song Difficulties V2

    Well, this is current conclusion of major difficulties.
    So those 4 songs are changed to VC.

    [VC]
    74 SC
    75 Silence
    75 K8107
    75 LW4

    [FMO]
    76 Novo (yet to be determined)
    76 Choprite (yet to be determined)
    76 GOSW
    76 BNE
    76 STP

    Comment

    • One Winged Angel
      Anime Avatars ( ◜◡^)っ✂╰⋃╯
      FFR Simfile Author
      • Mar 2007
      • 10837

      #2867
      Re: R1 - Actual Song Difficulties V2

      thoughts on disconnected hardkore?

      I think that'd make a very good top VC, but some might think the speedier sections might make it low FMO worthy


      Originally posted by ilikexd
      i want to be cucked by cirno

      Comment

      • Niala
        (╯°□°)╯︵ ┻━┻
        FFR Simfile Author
        • Jul 2007
        • 1697

        #2868
        Re: R1 - Actual Song Difficulties V2

        Originally posted by One Winged Angel
        thoughts on disconnected hardkore?

        I think that'd make a very good top VC, but some might think the speedier sections might make it low FMO worthy
        Get me the token and I'll give you a thought... :P Haha.

        Comment

        • qqwref
          stepmania archaeologist
          FFR Simfile Author
          • Aug 2005
          • 4092

          #2869
          Re: R1 - Actual Song Difficulties V2

          Novo is definitely VC if the others are; I can see why some people think it's tricky but I BF'd it so it doesn't deserve to be one level up. Similarly I have like 3 goods on Choprite and it's pretty long so that one should be bumped down too. Those are (currently) clearly the two easiest FMOs because they are the only ones I have <5 goods on, so they definitely ought to be bumped down.
          Best AAA: Policy In The Sky [Oni] (81)
          Best SDG: PANTS (86)
          Best FC: Future Invasion (93)

          Comment

          • who_cares973
            FFR Player
            • Aug 2006
            • 15407

            #2870
            Re: R1 - Actual Song Difficulties V2

            Originally posted by qqwref
            Novo is definitely VC if the others are; I can see why some people think it's tricky but I BF'd it so it doesn't deserve to be one level up. Similarly I have like 3 goods on Choprite and it's pretty long so that one should be bumped down too. Those are (currently) clearly the two easiest FMOs because they are the only ones I have <5 goods on, so they definitely ought to be bumped down.
            you stop that right now

            Comment

            • Plan_Bsk81127
              snooches
              FFR Simfile Author
              • Aug 2007
              • 6420

              #2871
              Re: R1 - Actual Song Difficulties V2

              Originally posted by jimerax
              Well, this is current conclusion of major difficulties.
              So those 4 songs are changed to VC.

              [VC]
              74 SC
              75 Silence
              75 K8107
              75 LW4

              [FMO]
              76 Novo (yet to be determined)
              76 Choprite (yet to be determined)
              76 GOSW
              76 BNE
              76 STP
              whaaa, if Novo stays a FMO so should K8107, those end trill jumps are tricky. The other 3 can go down. I see why SC, I just suck at it, LW4, duh that obvious, and Silence, eh, it is easy once you can pick out the patterns.

              Comment

              • One Winged Angel
                Anime Avatars ( ◜◡^)っ✂╰⋃╯
                FFR Simfile Author
                • Mar 2007
                • 10837

                #2872
                Re: R1 - Actual Song Difficulties V2

                itt: we only use our scores to rate songs

                hey guys, fotbb was my second FMO AAA and I got it way before stuff like NWE and LW4 so it should be 73 lollilops

                on a serious note, honestly, what do you guys think about DH?


                Originally posted by ilikexd
                i want to be cucked by cirno

                Comment

                • Hairy Cabbage
                  FFR Simfile Author
                  FFR Simfile Author
                  • Jun 2007
                  • 167

                  #2873
                  Re: R1 - Actual Song Difficulties V2

                  how can you justify changing southern cross to VC.... there has to be a boundry sumwere, you seem to be making that boundry higher and higher as the top players get better... k8107 aswell.... cmon.

                  Comment

                  • freakOmani
                    FFR Player
                    • Dec 2006
                    • 109

                    #2874
                    Re: R1 - Actual Song Difficulties V2

                    Originally posted by Hairy Cabbage
                    how can you justify changing southern cross to VC.... there has to be a boundry sumwere, you seem to be making that boundry higher and higher as the top players get better... k8107 aswell.... cmon.
                    agreed with this post

                    Comment

                    • Vanilla Mnm
                      cavs
                      • Dec 2007
                      • 3258

                      #2875
                      Re: R1 - Actual Song Difficulties V2

                      Originally posted by One Winged Angel
                      itt: we only use our scores to rate songs

                      hey guys, fotbb was my second FMO AAA and I got it way before stuff like NWE and LW4 so it should be 73 lollilops

                      on a serious note, honestly, what do you guys think about DH?
                      I agree with it being an FMO, bad with my reasoning, but I think it should stay FMO.

                      Comment

                      • Xx{Midnight}xX
                        FFR Player
                        • Aug 2007
                        • 8548

                        #2876
                        Re: R1 - Actual Song Difficulties V2

                        If Southern Cross is a VC then what the **** is a FMO anymore? NWE is Semi reasonable, but Southern Cross isn't at all and then K108? I'm surprised anyone here agreed to that. I mean sure the trills are pretty easy, but PAing them is one hell of a task. You add that ending in and you have your FMO (A low one but still.) I mean all of you need to go replay Southern Cross and remember why it was (IS) FMO.

                        Solution:
                        SC = FMO
                        NWE = The cut off of VC/FMO (But leave it VC)
                        K108 = FMO but probably the easiest one.

                        We need to start establishing some guidelines and ****in stick to them. We did it for the 9's lets apply it to the 10's 11's and 12's.

                        Ideas:
                        10: None Would Escape (Or Nova Pulsar.)
                        11: Piano Etude (Gymnastics)
                        12: Eclipse (Solar) OR Crowpleaser

                        Comment

                        • Hairy Cabbage
                          FFR Simfile Author
                          FFR Simfile Author
                          • Jun 2007
                          • 167

                          #2877
                          Re: R1 - Actual Song Difficulties V2

                          Originally posted by Xx{Midnight}xX
                          If Southern Cross is a VC then what the **** is a FMO anymore? NWE is Semi reasonable, but Southern Cross isn't at all and then K108? I'm surprised anyone here agreed to that. I mean sure the trills are pretty easy, but PAing them is one hell of a task. You add that ending in and you have your FMO (A low one but still.) I mean all of you need to go replay Southern Cross and remember why it was (IS) FMO.

                          Solution:
                          SC = FMO
                          NWE = The cut off of VC/FMO (But leave it VC)
                          K108 = FMO but probably the easiest one.

                          We need to start establishing some guidelines and ****in stick to them. We did it for the 9's lets apply it to the 10's 11's and 12's.
                          Glad to see someone agrees.

                          Comment

                          • qqwref
                            stepmania archaeologist
                            FFR Simfile Author
                            • Aug 2005
                            • 4092

                            #2878
                            Re: R1 - Actual Song Difficulties V2

                            Originally posted by Xx{Midnight}xX
                            NWE is Semi reasonable, but Southern Cross isn't at all and then K108? I'm surprised anyone here agreed to that.
                            I don't really have a choice but to go with it. Obviously I don't WANT every song I can do even moderately well on to be moved down to VC but that's clearly what's going on, so let's just ****ing get it over with already.

                            Originally posted by Xx{Midnight}xX
                            Ideas:
                            10: None Would Escape (Or Nova Pulsar.)
                            11: Piano Etude (Gymnastics)
                            12: Eclipse (Solar) OR Crowpleaser
                            This is reasonable for 10 and 11. For 12, I think the cutoff should essentially be the hardest AAAable file in FFR - 13s should be files that nobody can AAA. Maybe this shouldn't be a well-defined boundary at all; we don't have all that many files of that difficulty, so I think defining a "hardest 12" boundary now might be counterproductive and in the end inaccurate.
                            Best AAA: Policy In The Sky [Oni] (81)
                            Best SDG: PANTS (86)
                            Best FC: Future Invasion (93)

                            Comment

                            • jimerax
                              FFR Simfile Author
                              FFR Music Producer
                              • Nov 2003
                              • 8185

                              #2879
                              Re: R1 - Actual Song Difficulties V2

                              those 4 difficulty changes make sence to keep consistency between previous high-VC songs.

                              Originally posted by Hairy Cabbage
                              you seem to be making that boundry higher and higher as the top players get better... k8107 aswell.... cmon.
                              so how do you think when the boundary is getting pretty obscure after avmiss fix?
                              then prove if you think those songs are harder than previous high-VC songs.

                              Comment

                              • kmay
                                Don't forget me
                                • Jan 2007
                                • 6526

                                #2880
                                Re: R1 - Actual Song Difficulties V2

                                we set the hardest VC as For FFR and all of those songs are easier then For FFR i agree with the change although now im not good at any FMO's

                                Comment

                                Working...