07-7-2011, 07:13 PM | #3801 | |
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Re: Ingame Song Information
Quote:
However, I compared it to Reality and Lolo, which I can't see why this file is harder than either of them.
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07-7-2011, 07:58 PM | #3802 |
FFR Veteran
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Re: Ingame Song Information
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07-8-2011, 04:26 AM | #3803 |
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Re: Ingame Song Information
No.
There are crazy retarded bursts all over the place in that song, not just at 250. The bursts at 250 aren't even that hard, alone..
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07-8-2011, 07:05 PM | #3804 |
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Re: Ingame Song Information
If the rolls weren't always changing patterns and seemingly random, then I'd agree. We don't have roll then inverted roll, we have god knows what patterns all over, there are no just straight roll groups of more than 2 in pretty much the whole song, some even change directions like 3 times, it's really annoying.
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07-8-2011, 07:21 PM | #3805 |
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Re: Ingame Song Information
So, I see everyone SAYING that Fast Asleep should be an FMO, but who can actually confirm and finalize the placing? Jimerax?
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07-8-2011, 08:48 PM | #3806 |
Digital Dancing!
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Re: Ingame Song Information
Jimerax indeed.
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07-8-2011, 09:22 PM | #3807 |
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Re: Ingame Song Information
I actually found that part easy, the rest of the file was harder lmfao
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07-8-2011, 09:27 PM | #3808 |
soleil ardent
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Re: Ingame Song Information
Dossar, you find pretty much everything easy at this point.
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07-8-2011, 09:29 PM | #3809 |
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Re: Ingame Song Information
By "harder" he probably meant that he actually had to look at the screen to AAA that part.
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07-8-2011, 09:32 PM | #3810 |
soleil ardent
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Re: Ingame Song Information
I'm pretty sure there's only 3 difficulties for Dossar: 1, 12, and 13.
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07-8-2011, 09:52 PM | #3811 |
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Re: Ingame Song Information
That "hard part" at 250 is actually pretty straightforward. The rest of the file is a broken mess of bursts, just like Didj PVC.
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07-8-2011, 10:27 PM | #3812 |
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Re: Ingame Song Information
I lol'd pretty hard.... haha
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07-12-2011, 04:23 AM | #3813 |
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Re: Ingame Song Information
Is the oni giving list going to be updated soon with the newer charts like Variations 2 OP10 and stuff?
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07-12-2011, 10:03 AM | #3814 |
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Re: Ingame Song Information
Variations 2, OP10, Aim Burst, Grocery Escape Plan (?), Famicom Selecta is all I can think of at the moment
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07-12-2011, 09:26 PM | #3815 |
FFR Veteran
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Re: Ingame Song Information
This really isn't that hard. If you make this an FMO, I feel like it's the easiest one yet.
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07-12-2011, 09:30 PM | #3816 |
FFR Player
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Re: Ingame Song Information
since when is this a scores thread
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07-12-2011, 09:43 PM | #3817 |
Rhythm game specialist.
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Re: Ingame Song Information
Does anyone think that Op. 10 No. 9 should be a 10? I mean, it took me a handful of tries but it's only because of the two sets of jacks, and they're more than doable.
Also, I did pretty horrible at Fast Asleep when it came out, but I don't think it's a FMO. The bursts are incredibly spread out and are easy to piece together. Last edited by TC_Halogen; 07-12-2011 at 09:47 PM.. |
07-12-2011, 09:45 PM | #3818 | |
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Re: Ingame Song Information
Quote:
The problem with Fast Asleep is that it's like Didj PVC, both are technical high VCs, so as long as Didj PVC is a VC Fast Asleep is a VC. Both files don't have a clear rhythm and have a lot of broken sections. |
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07-12-2011, 09:50 PM | #3819 |
Rhythm game specialist.
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Re: Ingame Song Information
Oh, also - there's more than enough data on Sexplosion to conclude that it's a 10 (I recall JX saying that he wanted to see more stats on the song before making the change).
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07-12-2011, 09:52 PM | #3820 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Re: Ingame Song Information
Op. 10 should be VC
Fast Asleep should stay VC GTM should be FMO Jamais Deux should be FMO edit: yeah sexplosion was definitely VC |
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