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  • Vanilla Mnm
    cavs
    • Dec 2007
    • 3258

    #2836
    Re: R1 - Actual Song Difficulties V2

    I don't know. I kind of think Kanon-Kanon should just be a 75. MAYBE a 76. With all these 76s/77s being moved down (Well, being talked about moving down) I don't think Kanon-Kanon is much harder if any harder than any of them.

    Comment

    • Niala
      (╯°□°)╯︵ ┻━┻
      FFR Simfile Author
      • Jul 2007
      • 1697

      #2837
      Re: R1 - Actual Song Difficulties V2

      Originally posted by Xx{Midnight}xX
      I was leaving my indexing preference out of it But Niala that's a good explanation thanks =)

      Kanon Kanon should be FMO it's a lot harder than it seems.
      You're welcome, glad I could help.

      You bring up a good point Vanilla, but before the changes are final it's hard to judge what the new breaking point between VC and FMO will be, so, for now, Kanon Kanon I think should be moved up.

      Comment

      • bballa48
        FFR Veteran
        • Jan 2007
        • 1496

        #2838
        Re: R1 - Actual Song Difficulties V2

        Originally posted by Plan_Bsk81127
        CSGS is not a FMO, I suck at jacks and I can near AAA it on command. The jacks are not that hard, they only come in sets of three until the end part which are just as long as ones in Fei Longer(Challenge) and Starlight(VC). Chill out on it being a Fmo because it wont be one.
        Sorry dude, this just isn't true. They are WAY to fast to be VC. I am not great at jacks but I don't suck at them, and I get scores like 8-0-5-5 all the time. Sorry, look at my VC stats, I don't get scores like that on VCs. You can slam me for saying "I", but "I" am the only person I can base my opinions on.
        "Running is a mental sport...and we're all insane!"
        Learn to run when feeling the pain: then push harder.

        Comment

        • leonid
          I am leonid
          FFR Simfile Author
          FFR Music Producer
          • Oct 2008
          • 8080

          #2839
          Re: R1 - Actual Song Difficulties V2

          CSGS is only slightly easier than Club



          Proud member of Team No

          Comment

          • One Winged Angel
            Anime Avatars ( ◜◡^)っ✂╰⋃╯
            FFR Simfile Author
            • Mar 2007
            • 10837

            #2840
            Re: R1 - Actual Song Difficulties V2

            if CSGS had one more minute of the same difficulty, like the stepfile was repeated but mirrored (like BT37), it'd be FMO for sure

            it's just too damn short


            Originally posted by ilikexd
            i want to be cucked by cirno

            Comment

            • leonid
              I am leonid
              FFR Simfile Author
              FFR Music Producer
              • Oct 2008
              • 8080

              #2841
              Re: R1 - Actual Song Difficulties V2

              Hard part in Club lasts only 30 seconds



              Proud member of Team No

              Comment

              • One Winged Angel
                Anime Avatars ( ◜◡^)っ✂╰⋃╯
                FFR Simfile Author
                • Mar 2007
                • 10837

                #2842
                Re: R1 - Actual Song Difficulties V2

                hard (FMO-worthy) part in CSGS lasts four seconds


                Originally posted by ilikexd
                i want to be cucked by cirno

                Comment

                • TC_Halogen
                  Rhythm game specialist.
                  FFR Simfile Author
                  FFR Music Producer
                  • Feb 2008
                  • 19376

                  #2843
                  Re: R1 - Actual Song Difficulties V2

                  Originally posted by stavie33
                  I haven't been abusing I, except to say that don't trust me on this song
                  You're doing good.

                  Originally posted by Plan_Bsk81127
                  CSGS is not a FMO, I suck at jacks and I can near AAA it on command. The jacks are not that hard, they only come in sets of three until the end part which are just as long as ones in Fei Longer(Challenge) and Starlight(VC). Chill out on it being a Fmo because it wont be one.
                  CSGS's jacks are relatively slow, they come in sets of 4 and that is the only difficult section of the song. They don't even keep up with some of the 9s on FFR outside of that section. Fei Longer is an example of a song that parallels in difficulty to it because it has jacks in set 7+. The speed is what keep Fei a 9 and CSGS a 10.

                  Originally posted by DossarLX ODI
                  Can someone please give their opinions on the song Setsujou! Hyakka Ryouran! because I think it's worse than Pants but others may not
                  Pants has ugly patterns at the end being that some of the jumps are UD in a constant offsync run. Splitting the jump is pretty much a guarantee for you to get goods. Setsujou has awkward patterns, but they are decently easy to learn and you don't have to worry about offsync sections.

                  Originally posted by qqwref
                  My opinion is I have 10 goods on it. It might be tough to AAA (wouldn't know) but in terms of reading/FC difficulty it's not even high FMO.
                  Aside from the hand jacks that pose a combo threat in Setsujou, it's just a solid FMO, nothing ridiculously hard or easy about it.

                  Originally posted by Niala
                  That's not a good reason at all. If mirror was PUBLIC, then it would be, but it's unfair to judge it this way. Not everybody has access to mirror, so judging a song based on how easy it is on mirror is kind of unfair. Same goes with Club, you can cut your score in half on mirror, no problem, but it's still an [Oni]-unlock. In all due honesty, you are right, Radio Heads on mirror is disgustingly easier than without it, comparison being my 40+goods without mirror and a missflag (FML) with mirror. But that doesn't really make it fair to judge it based on mirror.
                  It is a good reason because pretty much everyone on the entire site knows about the beta .swf. Everyone has access to it whether we like it or not, but it's also stealing. It's not like anyone can stop the beta from being spread (unless you upload it and change the link name, something I wish would happen. Club is nearly the same situation except it's constant jumps--you are ALWAYS balancing something on both hands in the hardest parts of the song whereas Radio Heads gives you 8th note/4th note breaks.

                  Originally posted by Niala
                  Nobody mentioned my thoughts on Kanon Kanon, FMO, or leave it? It's really fast, which makes the stream and jumps really hard. Even the ending where it's only 8th stepjumps, but the single arrows are on the same as the jumps... I think it could make a fine FMO. P.S. One-handed trills.
                  I fought with a few people about this and took a lot of fire from this a while back. Kanon Kanon isn't a FMO. The song is chock full of nothing but 8th notes. The one handed trill can turn into a slow jump jack and you'll get all perfects. The stepjumps are very slow for a song that's FMO as well. The patterns flow really well even with some jacks in the stepjumps.

                  Originally posted by Niala
                  I personally still think CSGS is FMO material, the long jacks are hard, the short jumpjack section after it is too. I can see why it isn't, because it's short with only a couple of hard parts, but I can also see why it is...
                  Read above.

                  Originally posted by Niala
                  Setsujou is harder than it's given credit for. It really has everything: jacks; jumpstream; awkward patterns during the jumpy 16th section for the verses; triplets and quads; triplet jacks (I thought this needed mentioning... ); there's probably more to mention, but I can't think of anything. It really is one of the harder FMO's. It's definitely not harder than Pants, the jumpstream in Pants is so consistent that it just makes people tired, and it's not easy jumpstream either, whereas the jumpstream in Setsujou is kind of... simple. Most of it fits nicely. Not to mention Pants is like twice as long.
                  Read above as well.

                  Originally posted by Niala
                  See, Aj, No "I"'s.
                  (Or few, but only to emphasise points. )

                  Comment

                  • One Winged Angel
                    Anime Avatars ( ◜◡^)っ✂╰⋃╯
                    FFR Simfile Author
                    • Mar 2007
                    • 10837

                    #2844
                    Re: R1 - Actual Song Difficulties V2

                    lmao you can jumpjack the 86 trill in kanon x2 what ahahahahahaha

                    wait, so I can AAA purple by hitting well timed 115 bpm sixteenth jumps? rofl


                    Originally posted by ilikexd
                    i want to be cucked by cirno

                    Comment

                    • TC_Halogen
                      Rhythm game specialist.
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2008
                      • 19376

                      #2845
                      Re: R1 - Actual Song Difficulties V2

                      Believe it or not, if you're REALLY REALLY good at timing it, you can hit all of the runs in Dendrite v2 with only jumps. >_>;

                      I got like 40 perfects in a row doing just that since the patterns are spins. xD

                      Comment

                      • Niala
                        (╯°□°)╯︵ ┻━┻
                        FFR Simfile Author
                        • Jul 2007
                        • 1697

                        #2846
                        Re: R1 - Actual Song Difficulties V2

                        Will respond to things in morning. Must do chemistry and sleep.

                        Comment

                        • qqwref
                          stepmania archaeologist
                          FFR Simfile Author
                          • Aug 2005
                          • 4092

                          #2847
                          Re: R1 - Actual Song Difficulties V2

                          TC_Halogen: I think you can hit any stream as jumps only as long as each pair of notes is 2 or fewer frames apart (so, 225+ bpm 16ths). It would be incredibly impressive if someone AAA'd a song like this.
                          Best AAA: Policy In The Sky [Oni] (81)
                          Best SDG: PANTS (86)
                          Best FC: Future Invasion (93)

                          Comment

                          • stavie33
                            FFR Player
                            • Aug 2006
                            • 1925

                            #2848
                            Re: R1 - Actual Song Difficulties V2

                            Originally posted by TC_Halogen
                            Believe it or not, if you're REALLY REALLY good at timing it, you can hit all of the runs in Dendrite v2 with only jumps. >_>;

                            I got like 40 perfects in a row doing just that since the patterns are spins. xD
                            On Dendrite that's true, on Kanon-Kanon, when I AAA'd, I jumped that trill, do you know how many times it took to perfect that? An upward of 58 tries on it, it's ridiculous, as much as I totally respect your opinion TC, I must respectfully disagree. I still think it's an FMO, the chains are way too fast and draining compared to any VC I know, and the trill, but I stopped fighting this over, if it's VC, it will be the cut off, as it is now on my list (and JX's) it's the hardest VC, and hopefully, will always be
                            It's getting better all the time
                            I used to get mad at my school (No, I can't complain)
                            The teachers who taught me weren't cool (No, I can't complain)
                            You're holding me down (Oh Oh)
                            Turning me round (Oh Oh)
                            Filling me up with your rules (Oooh)

                            Comment

                            • TC_Halogen
                              Rhythm game specialist.
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2008
                              • 19376

                              #2849
                              Re: R1 - Actual Song Difficulties V2

                              Originally posted by qqwref
                              TC_Halogen: I think you can hit any stream as jumps only as long as each pair of notes is 2 or fewer frames apart (so, 225+ bpm 16ths). It would be incredibly impressive if someone AAA'd a song like this.
                              30 FPS = .033 seconds per frame
                              and 225 BPM 16ths (900 TPM) = 15 TPS (half of the game's rendering speed)

                              I see what you're saying now. That'd make a lot of sense to me. So anything below this time would have you going in and out of the perfect window, where you'd get a majority perfects with a few goods sprinkled in.

                              Comment

                              • jimerax
                                FFR Simfile Author
                                FFR Music Producer
                                • Nov 2003
                                • 8185

                                #2850
                                Re: R1 - Actual Song Difficulties V2

                                well, thx for opinions.

                                [most likely vc]
                                SC, Silence, K8107(auto vc if silence is), LW4(100+ AAAs and it's secret)
                                [likely vc]
                                GOSW, Novo, Choprite
                                [probably not]
                                BNE, STP

                                need to make a final decision for [likely vc] ones.

                                also, minor changes of old songs.
                                Club 81->80
                                FOTB 79->80
                                BBevo 80->79
                                EHHS 80->79
                                Runny 80->81
                                4chord 82->81
                                FFLBF 81->80

                                Comment

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