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Old 03-26-2008, 03:24 PM   #341
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Default Re: FMO/FGO Event Simfile Discussion Thread

Uhm... I noticed some other changes he made from his SM file.(Me and Eric played during history xD) He took out all the trills, the ones before the 260bpm stream.

Now they're rolls instead, or those weird 48ths note patterns.
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Old 03-26-2008, 03:24 PM   #342
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Default Re: FMO/FGO Event Simfile Discussion Thread

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Originally Posted by Gilly G View Post
Where are there any noticeable one-handed trills? The only trills in the song are those at 800 combo, where the guy starts screaming. And even then, none are one-handed (unless you play one handed or play 4 fingers with 1 finger on one hand and three on the other in which case you are disadvantaged by your own choice). And then again, it's only a 215 bpm trill.
I'm not onehanded, and I do play spread. My style just sorta mutated somewhere along the way.

X = Left = right index finger
, = Down = left index finger
D = Up = left middle finger
L = Right = right middle finger

Meaning every 4-8/8-4 trill and 2-6/6-2 trill in anything is onehanded for me. I've noticed them as early as the 500something combo mark.

I'll just work on being superhuman, then.
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Old 03-26-2008, 03:27 PM   #343
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Default Re: FMO/FGO Event Simfile Discussion Thread

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ok this is coming from the guy who cant FC gradeus without more than 300 goods and double average count.





http://i185.photobucket.com/albums/x...mgomgomgom.jpg




gimme token now
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FC Electro Rush x8 with 2 or less goods and 0 boos to unlock Electro Rush x8 v2

No k ?

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Originally Posted by psychopete View Post
I'm not onehanded, and I do play spread. My style just sorta mutated somewhere along the way.

X = Left = right index finger
, = Down = left index finger
D = Up = left middle finger
L = Right = right middle finger

Meaning every 4-8/8-4 trill and 2-6/6-2 trill in anything is onehanded for me. I've noticed them as early as the 500something combo mark.

I'll just work on being superhuman, then.
You must really have problems PAing fast rolls and certain patterns then, right? Many patterns of the game are sorta made for a 'standard' disposition of your fingers, not really mutated. Or at least I'm used to those patterns. Maybe you've gotten used to them too. <_<

All I can say is that it's a bit your choice if you decide to remain with your 'mutated' positioning. You'll just have to face the obstacles like a man/woman. c:

The more you play, the faster you'll be able to do trills. I've probably gone from limit 120 to 160 or so in a month or so for my left handed ones. c:

Last edited by Gilly G; 03-26-2008 at 03:32 PM..
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Old 03-26-2008, 03:36 PM   #344
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Default Re: FMO/FGO Event Simfile Discussion Thread

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Electro Rush x8 v2 - There's a fine line between overstepped and grossly overstepped. This is incredibly far in grossly overstepped territory. Not fun at all.
this
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Old 03-26-2008, 03:38 PM   #345
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Default Re: FMO/FGO Event Simfile Discussion Thread

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You must really have problems PAing fast rolls and certain patterns then, right? Many patterns of the game are sorta made for a 'standard' disposition of your fingers, not really mutated. Or at least I'm used to those patterns. Maybe you've gotten used to them too. <_<

All I can say is that it's a bit your choice if you decide to remain with your 'mutated' positioning. You'll just have to face the obstacles like a man/woman. c:

The more you play, the faster you'll be able to do trills. I've probably gone from limit 120 to 160 or so in a month or so for my left handed ones. c:
I've gotten used to how this game functions, and how this game expects you to play standard spread to succeed. =|

I know it's my own decision, but in all fairness, standard spread would make this game too easy. ;D

And I just need to work on left handed trills right now, just need to be a bit quicker with the right. JRB will finally have a use.
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Old 03-26-2008, 03:48 PM   #346
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Default Re: FMO/FGO Event Simfile Discussion Thread

By saying standard spread would be too easy, you're implying that your style of playing adds a difficulty, am I right? I guess an extra obstacle is good for yourself to think that you achieved something, yet for the rest of the community, the result remains nonetheless indifferent to normal spread players. If one wants to go to his friends house 10 kilometres away, he will take the straight road, not take the difficult road, the 80000 kilometres in the other direction. He won't take the difficult road just to gloat saying that he did something harder than normal, because it would be silly to do so.

I am not saying you are doing this for gloating, I am just implying it is silly to add a difficulty to the game. I'm sure you won't find normal spread too easy with the new songs and stuff. And anyways, one can only try to improve.
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Old 03-26-2008, 03:54 PM   #347
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Default Re: FMO/FGO Event Simfile Discussion Thread

Gymnastics was sweet.
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Old 03-26-2008, 04:24 PM   #348
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Default Re: FMO/FGO Event Simfile Discussion Thread

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Originally Posted by Gilly G View Post
By saying standard spread would be too easy, you're implying that your style of playing adds a difficulty, am I right? I guess an extra obstacle is good for yourself to think that you achieved something, yet for the rest of the community, the result remains nonetheless indifferent to normal spread players. If one wants to go to his friends house 10 kilometres away, he will take the straight road, not take the difficult road, the 80000 kilometres in the other direction. He won't take the difficult road just to gloat saying that he did something harder than normal, because it would be silly to do so.

I am not saying you are doing this for gloating, I am just implying it is silly to add a difficulty to the game. I'm sure you won't find normal spread too easy with the new songs and stuff. And anyways, one can only try to improve.
Like I said, I'm not doing this to gloat. I'm doing this because I like a bit of challenge in my games. Eventually, a day will come where I move to standard spread, though. Then I might not suck as bad. But until that day comes, I'll just continue being silly.
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Old 03-26-2008, 06:32 PM   #349
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Default Re: FMO/FGO Event Simfile Discussion Thread

Blue rose is the best song added so far, thanks alot tass
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Old 03-26-2008, 06:36 PM   #350
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Default Re: FMO/FGO Event Simfile Discussion Thread

BLUE ROSE IS AMAZING EVERYONE GO PLAY IT

THIS is a good FGO file. One of the best files in the game, in fact.
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Old 03-26-2008, 06:48 PM   #351
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Default Re: FMO/FGO Event Simfile Discussion Thread

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BLUE ROSE IS AMAZING EVERYONE GO PLAY IT

THIS is a good FGO file. One of the best files in the game, in fact.
1000% agree! Very good file!
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hehe good thing your not in my division so i dont have to worry about you.
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Old 03-26-2008, 06:52 PM   #352
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Default Re: FMO/FGO Event Simfile Discussion Thread

Blue Rose was pretty good, the part with the jump-minijacks was kind of annoying in my opinion, but otherwise excellent.
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Old 03-26-2008, 06:54 PM   #353
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Default Re: FMO/FGO Event Simfile Discussion Thread

Reallty is also a very fun song cant belive i kept my combo through the streams without mashing
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Old 03-26-2008, 06:56 PM   #354
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Default Re: FMO/FGO Event Simfile Discussion Thread

Yeah blue rose is a very good file, I enjoyed all the speed, and especially the length.
Reality was very fun, I love it, it's also going to be a very good whore song.

Last edited by LLaMaSaUceYup; 03-26-2008 at 06:59 PM..
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Old 03-26-2008, 07:02 PM   #355
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Default Re: FMO/FGO Event Simfile Discussion Thread

i agree that the patterns in reality are too easy. if Tass can consistently FC 259bpm stream... it's GOT to be easy. Tass is to speed what a white boy is to jumping.

and 1124 on blue rose keeps killing my combo, over and over again. and i don't get why. it's just a group of mini-jacks... but i just only hit the last mini-jack once instead of twice. quite annoying.
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Old 03-26-2008, 07:07 PM   #356
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Default Re: FMO/FGO Event Simfile Discussion Thread

:l



madness lol.
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Old 03-26-2008, 07:08 PM   #357
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Default Re: FMO/FGO Event Simfile Discussion Thread

I specifically made Reality's patterns to be friendly. If you feel like getting raped up the ass, play Toph's version instead. That said, the jumps are decidedly NOT friendly in any way whatsoever. Maybe I could have made the stream harder considering the difficulty of the jumps, but oh well. I like the file. It's pretty fun for a Reality file, no?

Blue Rose is excellent, as I expected. It's very much like =Planet Stargroup= (which btw would be cool to see on FFR as well).
Yeah there's not much else to say about it other than the "platinum" rating is 100% deserved.

Gymnastics is similarly awesome. I'm really pleased that FFR is finally getting some credible steps, it's nice to see. I feel outclassed, actually :x

It's a pity I can't unlock the skill token, but I get the feeling it'd be cool too. Overall, this has been really good. Keep it up!

p.s. if Tass can combo reality I'll need to make something harder, dammit. brb searching for permission for #est or Blur something totally retarded like that
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Old 03-26-2008, 07:11 PM   #358
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Default Re: FMO/FGO Event Simfile Discussion Thread

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Blue Rose is excellent, as I expected. It's very much like =Planet Stargroup= (which btw would be cool to see on FFR as well).
Yeah there's not much else to say about it other than the "platinum" rating is 100% deserved.

It's a pity I can't unlock the skill token, but I get the feeling it'd be cool too. Overall, this has been really good. Keep it up!
=Planet Stargroup= lmao
don't you mean karma rofl

and also no don't expect coolness
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Old 03-26-2008, 07:12 PM   #359
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Default Re: FMO/FGO Event Simfile Discussion Thread

no no I meant =Planet Stargroup=
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Old 03-26-2008, 07:15 PM   #360
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Default Re: FMO/FGO Event Simfile Discussion Thread

I just feel bad for the people with Average misses. =)


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I specifically made Reality's patterns to be friendly. If you feel like getting raped up the ass, play Toph's version instead. That said, the jumps are decidedly NOT friendly in any way whatsoever. Maybe I could have made the stream harder considering the difficulty of the jumps, but oh well. I like the file. It's pretty fun for a Reality file, no?
Yes it actually was a very fun file hi19hi19.
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