AAAs: 210 (186+7+17)
Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser
Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p 2nd place in 3rd Official Tournament
1st place in Jugglin/Jteh's 1st Tournament
Well part of it is just staying at a consistent rate, which doesn't completely work because there's the occasional 5-framer and if you go consistently at, say, late perf on a 4-framer, 5-framer comes, late perf is the middle perf on the 5-framer and the early perf on the following 4-framers, another 5-framer comes and you start getting goods, and so on.
So basically, play 1.5x on it if you aren't already. Big help in finding the 5-framers.
The other aspect is to kind of go from each different pattern specifically.
Example:
You're hitting a bunch of 4-6 jumps, and near the end, you're on the early perf. The pattern changes to 8-6 jumps, so try to instill a very small pace-break, and try to get onto the late perf for the start of the next pattern. Repeat as necessary.
This also didn't really help me for the alternating jumps and anything past because I just ended up 0-1-1-1'ing the end.
But yeah, kind of take that into account while you play, and if you sort of do it already, then just keep trying, because as you know, it took me like 1500 tries to do. :O
I imagine most people that play ffr that get AAA's don't have a consistent pace. I can tell when i'm hitting early and need to hit a little later. No one has really talked about it that much though. It's kewl someone brought it up.
AAAs: 210 (186+7+17)
Best AAAs: Vertex BETA, Fighting for Control, Nova Pulser
Recent AAAs: {Firestorm}, Dazzling Destiny, Hellbeat v2p 2nd place in 3rd Official Tournament
1st place in Jugglin/Jteh's 1st Tournament
I imagine most people that play ffr that get AAA's don't have a consistent pace. I can tell when i'm hitting early and need to hit a little later. No one has really talked about it that much though. It's kewl someone brought it up.
Actually I've been bringing it up for a while now. AIM Anthem is actually a lot easier than people make it out to be. The trick is breaking up the song into sections, where the 5-framers break up each section. I also recommend playing with the music off, because then each section has its own keyboard-rhythm and it becomes much easier to split the song up.
The reason why this song is harder than it seems is because the music throws off so many people because the splits are hard to "justify" to the music. If you just imagine a different song with more logical breaks at the 5-framers, it becomes a lot more manageable. Also, of course, try to begin each section in the early-perfect window (ie. treat it like you're trying to PA a three-frame jack and just keep a consistent pace per section)
Comment