03-21-2017, 06:53 PM | #321 |
the Haku
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Re: Turbo XII: Very Interesting Game - Game Thread
Do you think we should act like we had 2 lynches to decide today? (because vigi)
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03-21-2017, 06:53 PM | #322 | |
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Re: Turbo XII: Very Interesting Game - Game Thread
Quote:
You should always want to live as any role. If anything rolling over and dying is more suspect The fact that I had to explain this to you though
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03-21-2017, 06:54 PM | #323 |
the Haku
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Re: Turbo XII: Very Interesting Game - Game Thread
@FreezinIce
Calm down, Celirra is actually a fairly new player.
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03-21-2017, 06:57 PM | #324 |
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Re: Turbo XII: Very Interesting Game - Game Thread
sup hos botchi here
i hear we are playing twig catch me up please fam
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03-21-2017, 06:58 PM | #325 |
Snivy! Dohoho!
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Re: Turbo XII: Very Interesting Game - Game Thread
Well, you certainly were objectively the best vote last game, so...
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03-21-2017, 07:00 PM | #326 |
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Re: Turbo XII: Very Interesting Game - Game Thread
Most of my early town games consisted of me being overly defensive
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03-21-2017, 07:00 PM | #327 | |
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Re: Turbo XII: Very Interesting Game - Game Thread
Quote:
HOLD MY BEER *pukes all over you*
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03-21-2017, 07:02 PM | #328 |
the Haku
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Re: Turbo XII: Very Interesting Game - Game Thread
Unrelated to TWG but..
Max size for signature is 800x350. That's 640x393.
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03-21-2017, 07:03 PM | #329 | |
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Re: Turbo XII: Very Interesting Game - Game Thread
Quote:
Woah woah woah woah Don't go exposing my plan like that you silly goose!
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03-21-2017, 07:07 PM | #330 | |
Snivy! Dohoho!
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Re: Turbo XII: Very Interesting Game - Game Thread
Quote:
I think the vigi should play the way that's appropriate to play. Like giving info to town with flips if no one can come up with anything today, which is most likely going to be the case because all the cases thus far look underwhelming. Not gonna lie, folks, they are, dohoho. |
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03-21-2017, 07:10 PM | #331 |
Snivy! Dohoho!
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Re: Turbo XII: Very Interesting Game - Game Thread
I laughed pretty hard at this by the way.
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03-21-2017, 07:12 PM | #332 | |
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Re: Turbo XII: Very Interesting Game - Game Thread
Quote:
Believe it or not bub but chances are I'm not nearly as daft as you seem to believe
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03-21-2017, 07:13 PM | #333 |
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Re: Turbo XII: Very Interesting Game - Game Thread
haku rude, i dont even know how to change my sig size...
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03-21-2017, 07:19 PM | #334 |
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Re: Turbo XII: Very Interesting Game - Game Thread
Btw celirra and this is obviously my opinion but it didn't even come to the levels you mentioned
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03-21-2017, 07:23 PM | #335 |
the Haku
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Re: Turbo XII: Very Interesting Game - Game Thread
Change of plans for me, I will miss this EoD.
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03-21-2017, 07:23 PM | #336 |
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Re: Turbo XII: Very Interesting Game - Game Thread
Back for the moment. Chilling in library waiting for next meeting zzz
1sec reading
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03-21-2017, 07:25 PM | #337 |
Snivy! Dohoho!
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Re: Turbo XII: Very Interesting Game - Game Thread
Hmm? This is certainly a first then, what's up?
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03-21-2017, 07:26 PM | #338 |
the Haku
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Re: Turbo XII: Very Interesting Game - Game Thread
Just got a call from friends and they convinced me to get out.
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03-21-2017, 07:27 PM | #339 |
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Re: Turbo XII: Very Interesting Game - Game Thread
I'm leaving in about an hour. I have to brb, but I'll check one last time before going and I'll leave a vote most likely. (or not)
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03-21-2017, 07:33 PM | #340 |
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Re: Turbo XII: Very Interesting Game - Game Thread
Haku's "hardclaim" is not alignment indicative, even though it makes me uncomfortable. I have played many games with this homeboy and I have seen this behavior before. He said this is for information gathering and reaction tests and I believe him.
Lightknight, iirc, was the first to bring up the topic of inactives. He first says that this could be a wolf tactic for lynching inactives, which, as charu said, is definitely not the ffrmeta we all know and love. Because I was inactive, I came up on his radar, and since i have never played with lightknight before, this is fine for me. I have no idea how much experience this guy/girl has, but I can say that you are now on my radar, partly because you brought me up and partly because of your ideas about inactivity. Freezin came out with the policy voting on haku. Personally, I think policy voting is stupid unless its got a super, super, impermeable, airtight case about it. Haku's behavior is not worth a policy vote. That being said freezin gets town vibe for doing what every good town should do when there is a hardclaim wolf. People on my radar: Lightknight: see above Haku: 'hardclaim' wolf makes me squirm Freezin: policy voting, im not voting him, but keepin an eye out People I dont care about right now: Charu-blah bird keep squawking Celirra-let her get through tonight to avoid a breakdown Shado-he aight for tonight Mellon-if lightknight survives, keep chattin him Vote-worthy: eva-inactive (lol lightknight) haku-hardclaim lightknight- variable(never played with him before, so im okay with lynching him to avoid having to learn a new style. Im also ok letting him live so i can learn his style. Charu-feather ruffler
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