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Old 10-18-2007, 01:27 AM   #301
l2awr
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Default Re: Halo 3

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Originally Posted by XPYRYMYNT View Post
Dumb****s, huh? By the way he said it was easy, then the next sentence started out talking about campaign led me to believe the previous sentences were about multiplayer. And I believe I'd be the most knowledgable one on these forums about FPS skill and what is a good competitive shooter. So considering none of you have any experience with Halo on a professionally competitive level, I can understand why you wouldn't say it's a good game. I admit that Halo 2 wasn't a very good game and I pretty much only played it for the money. As of now, I'd consider Halo 3 to be a well-balanced multiplayer game, though. Several of you have not much basis to bash it for. It just annoys me that the reasoning all of you have for Halo being a bad game is because it's popular. How does that make any sense? You're probably the same kind of people that dislike certain bands and musicians simply because they're popular.
You play halo competitively man? If you are planning to go to 08 MLG's add Noirness. I'm going to go big on halo 3. Also halo 2 wasn't a bad game man.I actually think it is much harder competitively because of the button glitches like bxr and the double shots, etc. Being open to a player was much riskier than it is in halo 3. Halo 3 seems to be a bit more slow pace, but it is definatly still an excellent game multiplayer wise. Anyways add Noirness man.

" It just annoys me that the reasoning all of you have for Halo being a bad game is because it's popular. How does that make any sense? You're probably the same kind of people that dislike certain bands and musicians simply because they're popular."

or the people who don't get a myspace because everyone has one. The reason halo is so popular is BECAUSE it is good. UT is a very good shooter, I wont disagree, but if its better than the halo series then how come it didn't make 170 million dollars within the first 24 hours? I know what kind of person you are squeek. Your the rebel type. You don't want to be like everyone else whether your wrong or right. Thats cool, I like people who try to be different. I like people who are original better though ;]. Just learn where your wrong man.

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Yes, but you can play a sport all your life and still never fully master it.
You cant fully master halo. Halo 2 pros can miss a BXR just like a soccer player can miss a penalty kick. The difference between competitive gaming and sports is that sports require more exercise.

Last edited by l2awr; 10-18-2007 at 01:40 AM..
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Old 10-18-2007, 01:52 AM   #302
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Default Re: Halo 3

Not this again.

A game doesn't necessarily have to be good for everyone just because a lot of people like it.

HE DOESN'T LIKE HALO or HALO 3 BECAUSE IT HE THINKS IT HAS A TERRIBLE SINGLE PLAYER CAMPAIGN AND THAT'S WHAT HE LIVES FOR. HE DOESN'T HATE THE FRANCHISE BECAUSE A LOT OF PEOPLE LIKE IT.

I DON'T LIKE HALO BECAUSE IT'S AN FPS AND I DON'T LIKE FPSs IN GENERAL.

Grow a brain, please, nowhere have we stated, "we hate halo because lots of people play it!!!!@!@!"

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Old 10-18-2007, 03:00 AM   #303
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Default Re: Halo 3

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Originally Posted by l2awr View Post
You cant fully master halo. Halo 2 pros can miss a BXR just like a soccer player can miss a penalty kick. The difference between competitive gaming and sports is that sports require more exercise.
You miss my point.

In Halo, there's a maximum. You can only run so fast, shoot so fast, etc. There's an upper limitation.

Put it this way. Super Mario Bros. speed runs. The fastest time is the fastest time. You cannot make Mario run any faster. You can reduce the number of obstacles you must collide with that will reduce his speed, but he has an upper limit.

Anyone who places limitations on professional sports is an idiot. Athletes continue to evolve. Records continue to be broken.

Here are some random records from some random site about the 100-meter dash times.

Seconds Year
12 1896
10.8 1900
10.6 1924
10.3 1932
10.2 1960
10 1964
9.9 1968
9.84 1996

Check it out! Humans continue to get faster! This is an undeniable fact. Humans are continuing to get stronger, smarter, and overall better than what we were just one hundred years ago. It's how we're capable of making games in the first place.

As per your example, the soccer player might miss, but he's kicking the ball much harder and much more accurately than a soccer player from a few generations back.

Video games are made with limitations and those limitations can never be broken. End of story.
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Old 10-18-2007, 03:03 AM   #304
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Default Re: Halo 3

presumably there's still an infimum to 100-meter dash times though

but I'm probably missing the point
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Old 10-18-2007, 03:10 AM   #305
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Default Re: Halo 3

Exponential decay. It will become infintessimal at some point.

Since some Google results claim a record is 0.07 seconds faster, we're not even in thousandths of a second here. We have a lot more progress to achieve!
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Old 10-18-2007, 05:46 AM   #306
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Talking Re: Halo 3

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Originally Posted by Squeek View Post
It's overrated.

If you want to see why the FPS fans of this site call Halo overrated, then you simply have to play the following games.

1) Story - Bioshock / Half-Life / Half-Life 2
2) Multiplayer - Unreal Tournament / UT2004
3) Puzzle - Portal
4) Control scheme - Metroid Prime 3

Nice job, Squeek'ers. For teh 17th time, I agree with you. Nicely met.
He's quite right. It is definitely overrated. By the way Squeek, have you played TF2?
Some critics have said that it has better multiplayer than UT... If so, Valve completely owns Story, multiplayer, and puzzle! Controls isn't really an option though... It's too bad the orange box can't come out on the wii on lowest quality... XD
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Last edited by kylehaas; 10-18-2007 at 05:48 AM.. Reason: lulz
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Old 10-18-2007, 11:44 AM   #307
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Default Re: Halo 3

I beat it
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Old 10-18-2007, 01:07 PM   #308
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Default Re: Halo 3

Quote:
Originally Posted by Squeek View Post
You miss my point.

In Halo, there's a maximum. You can only run so fast, shoot so fast, etc. There's an upper limitation.

Put it this way. Super Mario Bros. speed runs. The fastest time is the fastest time. You cannot make Mario run any faster. You can reduce the number of obstacles you must collide with that will reduce his speed, but he has an upper limit.

Anyone who places limitations on professional sports is an idiot. Athletes continue to evolve. Records continue to be broken.

Here are some random records from some random site about the 100-meter dash times.

Seconds Year
12 1896
10.8 1900
10.6 1924
10.3 1932
10.2 1960
10 1964
9.9 1968
9.84 1996

Check it out! Humans continue to get faster! This is an undeniable fact. Humans are continuing to get stronger, smarter, and overall better than what we were just one hundred years ago. It's how we're capable of making games in the first place.

As per your example, the soccer player might miss, but he's kicking the ball much harder and much more accurately than a soccer player from a few generations back.

Video games are made with limitations and those limitations can never be broken. End of story.

Lmao, that's the worst example ever. Theres speed runs in Halo as well, and yes I admit, there is a set amount of time that is definate and as quickly you can possibly beat the game or level. But that's SINGLE PLAYER. That has absolutely nothing to do with multiplayer, though. All your examples are games against oneself. Theres no limit to how masterful you can adapt to other players. Every Halo player has his or her own style of play. The best players in the world still miss snipe headshots. Theres always room for improvement. Yes, there is a limit to how fast you can beat "Super Mario", but that's because the game doesn't even change whatsoever. Every time you play it, every level will be the same. To compare such a thing to multiplayer is just ridiculous. No two Halo matches could possibly be the same. To say theres an upper limit to video games would mean that everyone would never miss a single shot, always make the right jumps, always run a flag the quickest route possible in respect to evading the opposition, always know the exact position someone will spawn, always predict the exact movements of the other team, throw picture perfect grenades, the list goes on.

Your example about running just helps my point. People have evolved in Halo as well. If you were to watch the two top teams play against eachother from 3 years ago they are horrible. Taking 6 or 7 shots to kill one another (Only takes 4 to kill; virtually everybody 4 shots all the time now), missing several snipe shots. Nowadays, taking 5 or 6 shots to kill someone is embarrassing. Everyone's aim and precision continually gets better and better just like our runners speeds get better and better. Halo is more like a sport than you'd think. Takes just as much teamwork, dedication, practice, and natural talent to compete. Only difference with sports is, along with the practice, you get in shape. Which is virtually the same with Halo, the more you play, the better you'll be come game time.
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Old 10-18-2007, 01:12 PM   #309
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Default Re: Halo 3

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Originally Posted by fido123 View Post
...please don't compare games that are nothing like each other.
Just trying to state my point also metal gear 4 the latest game to be out is an fps plus overhead shooter and you could play fps throughout the whole game if you wanted to.
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Old 10-18-2007, 01:18 PM   #310
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Default Re: Halo 3

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Originally Posted by XPYRYMYNT View Post
Lmao, that's the worst example ever. Theres speed runs in Halo as well, and yes I admit, there is a set amount of time that is definate and as quickly you can possibly beat the game or level. But that's SINGLE PLAYER. That has absolutely nothing to do with multiplayer, though. All your examples are games against oneself. Theres no limit to how masterful you can adapt to other players. Every Halo player has his or her own style of play. The best players in the world still miss snipe headshots. Theres always room for improvement. Yes, there is a limit to how fast you can beat "Super Mario", but that's because the game doesn't even change whatsoever. Every time you play it, every level will be the same. To compare such a thing to multiplayer is just ridiculous. No two Halo matches could possibly be the same. To say theres an upper limit to video games would mean that everyone would never miss a single shot, always make the right jumps, always run a flag the quickest route possible in respect to evading the opposition, always know the exact position someone will spawn, always predict the exact movements of the other team, throw picture perfect grenades, the list goes on.

Your example about running just helps my point. People have evolved in Halo as well. If you were to watch the two top teams play against eachother from 3 years ago they are horrible. Taking 6 or 7 shots to kill one another (Only takes 4 to kill; virtually everybody 4 shots all the time now), missing several snipe shots. Nowadays, taking 5 or 6 shots to kill someone is embarrassing. Everyone's aim and precision continually gets better and better just like our runners speeds get better and better. Halo is more like a sport than you'd think. Takes just as much teamwork, dedication, practice, and natural talent to compete. Only difference with sports is, along with the practice, you get in shape. Which is virtually the same with Halo, the more you play, the better you'll be come game time.
So you're saying that it takes four shots to kill, right?

So you're saying it will never be three?

Thus proving my point?
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Old 10-18-2007, 01:37 PM   #311
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Default Re: Halo 3

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So you're saying that it takes four shots to kill, right?

So you're saying it will never be three?

Thus proving my point?
Actually just two if you doubleshot correctly. (Exploiting a glitch to allow you to shoot twice as fast, but with other drawbacks; pressing RRXYYRRX)

And yes theres a limit to how fast you can physically kill someone. But it's virutally impossible to be so consistant to the point you ALWAYS fourshot people. In a CTF match, on average there's around 200 kills. Maybe only 100 of those are four shot kills with battle rifle. Others with grenades, melees, snipes, sticks.

Theres no limit to how good you can be at Halo.
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Old 10-18-2007, 01:41 PM   #312
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Default Re: Halo 3

Why are you guys getting all technical over a First Person Shooter? lmao c'mon guys the game isn't that incredible.
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Old 10-18-2007, 01:41 PM   #313
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Default Re: Halo 3

You can always get better at Halo. This is true logically because what constitutes "best" at Halo can be defined by many factors, and sometimes these factors are mutually exclusive, and sometimes they are not.

Seeing as it's impossible to be able to have omniscience over the entire map as well as everyone's movements with 100% certainty, it's reasonable to say that we have a long way to go within the confines of the game, and that people will always be improving.
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Old 10-18-2007, 01:48 PM   #314
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Default Re: Halo 3

And sure the fastest you can kill someone with a battle rifle is in four shots, but the person you're shooting ALSO has a battle rifle that kill you in four shots. Both of you could be jumping, crouching, strafing to throw off the other person's aim, and just the fact that both players know that they can kill you just as fast as you can kill them means that every fight is about who has the quicker reflexes to get the first shot on them, or who can strafe in a way that they miss a shot while you land all four.
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Old 10-18-2007, 08:37 PM   #315
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Default Re: Halo 3

Another completely different aspect of Half Life 2 that is amazing is the mod-ability.
You can download tons of great games, online and singleplayer, completely free of charge.
Most are only okay, but some are excellent!
The only mod-ing you can do with Halo is hacking...
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Old 10-18-2007, 08:45 PM   #316
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Default Re: Halo 3

way way way too easy to level in halo 3. im already a level 36 and it took me a year to get 32 on halo 2.
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Old 10-18-2007, 08:47 PM   #317
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Default Re: Halo 3

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way way way too easy to level in halo 3. im already a level 36 and it took me a year to get 32 on halo 2.
Did the raise the amount of levels?
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Old 10-18-2007, 08:48 PM   #318
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Default Re: Halo 3

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way way way too easy to level in halo 3. im already a level 36 and it took me a year to get 32 on halo 2.
Yeah I got to 50 in the first three days. While it took me like 3 or 4 months of taking matchmaking seriously to get a 48 on Halo 2. Kind of dumb. I have a feeling that with the next patch, maybe they'll up the max level from 50 to 100. That would make more sense.
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Old 10-18-2007, 09:36 PM   #319
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Default Re: Halo 3

yeah that'd be a lot better, then if you were level 100, you'd really be a god. 50 isnt that amazing anymore.
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Old 10-19-2007, 08:26 AM   #320
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Default Re: Halo 3

Let me put it this way. The top rank required 50 skill and 5,000 experience. You gain 1 experience by coming in the top half during matches and lose 1 from leaving games before they end.

Reiteration. You'll have to play at least 5,000 games to get the top rank in Halo 3.

And the 40-50 mark (I've been told) is alot harder to keep up.


By the by. MLG has already set the standards for Halo 3.

No radar.
No vehicles.
Major League Gaming.

And by standards I mean boring ass crap.

The MLG allows glitching which I despise. BxR,BxB, Weapon Sliding... oi.

Last edited by Telvanni_guard; 10-19-2007 at 08:29 AM..
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