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Old 11-7-2009, 08:52 AM   #2981
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Default Re: R1 - Actual Song Difficulties V2

I think Bus Rides With People is harder than all of those songs... That weird burst in the beginning is impossible, for me.
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Old 11-7-2009, 09:11 AM   #2982
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Default Re: R1 - Actual Song Difficulties V2

I don't find Bus Rides With People that hard.. Kanon-Kanon is much harder in my opinion.. Bus Rides With People has that one difficult burst, but it really isn't that bad. Kanon-Kanon is a lot harder in my opinion.
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Old 11-7-2009, 09:16 AM   #2983
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Default Re: R1 - Actual Song Difficulties V2

How the hell do you guys think Kannon is hard enough to be a FMO, half the song plays like a level 6 and then other half is pretty straight forward, you just need a tad more speed.
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Old 11-7-2009, 09:27 AM   #2984
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Default Re: R1 - Actual Song Difficulties V2

kanon-kanon is definitely hard enough to be a FMO. the fast bursts coming from such slow stream makes it harder to FC and PA then normal bursts
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Old 11-7-2009, 09:31 AM   #2985
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Default Re: R1 - Actual Song Difficulties V2

Eh, I don't think either one should be FMO. They should stay where they are.
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Old 11-7-2009, 09:33 AM   #2986
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by knife called lust View Post
kanon-kanon is definitely hard enough to be a FMO. the fast bursts coming from such slow stream makes it harder to FC and PA then normal bursts
If you are talking bout the rolls as the bursts, all you have to do is hit them as jumps, easy as that.
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Old 11-7-2009, 09:44 AM   #2987
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Default Re: R1 - Actual Song Difficulties V2

alright then why isnt For FFR a FMO? you cant hit those rolls and what not as jumps and its hard as hell to PA.
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Old 11-7-2009, 10:08 AM   #2988
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Default Re: R1 - Actual Song Difficulties V2

For FFR's rolls are harder to hit as jumps since they are more spread out.
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Old 11-7-2009, 02:26 PM   #2989
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Plan_Bsk81127 View Post
How the hell do you guys think Kannon is hard enough to be a FMO, half the song plays like a level 6 and then other half is pretty straight forward, you just need a tad more speed.
Did you look at my post, though? It's not about how much trouble I personally have with that song, it's about how hard the community finds it. If you look at the top 200 list, it resembles a mid FMO much more than it does a high VC. I know it's really straightforward, just requires speed, etc. but most people seem to have trouble with it, so saying it's VC just because some people have the speed to find it easy is pretty silly. You're always going to have songs of each difficulty that you think are way easy or way hard, which is why I'm looking at the scores the community gets.

PS: For FFR is clearly VC because we now have quite a few technical bursty VCs that are harder to AAA. The only hard part of For FFR is the end roll section anyway, and there are several techniques to PA that.
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Old 11-7-2009, 03:01 PM   #2990
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by Plan_Bsk81127 View Post
How the hell do you guys think Kannon is hard enough to be a FMO, half the song plays like a level 6 and then other half is pretty straight forward, you just need a tad more speed.
how do you feel about club being an FMO? that song is literally level 6 for half the way through and the jacks are roughly the same speed as kanon.

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if you play on the arrow keys and switch your hand position right before the ending and you can easily pa the ending of for ffr by hitting it like rolls
(i.e. left hand- left/right; right hand- up/down)
and then switch back to spread when it goes back to the 4321 patterns
or you could do it normally and get better at 4231 patterns.
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Old 11-7-2009, 03:38 PM   #2991
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Default Re: R1 - Actual Song Difficulties V2

do you guys think melted marble should be higher than challenging lvl? it has a low AAA count compared to some of the lower 10s
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Old 11-7-2009, 03:46 PM   #2992
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Default Re: R1 - Actual Song Difficulties V2

Melted Marble has some tricky parts, but I don't think it has enough tricky parts for a level 10 and it's short.
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Old 11-7-2009, 04:22 PM   #2993
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Default Re: R1 - Actual Song Difficulties V2

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where's 4231 patterns
shi.... i mean 4132 rolls near the end lol.
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Old 11-7-2009, 06:47 PM   #2994
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by freakOmani View Post
do you guys think melted marble should be higher than challenging lvl? it has a low AAA count compared to some of the lower 10s
Melted Marble is a high C, but still a C

Also, why the hell is Starwolf up higher than Setsoujo and 3020? It should be put right before 3020 and right after LWI

Also, why is Yorukumoryuu yamikaze after Bloodmeat and Blindfolds Aside? It's much easier than those two, should be right before Bloodmeat and after Kyrie
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Old 11-7-2009, 07:40 PM   #2995
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Default Re: R1 - Actual Song Difficulties V2

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Originally Posted by stavie33 View Post
Melted Marble is a high C, but still a C

Also, why the hell is Starwolf up higher than Setsoujo and 3020? It should be put right before 3020 and right after LWI

Also, why is Yorukumoryuu yamikaze after Bloodmeat and Blindfolds Aside? It's much easier than those two, should be right before Bloodmeat and after Kyrie
lol, I think Kyrie is so much harder than all of those... But it's just me. That trill is just impossible, for me.

I Think Starwolf is fine as a 79. Epidermis and Midnight Dragon are 78s, and the only hard part in Midnight Dragon is nothing compared to the harder parts in Starwolf.

Let's talk about borderline FGOs. Please, PLEASE, make Reality and Lolo FMOs. Those songs are an insult to every FGO.
So, Reality is fast. What of it? The streams are very simple compared to Electro Rush's, which are almost the same speed. Blooddrunk is so much harder than it. Lolo is just too short.
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Last edited by mhss1992; 11-7-2009 at 07:44 PM..
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Old 11-8-2009, 08:49 PM   #2996
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Default Re: R1 - Actual Song Difficulties V2

I've found that if I flatten my fingers in Reality rather than like curling them, if you know what I'm saying, I have a ton more speed. But then curl them more than usual for the jumps. It makes it so easy.
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Old 11-8-2009, 09:23 PM   #2997
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Default Re: R1 - Actual Song Difficulties V2

Reality is borderline FGO but that's some fast **** mate. Even Indexers are "What the eff" Lolo is A 13 that's short. Live with it. Reading that with out mashing is hard.
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Old 11-8-2009, 09:26 PM   #2998
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Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by Vanilla Mnm View Post
I've found that if I flatten my fingers in Reality rather than like curling them, if you know what I'm saying, I have a ton more speed. But then curl them more than usual for the jumps. It makes it so easy.
wish i didnt have a bulky keyboard XD
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Old 11-8-2009, 09:58 PM   #2999
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Default Re: R1 - Actual Song Difficulties V2

Yay for another new song to argue about being FMO or VC!!!!!!! YEAH!!!!!!!!!


The song is freakin fun though. Reminds me of Lawn Wake IV for some reason (the steps at least).

I vote 75.
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Old 11-8-2009, 10:06 PM   #3000
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Default Re: R1 - Actual Song Difficulties V2

wHAT THE ****, A NEW SONG?!?!?!?!?!?
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