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Old 09-29-2009, 02:51 PM   #2781
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Default Re: R1 - Actual Song Difficulties V2

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Harder than OtFD (the 9/10 cutoff, right?) without a doubt because of the jumpstream.
Lol, no. Even with the jumpstream it's no where near as hard as over the frail dream, it's a high 9, borderline, but not VC, also, Carrousel Paradise and Dot Death need to be made C, it's embarrassing already.
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Old 09-29-2009, 03:00 PM   #2782
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Default Re: R1 - Actual Song Difficulties V2

I'm talking harder to AAA, I guess.

180bpm jumpstream is hard for me, my bad.
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Old 09-29-2009, 03:02 PM   #2783
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Default Re: R1 - Actual Song Difficulties V2

I think the trills/running man in Magical 8-bit should make it an FGO. Im not sure how long it is because I failed it, but really, that kind of fast speed tapping on running mans/alternatives isn't a FMO.
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Old 09-29-2009, 03:38 PM   #2784
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Default Re: R1 - Actual Song Difficulties V2

lol
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Old 09-29-2009, 03:45 PM   #2785
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Default Re: R1 - Actual Song Difficulties V2

dot death = level 9 DEFINITELY It's much easier than OTFD
Carrousel Paradise on the other hand I feel should stay a low level 10.
Or maybe OTFD should just be a low 10.
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Old 09-29-2009, 04:15 PM   #2786
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Default Re: R1 - Actual Song Difficulties V2

OTFD is the supposed cut off for the C/VC barrier, so it remains a 9. CParadise is definitely still a 10 in my book. Song is pretty fast and has some awkward as **** patterns. I could understand dot death getting moved down though.

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Old 09-29-2009, 04:17 PM   #2787
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Default Re: R1 - Actual Song Difficulties V2

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Lol, no. Even with the jumpstream it's no where near as hard as over the frail dream, it's a high 9, borderline, but not VC, also, Carrousel Paradise and Dot Death need to be made C, it's embarrassing already.
I still disagree. I have dozens of VC AAAs and I can't seem to get under 3 goods on Lapis. Maybe I just suck now, or maybe it's more than a high 9...

Haven't played CP or dot death for a while but I do remember them being pretty easy. I wouldn't mind them being put as 9s but if we're going to do that then a few more 9s should be moved up for being really tricky.
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Old 09-29-2009, 04:19 PM   #2788
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Default Re: R1 - Actual Song Difficulties V2

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I still disagree. I have dozens of VC AAAs and I can't seem to get under 3 goods on Lapis. Maybe I just suck now, or maybe it's more than a high 9...
You're not alone. I managed to AAA it, but I still find it hard. Maybe we just both suck ?_?
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Old 09-29-2009, 04:20 PM   #2789
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Default Re: R1 - Actual Song Difficulties V2

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OTFD is the supposed cut off for the C/VC barrier, so it remains a 9. CParadise is definitely still a 10 in my book. Song is pretty fast and has some awkward as **** patterns. I could understand dot death getting moved down though.
Well, what about moving OTFD up to VC and moving down dot death to a C making dot death the new barrier? Would that work?
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Old 09-29-2009, 04:22 PM   #2790
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Default Re: R1 - Actual Song Difficulties V2

I've always thought OTFD was a 10. 200bpm bull**** index stream is a 9 lmfao ok.
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Old 09-29-2009, 04:22 PM   #2791
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Default Re: R1 - Actual Song Difficulties V2

OTFD IS SUPPOSED TO BE THE CAP FOR CHALLENING FILES HOLY ****

so it wont be moved
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Old 09-29-2009, 04:23 PM   #2792
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Default Re: R1 - Actual Song Difficulties V2

I ACKNWOLEDGED THAT ALREADY HOLY ****

but it's still a 10 hehe

EDIT: Basically what I'm saying is that there are more suitable caps for the C/VC barrier than OTFD, i.e. dot death.

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Old 09-29-2009, 04:29 PM   #2793
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Default Re: R1 - Actual Song Difficulties V2

FotBB & Strangeprogram are both 79s. I feel that Caprice & EHHS (Which are 80s) are both easier than those two songs, does anyone think the same?
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Old 09-29-2009, 05:50 PM   #2794
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Default Re: R1 - Actual Song Difficulties V2

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FotBB & Strangeprogram are both 79s. I feel that Caprice & EHHS (Which are 80s) are both easier than those two songs, does anyone think the same?
FotBB is definitely harder than both EHHS and Caprice. Strangeprogram is pretty easy, the stream isn't actually hard, it's just fast, so 79 seems fine. Caprice could easily be a 79, too, only reason it's not is probably because of blue note syndrome + background syndrome + bs steps. EHHS can stay an 80. The jumpstream is hard enough to leave it there. FotBB... 80, I might say 81... It's just crap no matter how you look at it.
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Old 09-29-2009, 06:42 PM   #2795
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Default Re: R1 - Actual Song Difficulties V2

Caprice and revolutionary do have extremely awkward patterns but the backgrounds are what provide the majority of the difficulty
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Old 09-29-2009, 06:43 PM   #2796
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Default Re: R1 - Actual Song Difficulties V2

hyrogashi files \o/
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Old 09-29-2009, 06:45 PM   #2797
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Default Re: R1 - Actual Song Difficulties V2

Setsujou made me want to smash my monitor. That song seems like an 82 to me lmao
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Old 09-29-2009, 07:00 PM   #2798
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Default Re: R1 - Actual Song Difficulties V2

lol hyrogashi

Isn't he the one who put 0-framer 64th jacks in Chrono Trigger? Back in the avmiss era? >_<
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Old 09-29-2009, 08:55 PM   #2799
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Default Re: R1 - Actual Song Difficulties V2

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Setsujou made me want to smash my monitor. That song seems like an 82 to me lmao
I agree, but not that high, as I've stated my FMO list before, I'll do it again for these songs, IMO:

Strangeprogram - 80 (dude, that song is fast with gay patterns, how could you find it easier than EHHS?)

FotBB - 82 (Seriously, insanely long one handed trills, and horrible background makes glitchy as **** FMO)

Setsojou - 80 (around EHHS, but definitely harder than just about every 79

those were my opinions

And after playing Lapis again, I was expecting this 'jumpstream' of death you are talking about, I don't even see any jumpstream, I see stream with a cluster of 3 sequential jumps every 30 seconds, but that's not jumpstream, or at least not consistent. My idea of jumpstream is like EHHS, Frozen, Garyuuntensei's final streamy part, etc. This is nothing, I say leave it high C
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Old 09-29-2009, 09:06 PM   #2800
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Default Re: R1 - Actual Song Difficulties V2

Whatever, man. No one can ever have an opposing viewpoint when you're around because invariably they're wrong and you know better.
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