12-30-2018, 12:37 PM | #261 |
Sectional Moderator
TGB Queen
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Re: Unpopular gaming opinions thread
games that don't look cute aren't worth playing
games with no female characters aren't worth playing |
12-30-2018, 12:46 PM | #262 |
The Frog
Join Date: Sep 2007
Posts: 165
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Re: Unpopular gaming opinions thread
Sonic Adventure 2 is one of the worst games of all time.
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12-30-2018, 02:33 PM | #263 | |
D7 Elite Keymasher
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Posts: 385
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Re: Unpopular gaming opinions thread
Quote:
thats not controversial nobody with at least one brain cell thinks there has ever been a good sonic game |
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01-3-2019, 07:08 AM | #264 | |
Skware One
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Re: Unpopular gaming opinions thread
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I will say though , the boobeam trap (boss of Wily 4, the purple stage) is possibly the worst designed boss fight in the series. It's complete bs. |
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01-3-2019, 08:24 AM | #265 | |
D7 Elite Keymasher
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Re: Unpopular gaming opinions thread
Quote:
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01-4-2019, 12:41 AM | #266 |
Skware One
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Re: Unpopular gaming opinions thread
I don't understand how you can say the level design is bad for the nes era. The uniquely themed stages with unique challenges already puts it leagues above similar nes titles. What are you comparing it to?
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01-4-2019, 02:11 AM | #267 | |
~ お ま ん こ ~
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Re: Unpopular gaming opinions thread
Quote:
Each of the stages is segmented into screens which control the pace of the game. Going screen-to-screen gives the player a feeling of accomplishment when they overcome hard obstacles, since the screens are essentially encapsulated challenges. This also allows for natural checkpoints --- both for respawning and for player reward. The level designs require both vertical and horizontal progression and follow previously established platformer conventions (besides MAYBE Flashman's) but are also designed with powerups in mind: you can complete them with vanilla Megaman, but you are rewarded with shortcuts if you complete the stages in an intelligent order. This allows for a degree of player exploration and is one of the first games in modern computer gaming to reward routing as we know it today, given that almost all platformer games were unisequential in nature. (left-right sidescrolling with minor detours) The Megaman series was groundbreaking whether you like to admit it or not: mainly due to the ability to acquire enemy abilities, which allows you the freedom to choose different routes through the game in order to maximize efficiency versus certain bosses. Beating Woodman to give you an advantage on Airman, for example, and getting Item 2 from Airman to help with getting to Heat Man You -could- make the argument that getting the Metal Blade makes the game easier, which it does, but to suggest that the game sucks because of this is just nonsense. I know that this is an "unpopular gaming opinions thread" but fuck yeah I'm going to challenge bullshit opinions |
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01-4-2019, 04:06 PM | #268 | |
D7 Elite Keymasher
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Re: Unpopular gaming opinions thread
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99% of enemy placement is done in a way that just suddenly hits you for chip damage 99% of the time the biggest loss when getting hit by an enemy is the time it wastes by stopping your momentum because Hp drops are so plentiful and you hardly take large amounts of damage anyways i played through the game a few months ago and i died a grand total of ONE time, and it was just because i didnt know touching the dragon boss in the wily's castle stages would OHKO if you died at all in megaman 2 from just losing all your hp normally you probably have parkinsons and or multiple mental disabilities. 99% of the game just wastes your fucking time with obnoxious enemy placements and shitty dissapearing block cycles that add absolutely nothing to the level. also trying to claim that the game being seperated into screens makes the game "rewarding" is fucking laughable dude.seeing a screen transition doesnt make you feel relief for overcoming an obstacle actually fucking clearing the obstacle does that megaman 2s level design is almost a direct opposite to the level design of castlevania 1, which was aimed at making you carefully analyze a situation and approach it with certain subweapons in mind, which often had tradeoffs as useful subweapons for a level may be less useful during that stages boss, or perhaps you simply preferred using another one for a lot of the stage the weapons in megaman 2 have no tradeoffs, they are just win buttons for boss fights that make bosses take 5 seconds instead of 10. there is no replayability to a game that has a pointless nonlinearity to it nonlinearity is only good when your choices are equally valid or at the very least equally accomodating for certain playstyles. megaman 2 just has a right order (which makes the game a larger cakewalk than it already is), and every route that isnt the right order is the wrong order, where it plays basically the same every time except sometimes you might have more or less instakill weapons for the bosses as you get to them. just because you thought robots were cool as a kid doesnt mean you cant look more critically at the game now edit: the one thing megaman 2 does get right is that for larger enemies like the fire dogs or the dudes who throw ball chain shits at you, they are typically good about introducing those enemies in isolation before putting them in harder scenarios, but with how easy the game is, it doesnt end up mattering much anyways Last edited by PixlSM; 01-4-2019 at 04:09 PM.. |
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01-4-2019, 04:15 PM | #269 |
longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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Re: Unpopular gaming opinions thread
megaman 2 turns downhill af once you get to wileys castle imo which sucks cause the music there bops
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01-4-2019, 04:17 PM | #270 |
D7 Elite Keymasher
Join Date: Jul 2017
Posts: 385
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Re: Unpopular gaming opinions thread
also something being revolutionary doesnt make it automatically good
Beneath Apple Manor was a revolutionary game for its time and came years before Rogue but theres a reason that we call top down turn-based RPGs with procedural generation and permanent death "Rogue-likes" and not "Beneath-Apple-Manor-Likes" hint: it has something to do with the fact that beneath apple manor FUCKING SUCKS Last edited by PixlSM; 01-4-2019 at 04:20 PM.. |
01-4-2019, 04:19 PM | #271 | |
longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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Re: Unpopular gaming opinions thread
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01-5-2019, 07:34 PM | #272 | |
FFR Player
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Re: Unpopular gaming opinions thread
Quote:
but also yeah it's full of cheap unfair bullcrap and I'm guessing most megaman games are the same
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01-5-2019, 09:10 PM | #273 |
longing
Join Date: Dec 2007
Location: Ontario, Canada
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Re: Unpopular gaming opinions thread
donkey kong country is the shit
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01-6-2019, 12:17 AM | #274 |
FFR Player
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Re: Unpopular gaming opinions thread
found OP's twitter by the way
:ok-hand:
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aka mikey ----- Last edited by flashflash account; 01-6-2019 at 12:17 AM.. |
01-6-2019, 09:08 PM | #275 | |
Skware One
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Re: Unpopular gaming opinions thread
Quote:
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01-6-2019, 09:46 PM | #276 |
D7 Elite Keymasher
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Re: Unpopular gaming opinions thread
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01-6-2019, 10:25 PM | #277 |
Kawaii Desu Ne?
Join Date: Dec 2007
Location: The Kawaiian Island~
Age: 30
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Re: Unpopular gaming opinions thread
nice to see that you still play on the legacy engine
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01-7-2019, 11:35 AM | #278 |
FFR Player
Join Date: Oct 2016
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Re: Unpopular gaming opinions thread
gender politics in videogames is my favorite thing
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01-7-2019, 01:08 PM | #279 |
longing
Join Date: Dec 2007
Location: Ontario, Canada
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Re: Unpopular gaming opinions thread
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01-7-2019, 01:12 PM | #280 |
FFR Hall of Fame
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Re: Unpopular gaming opinions thread
Any game that isn't worth playing for more than 1000 hours isn't worth playing altogether
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