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#2701 |
Retired Staff
All the things
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This isn't the biggest issue though, we basically went from a 60 last round to a 68. (I know the current numbers don't reflect that, but I'm pretty sure the consensus with everyone is that last round is a 60 and that this is more in the 68, and some people even feeling it's higher, range)
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#2702 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Location: Squat Rack
Age: 34
Posts: 10,837
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![]() In all honesty, Yellow Leaves/Addict should've been released in reverse order, and Addict should probably be a 62. Had that been the case, the jump wouldn't've appeared to be as bad. My vote's still for 66/67, some of you might say 68, but yeah, switching the order of those first two rounds definitely would've alleviated that feeling of a big bump.
And hey, there's been a few huge kicks up during Officials in the past. 0 (piano vers) --> Halcyon last tourney, BT37 --> Holy Orders in 4th Official, D1-D4 round 9 --> their finals in the 5th (8bit Tour, Mephisto, RWoB, WWE respectively...yeah, final rounds are supposed to get a bigger bump but lmfao 8bit Tour for D1 final, good joke). I apologize for a potential 5/6 point bump here but there's been worse before :/ |
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#2703 | |
Retired Staff
All the things
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Last edited by psychoangel691; 07-23-2012 at 01:26 PM.. |
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#2704 |
Rhythm game specialist.
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![]() (not to mention the AAA or die situation...!)
Also, yeah -- the issue with our progression was that there were tons of file fixes sent to us at the last second. Gotta make do with what you have! ![]() |
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#2705 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Location: Squat Rack
Age: 34
Posts: 10,837
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![]() Okay, then Champion Freeverse --> Finder was a pretty huge jump (which could've been fixed had Champion Freeverse/Fall Silently been released in reverse order as well, same scenario here). I'm not trying to harp on you as a tourney director by tossing another example out (I think you did a really good job), just trying to say that these things have happened in every tourney thus far. It's just easier for players to quantify that gap now that the 1-99 scale is out.
edit: now that I saw AJ's post, there's another thing I'd like to point out. I think some players are under the impression that there's a massive queue of files with five songs of each difficulty 1-99 at the moment. Spoiler: there isn't. I can honestly say that The Replicator was probably the best song to bridge the ex-VC/FMO gap given what was available. Last edited by One Winged Angel; 07-23-2012 at 02:46 PM.. |
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#2706 | |
Rhythm game specialist.
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![]() Fall Silently -> Velocity -> Finder (D4) When that came about, we were torn as to where Velocity should go, haha. We didn't expect the cutoff to be so goddamn steep (only 1g!?). And yeah, I agree that it's a lot easier/more noticeable when a file has even a minor step up in difficulty because of the new scaling. Also, jeez at The Replicator being the best/closest choice - eek. Sounds like you were given a bad hand for this round (kinda like how we were when we had to go from Indo to Pandora in D5). Last edited by TC_Halogen; 07-23-2012 at 01:46 PM.. |
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#2707 |
Retired Staff
All the things
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Velocity* and it's still a debatable argument objectively on the files (Still don't know how a faster jumpstreamish file was being considered a 9 at the time). Finder is no where near FMO level at all where as this file is pushing it. Sambista was our borderline VC/FMO round which was after finder. No matter how it's broken down and looked at, this file is way more of a difficulty jump than those were.
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Last edited by psychoangel691; 07-23-2012 at 01:53 PM.. |
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#2708 | |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
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Location: Squat Rack
Age: 34
Posts: 10,837
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![]() lmao ok, don't even tell me that Freeverse and Velocity don't play like the same file
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But yeah man, it was the best choice and I'm standing by that haha Last edited by One Winged Angel; 07-23-2012 at 01:59 PM.. |
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#2709 |
Retired Staff
All the things
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![]() If the file choices were so limited then maybe there should have been another batch for the tournament to pull more stuff in. We did it last year.
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#2710 |
(ಠ⌣ಠ)
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![]() man. im still mindblocking that two frame jack at 240 combo and i get a good every time -_- bf'ing should be no prob.
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#2711 |
Snivy! Dohoho!
![]() ![]() Join Date: Mar 2006
Age: 33
Posts: 6,161
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![]() Okay, now I truly believe I'm safe, lol. Please don't make me do it any more D4. I wouldn't mind either way, but AAAAAH! XvX
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#2712 |
FFR Player
Join Date: Feb 2012
Posts: 36
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![]() Does anyone still find the velocity engine too laggy to use? Standalone is no good, and neither is in-browser. Should I expect a fix or should I start getting used to legacy?
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#2713 | |
Snivy! Dohoho!
![]() ![]() Join Date: Mar 2006
Age: 33
Posts: 6,161
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I tried playing a whole day with Legacy and I share you pain. It's just... cramped I guess. |
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#2714 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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![]() Velocity is still completely unplayable for me atm, which sucks ass because that's what I normally use ~_~
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#2715 |
Housekeeper
![]() ![]() Join Date: Jan 2007
Posts: 2,119
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![]() using velo engine on flash8 standalone with almost no lag
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#2716 |
Retired Staff
All the things
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#2717 |
Snivy! Dohoho!
![]() ![]() Join Date: Mar 2006
Age: 33
Posts: 6,161
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![]() Maybe I'll try that too, but Flash 11 is enough for me. =P
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#2718 |
Administrator
User Administrator
![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Vancouver, BC
Age: 29
Posts: 3,902
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![]() HI! I've come to join the 7 other people currently getting 3g in D2
![]() weird thing happening where I have to restart 3-4 times before the run is completely without lag o,o; |
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#2719 |
snooches
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![]() Welp im out, cant figure out the intro to shotgun, only thing holding me back from pretty much going for the AAA. lol
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#2720 |
lol happy
![]() ![]() ![]() Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
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![]() I heard that if you are running low on files that fit a specific difficulty, hi19hi19 has a few you could use
just a fact i got thru the grapevine, as they say
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