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  • Bolth mannn
    FFR Veteran
    • Aug 2008
    • 2228

    #1981
    Re: R1 - Actual Song Difficulties V2

    Originally posted by bmah
    There's definitely a better and more efficient way of giving songs their proper difficulties instead of having people shout out their personal experiences with song XXX left and right.

    I think someone should make a list we can all agree upon on the fundamental aspects that comprises a simfile's difficulty. Some examples include "speed", "song length", "arrow density", and "awkwardness". Some of these aspects should be further broken down into more specifics to decrease the amount of subjectivity we all have when trying to decide a song's difficulty. For example, "awkwardness" is not at all descriptive; the term can be broken down further to describe the amount of "jacks", "jumpstreams", and whatnot that makes a song awkward to play.

    In essence, I'm suggesting a more descript version of something like DDR's voltage, chaos, stream, etc. A more objective way of determining difficulty, although subjectivity will always be present at one level or another. IMO it's better than having people just shout out what they think is the best difficulty for song XXX. It's hard to get a good consensus if we keep getting multiple opinions that often oppose each other. We're hardly being progressive this way.
    this is why i thought up of the idea of voting in a standard song from each level, so we can place songs according to that. somone else put my words into simpler words, but i cant find the post...someone mustve deleted it for some reason, ill see if i can find it...

    EDIT: post 1961 and 1967.

    read them
    Last edited by Bolth mannn; 03-21-2009, 09:31 PM.

    Comment

    • bmah
      shots FIRED
      Profile Moderator
      FFR Simfile Author
      Global Moderator
      • Oct 2003
      • 8448

      #1982
      Re: R1 - Actual Song Difficulties V2

      I don't think finding a "standard" song and sticking it as the median amongst all other songs within its difficulty is a good way of making an accurate judgement. You just can't pick one song and call it a model for "VC" songs and so forth. I think it's best just to have a hard-down list of specific criteria to the satisfaction of as many people as possible, then base songs off the criteria, rather than setting a single song as some sort of "standard".

      Comment

      • Bolth mannn
        FFR Veteran
        • Aug 2008
        • 2228

        #1983
        Re: R1 - Actual Song Difficulties V2

        Originally posted by bmah
        I don't think finding a "standard" song and sticking it as the median amongst all other songs within its difficulty is a good way of making an accurate judgement. You just can't pick one song and call it a model for "VC" songs and so forth. I think it's best just to have a hard-down list of specific criteria to the satisfaction of as many people as possible, then base songs off the criteria, rather than setting a single song as some sort of "standard".
        if you do it like that, wouldnt it make it hard, since every song is hard at parts...like one song might have impossibly hard jumpstreams, then slow rolls medium streams and extremely fast jacks, its not like you'd easily get a criteria off that...if im like way off lol could you give your idea an example please.

        Comment

        • stavie33
          FFR Player
          • Aug 2006
          • 1925

          #1984
          Re: R1 - Actual Song Difficulties V2

          Holy **** at Keep in Mind, if that's not FMO, it's definitely 75. Took me 21 tries to AAA when Summertime Perfume took me 4, and on top of that it's just wow...hardest VC since Kil Stage, except this is harder
          It's getting better all the time
          I used to get mad at my school (No, I can't complain)
          The teachers who taught me weren't cool (No, I can't complain)
          You're holding me down (Oh Oh)
          Turning me round (Oh Oh)
          Filling me up with your rules (Oooh)

          Comment

          • stavie33
            FFR Player
            • Aug 2006
            • 1925

            #1985
            Re: R1 - Actual Song Difficulties V2

            Originally posted by cedolad
            It's not that hard. It's not just patterns, think of the bpm, Keep In Mind's bpm isn't fast. And the patterns don't make it a FMO. Just because of the rolls, and bursts in the 16th stream doesn't make it a FMO.
            Not only are you wrong, you haven't even BF'd it so do that before you say anything about the song

            The 1 handed 24th trill followed by the 32nd gallops THEN a burst, then another 24th trill, 32nd burst into jump, then 24th jump trill is easy to you? No. Let's check out the checklist for that part:

            Fast BPM? Yes for the notes they use. 24th notes at 160 BPM and 32nd's at that speed are still hard if they're consistently in it, which they are

            FMO Patterns? Most definitely, what I just described to you is something that you won't find in any other VC, and it's not only hard to read, but hard to PA and avoid boos

            Originally posted by cedolad
            I have an idea. Make Keep in Mind a FMO, make NWE a VC, and give Keep in Mind the oni token
            +1, that's actually a really good idea! Within any time in the FFR future, more new people will definitely be able to AAA NWE before Keep in Mind, that ****'s crazy, NWE is easy easy easy...and seriously I think it's time someone stopped making NWE an Oni get, because it's too easy and having it an Oni get just insults Oni and all the other players who actually had to whore a hard song to get it. (I got mine on Choprite, which wasn't that bad but it's worse than NWE)
            Last edited by stavie33; 03-22-2009, 04:25 PM.
            It's getting better all the time
            I used to get mad at my school (No, I can't complain)
            The teachers who taught me weren't cool (No, I can't complain)
            You're holding me down (Oh Oh)
            Turning me round (Oh Oh)
            Filling me up with your rules (Oooh)

            Comment

            • bballa48
              FFR Veteran
              • Jan 2007
              • 1496

              #1986
              Re: R1 - Actual Song Difficulties V2

              Stavie I couldn't agree with you more on this one.

              Keep in mind has some incredibly difficult/awkward patterns. I think it epitomizes what I consider a "technical" FMO. It's not fast, but it's hard as crap. It reminds me a lot of Xeno Flow, except just a lot harder. Furthermore, if NWE is FMO, this HAS to be FMO. (as stated before by many). None Would Escape is seriously so so so easy.
              "Running is a mental sport...and we're all insane!"
              Learn to run when feeling the pain: then push harder.

              Comment

              • ZC_Wolfy
                FFR Veteran
                • Dec 2008
                • 384

                #1987
                Re: R1 - Actual Song Difficulties V2

                What the **** are you talking about, the entire drum solo is some of the worst bull**** I have ever seen.
                Elaborate. what makes the drum solo so awkward or difficult? I can't find any patterns in the drum solo that make it awkward, and the jump-trill isn't hard if you can PA trills.
                And I've been playing for 5 years.
                ok....
                you have no idea what you're talking about.
                I'm sorry that I don't know what patterns are awkward for me and what patterns aren't
                Also, I can't hit that pattern. Like, I literally miss.
                the only patterns that give me any difficulties in the file are the patterns at around 870 and at 900, and the 24th stream at the end


                "BURN IN HELL, MOTHER ****ER!!! I am not retarded, okay. Oh, and one more thing. Even if we do plant twice as many trees as we cut down, which we don't, let me remind you, that TREES TAKE YEARS TO GROW, NOT DAY
                S!!!" -
                SaguchiTheCat

                "*Twinklesky* makes me want to skip through a forest while playing a pan flute. And then all the little forest creatures will start dancing behind me." - Quigly

                "I would link you to these great video demonstrations of good vibrating but I think I would get banned for it. D=" - Quigly

                ZC's Birthday tournament - Signups are open and donations are greatly needed D:

                Comment

                • stavie33
                  FFR Player
                  • Aug 2006
                  • 1925

                  #1988
                  Re: R1 - Actual Song Difficulties V2

                  Originally posted by Archelos
                  So not only is the guy who stepped this a ****ing moron
                  Am I the only one who think Behanjc is the best stepfile artist on the site and that nearly all his files are perfect except for like the 4 crappy ones he must've made his sister do? I think this file is not only accurate, but stepped as well as it could be. But that doesn't make it easy, that makes it hard as ****, and that's why it should be FMO, not b/c the files bad but b/c it's just a hard song
                  It's getting better all the time
                  I used to get mad at my school (No, I can't complain)
                  The teachers who taught me weren't cool (No, I can't complain)
                  You're holding me down (Oh Oh)
                  Turning me round (Oh Oh)
                  Filling me up with your rules (Oooh)

                  Comment

                  • Niala
                    (╯°□°)╯︵ ┻━┻
                    FFR Simfile Author
                    • Jul 2007
                    • 1697

                    #1989
                    Re: R1 - Actual Song Difficulties V2

                    I agree that the file is stepped very well. It's just hard. People need to calm down when they find something difficult and just say that "It's bad and the person who stepped it is a ****ing moron." I personally wouldn't consider it an FMO, nor would I consider NWE an FMO (not that I'm complaining, because that's pretty much my only chance of getting Oni) I just think that it's a very difficult VC. The patterns don't confuse me very much, but I'm not really good enough to do them, either, so... I guess that just became significantly less valid.

                    Although, I do agree that the Drum Solo area is FMO level, but I don't think that should make the entire song an FMO. That's like saying the, and I say this with gusto, RIDICULOUSLY STUPID drills in Into the Night make it an FMO, just because they're there. Ultimately, I would call it a high-VC.

                    Comment

                    • TC_Halogen
                      Rhythm game specialist.
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2008
                      • 19376

                      #1990
                      Re: R1 - Actual Song Difficulties V2

                      Originally posted by stavie33
                      Am I the only one who think Behanjc is the best stepfile artist on the site and that nearly all his files are perfect except for like the 4 crappy ones he must've made his sister do? I think this file is not only accurate, but stepped as well as it could be. But that doesn't make it easy, that makes it hard as ****, and that's why it should be FMO, not b/c the files bad but b/c it's just a hard song
                      AMEN. Seriously, Behan makes awesome files, and if you can't see that, you either suck at stepping, can't understand step theory, or just have something against him.

                      <3 Behan's files minus 2 really, Mario Minor (because I suck at it, it's actually ok), and Gymnastics (wtf were you thinking ).

                      Those are MY thoughts.

                      Comment

                      • cedolad
                        moonchild~
                        FFR Simfile Author
                        • Jan 2007
                        • 6879

                        #1991
                        Re: R1 - Actual Song Difficulties V2

                        Originally posted by stavie33
                        Am I the only one who think Behanjc is the best stepfile artist on the site and that nearly all his files are perfect except for like the 4 crappy ones he must've made his sister do? I think this file is not only accurate, but stepped as well as it could be. But that doesn't make it easy, that makes it hard as ****, and that's why it should be FMO, not b/c the files bad but b/c it's just a hard song
                        Godly layering, perfect song choices, accurate PR, most technical files? He's the **** yo. I love playing his files. Does he have a FMO yet? If not I say we make KiM a FMO then, cause he deserves it.

                        Also, I notice why it should be a FMO.

                        Comment

                        • mhss1992
                          FFR Player
                          • Sep 2007
                          • 788

                          #1992
                          Re: R1 - Actual Song Difficulties V2

                          Just a question, it has nothing to do with the subject: is 300 an Oni get? I think I can AAA it, and I'm not blocked in it like I am in Silence or Novo Mundo.
                          jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

                          Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

                          Resting. I might restart playing FFR seriously someday.

                          Comment

                          • Niala
                            (╯°□°)╯︵ ┻━┻
                            FFR Simfile Author
                            • Jul 2007
                            • 1697

                            #1993
                            Re: R1 - Actual Song Difficulties V2

                            I'm pretty sure it isn't, but check the thread just to make sure.

                            Comment

                            • Bolth mannn
                              FFR Veteran
                              • Aug 2008
                              • 2228

                              #1994
                              Re: R1 - Actual Song Difficulties V2

                              uhmm i find BB Evolution and Lawn Wake I easier than NWE

                              brb playing keep in mind then ill give opinion

                              EDIT:

                              uhmm i find BB Evolution, lawn wake I, NWE, easier than keep in mind.
                              Last edited by Bolth mannn; 03-22-2009, 07:15 PM.

                              Comment

                              • ZC_Wolfy
                                FFR Veteran
                                • Dec 2008
                                • 384

                                #1995
                                Re: R1 - Actual Song Difficulties V2

                                ok seriously what
                                BB Evo's patterns (for the most part) are much more awkward imo

                                but LW1 seems a bit harder, a bit less awkward patterns but a bit faster

                                lemme play them again and compare

                                EDIT: LW1's harder than NWE, patterns are more difficult to PA, faster, a few gay bursts
                                Last edited by ZC_Wolfy; 03-22-2009, 07:27 PM.


                                "BURN IN HELL, MOTHER ****ER!!! I am not retarded, okay. Oh, and one more thing. Even if we do plant twice as many trees as we cut down, which we don't, let me remind you, that TREES TAKE YEARS TO GROW, NOT DAY
                                S!!!" -
                                SaguchiTheCat

                                "*Twinklesky* makes me want to skip through a forest while playing a pan flute. And then all the little forest creatures will start dancing behind me." - Quigly

                                "I would link you to these great video demonstrations of good vibrating but I think I would get banned for it. D=" - Quigly

                                ZC's Birthday tournament - Signups are open and donations are greatly needed D:

                                Comment

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