11-30-2006, 06:02 PM | #241 |
Retired BOSS
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Re: SotW: TGWP, Parts 1-4
part 5 actually is pretty boring, except for one hard section.
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11-30-2006, 06:10 PM | #242 | |
TWO THOUZAND COMBO
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Re: SotW: TGWP, Parts 1-4
4 is my least favorite one, personally.
In order of preference so far: 2, 1, 3, 4.
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11-30-2006, 06:12 PM | #243 |
FFR Originalbro
Join Date: Jun 2003
Location: Kansas City, Missouri
Age: 33
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Re: SotW: TGWP, Parts 1-4
I thought part 5 was really cool :<, I love how epic the ending is.
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11-30-2006, 06:18 PM | #244 |
Resident Poopbutt
Join Date: May 2004
Location: Georgia
Age: 34
Posts: 2,405
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Re: SotW: TGWP, Parts 1-4
Yes, that was the second one I found when I started earlier.
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11-30-2006, 06:19 PM | #245 |
FFR Player
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Re: SotW: TGWP, Parts 1-4
Well see, I have been a musician since I was in 4th grade, now I am 19 years old. I got into college on a music scholarship as well. And therefore, I don't really think any music is "boring", in the classical genre anyway. Piano playing is always beautiful, and this song is no different.
I listened to the rest of part 4 on the full song, and I stopped as to not spoil part 5, which I cannot wait to try. I will beat part 4 eventually, but not anytime soon, due to those frantic jump patterns. But I must say Rebirth, the step transcriptions for this song were amazingly well done, I have played the first 3 parts over and over, I love how you made the steps pretty much identical to the piano playing, it feels like I am the one playing this beautiful music. And that's a treat. The cadenzas in part 3, of course all the tempo changes, were handled extraordinarily well. I assume you are a musician too for being able to do this. Last edited by orbajo; 11-30-2006 at 06:33 PM.. |
11-30-2006, 06:38 PM | #246 | |
FFR Player
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Re: SotW: TGWP, Parts 1-4
No offence, but i would bet that Rebirth, at the most, maybe plays guitar or something. Btw, I hit a total wall on the timestamp for this, and its getting rather frustrating....
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11-30-2006, 06:40 PM | #247 |
FFR Player
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Re: SotW: TGWP, Parts 1-4
And I suppose playing the guitar doesn't qualify as a musician to you?
It really doesn't matter to me what he plays, he clearly understands the basics and even advanced rhythm patterns, and the basic fundamentals of music for being able to transcribe this song into this game. EDIT: Yay I finally "passed" part 4. I have to admit I got lucky this particular time throught that jump section, but thankfully it wasn't like that for the whole song, it was pretty easy from there on. I think Part 4 doesn't have the same magic the first 3 have for me, but still a fun part to play along to. Now I just have to get it to where I can actually beat the song confidently and not get lucky..-_- Last edited by orbajo; 11-30-2006 at 06:53 PM.. |
11-30-2006, 06:55 PM | #248 | ||
FFR Player
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Re: SotW: TGWP, Parts 1-4
Quote:
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11-30-2006, 06:59 PM | #249 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
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Re: SotW: TGWP, Parts 1-4
Understanding of rhythms comes from doing this for years. Though Rebirth is more skilled in using tempo changes than I am, I've gotten pretty darn good at recognizing rhythms, as has mostly anyone who has been making notecharts for some time now. In case you're unaware, there's a downloadable program fairly close to this game free to download at www.stepmania.com. Making notecharts with this program has been done for a few years, and there's even a board for it on these forums.
In this sense, playing an instrument isn't really necessary to understand the composition of music. I'd say that most of the community here who makes notecharts for these games doesn't play an instrument. Over time, people have gotten more and more adept at translating music to these games. Rebirth himself was criticized for his notecharts being too shallow and having a lack of correspondence with the music until fairly recently. All of the parts of TGWP you see being put on this game is a very evident byproduct of the evolution that's been going on for a while. |
11-30-2006, 07:01 PM | #250 |
FFR Originalbro
Join Date: Jun 2003
Location: Kansas City, Missouri
Age: 33
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Re: SotW: TGWP, Parts 1-4
I'm not really a musician anymore, if you even considered me one before now.
I played the Alto Sax in all of middle school, but quit before high school. I never practiced, like I was supposed to. Never. I never practiced, but I was one of the best players in the entire school. I don't know why I was so good. When I started high school, I learned that all of the music we'd be playing would be memorized, and we'll be marching a lot of the time. (marching band) I quit right after I learned that because: I would never be able to march, I think I'd mess up so badly during performances, and I knew I'd have to practice. I probably shouldn't have quit, but I did. That was two years ago. I haven't touched a musical instrument since then. |
11-30-2006, 07:03 PM | #251 |
FFR Player
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Re: SotW: TGWP, Parts 1-4
Well said. I'm not saying he's av virtuoso or anything either, maybe I am easily impressed then? Up till this particular song series, all of ther FFR songs are either insanely filled with arrows that fit into rhythm yes, but don't really show the actual melody of the song, or not filled enough to where the melody is the ONLY thing that's played.
This series fits the balance for me, it's got the parts where it's crazy, where it's laid back, but yet it never forgets whats being played, since the arrows are all pretty much directly copied to the piano playing. That's what I love about it. |
11-30-2006, 07:06 PM | #252 | |
TWO THOUZAND COMBO
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Re: SotW: TGWP, Parts 1-4
Only for piano/classical music can you really step every sound without your stepfile sucking horridly...and unfortunately, a lot of the files in the Classical genre suck horridly anyway (the old Arch and Hyro ones mostly).
But yeah, Rebirth did a great job with this one.
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11-30-2006, 07:49 PM | #253 |
FFR Simfile Author
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Re: SotW: TGWP, Parts 1-4
When I played part 3 there were magical invisible arrows all throughout the song.
It was great.
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11-30-2006, 07:53 PM | #254 |
Retired BOSS
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Re: SotW: TGWP, Parts 1-4
Reach: clear your cache.
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11-30-2006, 08:08 PM | #255 |
Admiral in the Red Army
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Re: SotW: TGWP, Parts 1-4
Number 4 seems ok. A bit heavy on jumps for my taste, but I can how they all fit. I'm not entirely happy about the rhythm that the artist did for Bubble Bobble, but whatever. At least he got it closer to right by the end of it.
ps I'm sure this has been answered already, but what is the song immediately following the Bubble Bobble theme? It sounds really familiar but I can't place it.
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11-30-2006, 08:11 PM | #256 |
FFR Originalbro
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Re: SotW: TGWP, Parts 1-4
It's a song from Zombie Nation.
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11-30-2006, 08:24 PM | #257 | |
FFR Veteran
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Re: SotW: TGWP, Parts 1-4
Quote:
Hows the full song list going on? Has Metal Gear Solid been in them yet?
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11-30-2006, 08:29 PM | #258 |
FFR Originalbro
Join Date: Jun 2003
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Re: SotW: TGWP, Parts 1-4
The full song list isn't finished yet, and I don't know if it will be finished anytime soon. I have it 90% done though, and I'll post that after part 5 is put up.
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11-30-2006, 08:54 PM | #259 | |
FFR Player
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Re: SotW: TGWP, Parts 1-4
Quote:
Most people don't think about the fact that you take your own time for free to make these and only to make FFR an even better game than it already is. I personally thank you, it's people like you and all of the other simfile artists, admins, etc, that donate their time to make FFR even better. Inn. Also, Part 4 is, so far, the one I enjoyed the most. Innuendo |
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11-30-2006, 10:28 PM | #260 |
FFR Veteran
Join Date: Sep 2004
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Re: SotW: TGWP, Parts 1-4
FYI Rebirth: It's not a song from Zombie Nation, it's theme 21 from the C64 game Lazy Jones. Zombie Nation used the theme in Kernkraft 400, then after it hit #2 in the UK dance charts, they payed the original artist, David Whittaker, a royalty.
Also, great stepfiles. Not a fan of jumps, so I can't enjoy number 4 too much, but whatever the rest are spectacular. Also, I can't see much reason not to have the split tracks in Arcade and a marathon version in Secret. I want a marathon version, but I think that it's important to also keep this great work accessible to everyone, and it's also good that having split versions would allow you to practice certain sections that you have more trouble on without playing through 12 minutes of song just to practice. There's my cents, do what you will with them.
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