07-8-2009, 03:54 PM | #2501 | |
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Re: R1 - Actual Song Difficulties V2
Quote:
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07-8-2009, 04:02 PM | #2502 |
snooches
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Re: R1 - Actual Song Difficulties V2
Otters Dance could make a low VC. It is harder then State of Emergency and that is a VC.
Into the night isnt all the hard. One burst shouldnt make it a VC, plus the length is shorter too. This should stay a C. |
07-8-2009, 07:21 PM | #2503 |
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Re: R1 - Actual Song Difficulties V2
Sorry, I was crazy. But that burst is hard.
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07-9-2009, 01:49 AM | #2504 |
(╯°□°)╯︵ ┻━┻
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Re: R1 - Actual Song Difficulties V2
Ahem. *in high falsetto* Bitch, you crazy? *done with falsetto* I think you tend to forget that because you're actually very good at this game, that things seem easier to you than they are to most people, lol. The burst in Into the Night would make perfect VC material, I think. Explanation: it starts out as a full 32nd burst, switching directions, and then switches back into a 24th burts, which then switches directions again, which makes it a surprisingly hard spot to PA; I haven't really tried just jump-trilling the 32nd part, but I can't see that making it a whole lot easier it if is PAable that way. However the rest of the song isn't that hard, and as it's been said before, getting the AAA for most people is just a matter of getting lucky on the burst and not making any stupid mistakes on the rest. I agree that the song should be a C, it's short and has nothing too tricky in it besides one silly burst, however calling that burst a C is kind of applying raw difficulty to your own skill level; and we don't need people "beating you into the ground" with silly "OMG MAKE LETHAL INJECTION FGO PLZ" comments again, amirite? :P
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07-9-2009, 01:54 AM | #2505 | |
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Re: R1 - Actual Song Difficulties V2
Quote:
rate songs based on the file itself NOT HOW WELL YOU CAN PLAY THE FILE DEAD AND DIRECT SHOULD BE VC BECAUSE I FIND IT EXTREMELY EASY
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Last edited by who_cares973; 07-9-2009 at 01:57 AM.. |
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07-9-2009, 11:23 AM | #2506 |
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Re: R1 - Actual Song Difficulties V2
alright, just played Into the Night again, I don't remember it being that tough, wow, I totally forgot that part. It's not a low C, it's a mid C now, my bad. Definitely not VC, but that part is quite hard to PA, took me two tries to AAA, so yeah, mid C, and yes, the burst is VC level
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07-9-2009, 11:57 AM | #2507 |
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Re: R1 - Actual Song Difficulties V2
i just played both into the night and otter's dance. the bursts in OD are not as extreme but there are more of them, just as annoying and are easier to get nervous on. the ones in ITN come naturally to me lol but there's only 2 of them and they can easily be whored.
you can't find it easy because you say you have to jumptrill every part of the file, because it's too hard for you to play properly. and you have 9-1-0-2 on it, which is still crap btw :P Last edited by retching oesophagus; 07-9-2009 at 12:06 PM.. |
07-9-2009, 12:10 PM | #2508 |
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Re: R1 - Actual Song Difficulties V2
I only jumptrill the long roll lol and the hardest part of dead and direct is the left right jump jack which is where most of my goods come from.
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07-9-2009, 10:36 PM | #2509 |
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Re: R1 - Actual Song Difficulties V2
that's definitely not the hardest part, IMO the hardest part is the first roll wall where it reverses the pattern, I can wrist jack the jacks but I can't jump trill that part and it's really fast so if I roll it I generally get 1 or 2 goods there
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07-12-2009, 01:13 PM | #2510 |
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Re: R1 - Actual Song Difficulties V2
Thoughts on Blindfolds Aside? I vote 81, anyone else?
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07-12-2009, 01:19 PM | #2511 |
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Re: R1 - Actual Song Difficulties V2
What do you guys think about the difficulty of Yorukumoryuu Yamikaze?
Rolls are all over the place and the ending is pretty hard.. |
07-12-2009, 02:30 PM | #2512 |
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Re: R1 - Actual Song Difficulties V2
It's a pretty high 11... I'd say 80ish. I had a tough time PAing it.
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07-12-2009, 08:23 PM | #2513 | |
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Re: R1 - Actual Song Difficulties V2
Quote:
And I think Yorukumoryuu Yamikaze is 79, not anywhere near as hard to AAA as Kyrie, which you guys voted 79, and Blindfolds Aside is 81 IMO, I wouldn't hit 82, that stuff's reserved for songs like Toxiferious Distopia and Silly Symphony (that songs crazy **** yo)
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07-13-2009, 12:04 PM | #2514 |
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Re: R1 - Actual Song Difficulties V2
Blindfolds aside is probably the most fun stepfile in the 1200s
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07-14-2009, 03:05 AM | #2515 |
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Re: R1 - Actual Song Difficulties V2
I think power should be low 2.
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07-14-2009, 03:05 AM | #2516 |
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Re: R1 - Actual Song Difficulties V2
farewell should be challenging because thats what i planned on having it be
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07-14-2009, 03:08 AM | #2517 |
Rhythm game specialist.
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Re: R1 - Actual Song Difficulties V2
I agree. Farewell has a few little blips that can definitely trip someone up if they aren't paying attention.
Still a very fun file. I think Challenging suits it better. |
07-19-2009, 12:57 PM | #2518 | |
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Re: R1 - Actual Song Difficulties V2
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EDIT: Nvrmind again EDIT 2: Anyone think Wild Sky should be VD? That song is way to straightforward and easy for a C
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07-20-2009, 02:07 PM | #2519 |
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Re: R1 - Actual Song Difficulties V2
Ivaltek should be VC. It's harder than Dokudenpa and Kamonene, and definitely has enough speed for it. Look at Forsaken Neon, I think the only reason why it's a 67 is because of it's speed, and Ivaltek has a similar speed and is much longer.
lol, what about 59?
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07-20-2009, 02:12 PM | #2520 |
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Re: R1 - Actual Song Difficulties V2
Agreed on Ivaltek being VC
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