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Old 07-23-2009, 11:39 PM   #221
Patashu
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

too bad no one plays klungkunghand except like me you truly have your finger on the pulse of the scoring community
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Old 07-24-2009, 12:13 AM   #222
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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no one has played screamwar yet so it's not rejected
i played it. the bpm changes really werent needed and the gap was off. really repetative but thats more the songs fault than yours although you couldve mixed up the patterns more
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submitted probably my best file to date
if you're talking about Croqel Part I then you might want to fix the sync issues first :U. cutting up a song and then putting sections together kills ruins the sync so you might want to check that out maybe use ddream 8).
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Old 07-24-2009, 01:45 AM   #223
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

cool things i have been doing instead of working on this pack http://www.youtube.com/watch?v=eWazNln1Er8
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Old 07-24-2009, 02:11 AM   #224
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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Originally Posted by Kil14 View Post
cool things i have been doing instead of working on this pack http://www.youtube.com/watch?v=eWazNln1Er8
that's an awesome idea for a level
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http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 07-24-2009, 02:16 AM   #225
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

i learned some kanji today
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Old 07-24-2009, 02:55 AM   #226
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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i played it. the bpm changes really werent needed and the gap was off. really repetative but thats more the songs fault than yours although you couldve mixed up the patterns more
I felt that without the bpm changes, the song would be even more repetitive. My feeling of putting it there was that although the song was repetitive, the bpm changes would of added some chaos to the file since the song itself was chaotic as it is. It was more of an effect than a neccessity and I think it was appropriet. Normally I would agree with you on the repetitive nature of the song, but I thought the BPM changes would of at least made it more fun and different. Now Im more worried about its potental. If I do revisions on it, would the revisions be cratiqued rather than the repetitive nature of the song. In my mind, with the bpm changes, I think I somewhat made it not that repetitive but made it more difficult. I can easily mix up the patterns if needed, although there really isn't much else to go off of other than the drum and the base. But if needed, thats an easy fix.

Since this is the first time that I truly did play with the BPM, is it synced correctly? and when you mean gap, you are talking about F11 and F12 right?

Last edited by operationstrawbarry; 07-24-2009 at 03:02 AM..
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Old 07-24-2009, 07:47 AM   #227
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

Well Kil said he liked my file and Kommi seemed to be on the line (not totally sure - he didn't really seem specific in anything). What did the other judges think?
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Old 07-24-2009, 08:25 AM   #228
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

kil might have been sarcastic you know
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Old 07-24-2009, 08:29 AM   #229
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

Wat if I step a Beyond Abilities for this.I was working on it so..w/e ill submit it.I gotta fix a few inconsistent parts
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Old 07-24-2009, 09:30 AM   #230
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

t0ra already stepped it srry
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http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 07-24-2009, 09:56 AM   #231
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

mystic 11 is turning out awesome


just need moches to get on...
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Old 07-24-2009, 10:20 AM   #232
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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Originally Posted by Kil14 View Post
cool things i have been doing instead of working on this pack http://www.youtube.com/watch?v=eWazNln1Er8
HAHAHAHA this is freaking amazing

I love how you actually linked the block types with the kanji meanings too that was sick
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Old 07-24-2009, 10:36 AM   #233
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

*mentoring bynary fission*
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http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png
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Old 07-24-2009, 10:57 AM   #234
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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*mentoring bynary fission*
Pssh. I'd school you given the chance.

Also, I may resubmit Goddess bound with the fixes if need be. Did you get Patashu's message, Puppet?
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Old 07-24-2009, 11:21 AM   #235
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

nope D=
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Old 07-24-2009, 11:23 AM   #236
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nope D=
Oh..well it says you are logged in on AIM. I'd like to speak to you.
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Old 07-24-2009, 11:47 AM   #237
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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Originally Posted by Patashu View Post
too bad no one plays klungkunghand except like me you truly have your finger on the pulse of the scoring community
actually klungkung was more of a parody file than a serious scoring file but sure

ooooh here we go. that's another scoring file I did
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Old 07-24-2009, 07:32 PM   #238
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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t0ra already stepped it srry
either Im crazy or toras has errors.Its turning out preety good though
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Old 07-24-2009, 08:17 PM   #239
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Default Re: Kil's Dark Chancellors Pack 2 (Submissions Open)

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mystic 11 is turning out awesome


just need moches to get on...
hey Cherubi just email it to me at blue_light_888@yahoo.com when you're done. I'm on Internet probation right now so I can only get on at really weird times
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Old 07-24-2009, 08:18 PM   #240
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oh yeah and how was my file?
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