04-24-2020, 06:58 PM | #201 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
|
Re: TWG 194 - Game Thread
opcorn:
__________________
aka mikey ----- |
04-24-2020, 06:59 PM | #202 | |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,527
|
Re: TWG 194 - Game Thread
Quote:
The only issue is that the Cop was also inactive and got outed.
__________________
|
|
04-24-2020, 07:01 PM | #203 |
FFR Player
Join Date: Apr 2020
Posts: 5
|
Re: TWG 194 - Game Thread
I mean, I've seen games where we lynched an inactive, the inactive turned out to be a wolf, but the town still lost because they built up no momentum and the wolves were able to kill the only one to get town credit for the lynch. Taking out the active wolf is always more important.
|
04-24-2020, 07:02 PM | #204 |
FFR Player
Join Date: Jul 2018
Age: 27
Posts: 1
|
Re: TWG 194 - Game Thread
|
04-24-2020, 07:04 PM | #205 |
FFR Player
Join Date: Apr 2020
Posts: 5
|
Re: TWG 194 - Game Thread
I still have no idea how to use the ISOs in this forum by the way
|
04-24-2020, 07:04 PM | #206 | |
FFR Veteran
Join Date: Aug 2008
Age: 29
Posts: 2,228
|
Re: TWG 194 - Game Thread
Quote:
Inactive Slots = ????? ????? = easy mis lynch candidates later in game for wolves If you think you can pick an active wolf right now then by all means make a case, otherwise I do believe it’s best to make it harder for wolves to hide by lynching ????s
__________________
|
|
04-24-2020, 07:05 PM | #207 |
~ お ま ん こ ~
|
Re: TWG 194 - Game Thread
uh wait is EoD soon? like an hour soon?
|
04-24-2020, 07:05 PM | #208 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
|
Re: TWG 194 - Game Thread
Yeah better stick around
__________________
aka mikey ----- |
04-24-2020, 07:05 PM | #209 |
~ お ま ん こ ~
|
Re: TWG 194 - Game Thread
I still have reports to write but it occurred to me that EoD might not be midnight like usual
|
04-24-2020, 07:05 PM | #210 |
FFR Veteran
Join Date: Aug 2008
Age: 29
Posts: 2,228
|
Re: TWG 194 - Game Thread
__________________
|
04-24-2020, 07:06 PM | #211 |
~ お ま ん こ ~
|
Re: TWG 194 - Game Thread
|
04-24-2020, 07:06 PM | #212 |
FFR Player
Join Date: Apr 2020
Posts: 5
|
Re: TWG 194 - Game Thread
Sound logic... except the inactive players are easy mislynch candidates earlier in the game as well. So I think I'm gonna pass on that one.
|
04-24-2020, 07:06 PM | #213 |
FFR Veteran
Join Date: Aug 2008
Age: 29
Posts: 2,228
|
Re: TWG 194 - Game Thread
Wait what?
__________________
|
04-24-2020, 07:06 PM | #214 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
|
Re: TWG 194 - Game Thread
So it's actually this hour but tomorrow
__________________
aka mikey ----- |
04-24-2020, 07:06 PM | #215 |
~ お ま ん こ ~
|
Re: TWG 194 - Game Thread
|
04-24-2020, 07:06 PM | #216 |
~ お ま ん こ ~
|
Re: TWG 194 - Game Thread
oh ok
I'll still stay to catch up tho |
04-24-2020, 07:07 PM | #217 |
FFR Player
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 564
|
Re: TWG 194 - Game Thread
@dusk you definitely stay up this late lol you'll be fine
__________________
aka mikey ----- |
04-24-2020, 07:07 PM | #218 | |
FFR Veteran
Join Date: Aug 2008
Age: 29
Posts: 2,228
|
Re: TWG 194 - Game Thread
Quote:
Yes but if we mislynch active townies then we’re just left with a lot of inactivity and less interactions making it easier for wolves to hide???
__________________
|
|
04-24-2020, 07:10 PM | #219 |
FFR Player
Join Date: Apr 2020
Posts: 5
|
Re: TWG 194 - Game Thread
The active townies would be killed off by scum anyway, leaving the active wolves to keep picking off easy targets. Trust me, I've been there before.
|
04-24-2020, 07:10 PM | #220 | |
~ お ま ん こ ~
|
Re: TWG 194 - Game Thread
Quote:
|
|
Currently Active Users Viewing This Thread: 28 (0 members and 28 guests) | |
|
|