10-26-2010, 11:52 PM | #201 |
¯\_(ツ)_/¯
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Re: FFR Community Pack 3
Jesus Christ DDRBaller, who told you that you can make simfiles?
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10-26-2010, 11:56 PM | #202 |
shots FIRED
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Re: FFR Community Pack 3
is DDRballer the guy with the party hat
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10-26-2010, 11:57 PM | #203 |
FFR Simfile Author
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Re: FFR Community Pack 3
that's what he looks like irl
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
10-27-2010, 12:15 AM | #204 | |
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Re: FFR Community Pack 3
We are our avatars, after all rite
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10-27-2010, 12:19 AM | #205 |
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Re: FFR Community Pack 3
he's just keeping it riel
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10-27-2010, 12:57 AM | #206 |
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Posts: 138
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Re: FFR Community Pack 3
Do Back Burn - better. Still hate the song but meh. ACCEPT
Shining Star - why do i feel like your song choices are all from rhythm games? Songs from rhythm games don't make good charts half the time. sorry bro. - what are your miniholds going to? I can't even tell actually the miniholds are my main problem. Get rid of em por favor. FIXES NEEDED Also no I will not vid this Wangtacular v2 - PR is still off in places but thats not a giant deal. -Mine usage is better. I kinda wish i found this song first cause i could blow some minds with mines in this file, but that's my thing =) - Honestly I think you could do away with all the jumpjacks in this song. None of them are really needed. You toned it down a bunch so I'm willing to ACCEPT. see what pat and kommi say tho. |
10-27-2010, 04:15 AM | #207 |
shots FIRED
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Re: FFR Community Pack 3
stepping Axel F theme
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10-27-2010, 04:19 AM | #208 |
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Re: FFR Community Pack 3
ATTN WANG: I hijacked your file and did some modifications of my own. nothing thats going in the pack of course, but remind me to show you B)
PS - it's an artfield |
10-27-2010, 05:39 AM | #209 |
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Re: FFR Community Pack 3
**** ye 3 accepts pce out.
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10-27-2010, 09:43 AM | #210 | |
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Re: FFR Community Pack 3
Aighty Korygon-sama :')
I had kept some of the jacks in cause I felt like I was lacking in diversity of patterns xd
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10-27-2010, 10:26 AM | #211 | |
FFR Veteran
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Re: FFR Community Pack 3
Quote:
Challenge declined. Bummer. |
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10-27-2010, 10:43 AM | #212 |
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Re: FFR Community Pack 3
This isn't anywhere near gimmicky enough to be concidered a real xmod file. Plus the gimmicks are so predictable. I FC'd sightread and I've never heard this song before
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10-27-2010, 03:38 PM | #213 |
quit
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Re: FFR Community Pack 3
Okay, erf... I finally got a file done.
I gave up trying to figure out that "fade" option with the background changes, so that doesn't look as nice as it was supposed to... And because A Place In Time is only a minute long, I wanted to uh, make it more interesting with the BPM stops and such... I don't know if it's "gimmicky enough to be considered a real xmod file", but uh... It's my first attempt at one, and like, using mines to layer and stuff... I haven't stepped for SM much at all, so... yeah, that may be a tad messy. I'm hoping though that the file itself will be interesting enough that I can like, revise it so maybe it could get accepted... I'm still working on getting Bright Lights ready to send in, and ... yeah. Too bad I may not have enough time for that. |
10-27-2010, 05:18 PM | #214 |
FFR Player
Join Date: Oct 2010
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Re: FFR Community Pack 3
Another furry that shares my birthday - A Place In Time:
File has about 400 edit modes and the standard chart, the only one with notes, is completely offsync and only has about 30 seconds stepped, the last 50% of the file being just the right arrow. Might want to make sure everything is okay on your end. From what I saw, again the sync seemed crazy off, and the bpm gimmicks just didn't seem to fit. |
10-27-2010, 06:42 PM | #215 |
quit
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Re: FFR Community Pack 3
Wow.... I should have looked past the first part of the .sm file to see what was going on... I have no idea how any of that happened or ... what any of that other stuff was.
Uhm. The file plays fine for me... I dunno. I have 321 notes in 96 beats (without the extra measures). Maybe this revised .sm file will not have that problem, I dunno. I'll send over this new .sm with all the random edit mode whatevers and those stop-and-gos to that uh, beat that the background pulses to removed. And I'll send another sm with the other gimmicks removed, too. Derp. Egh, nevermind, just ignore it all. I'll find a better song to step... Last edited by Silvuh; 10-27-2010 at 08:02 PM.. |
10-27-2010, 06:57 PM | #216 |
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Re: FFR Community Pack 3
sent
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10-27-2010, 08:32 PM | #217 |
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Re: FFR Community Pack 3
A Place In Time - just not a great song to step. Really nothing you can do with it. REJECT
Liberi Fatali or w/e - first off, **** you my stepmania only has xmods, so that first measure took 5 hours lmao - Some of the patterns for the streams and bursts were really awkward. Fix them up plz - I hate the roll patterns and they spike the difficulty way up, but they fit I guess okay fix your patterns and I will accept. FIXES NEEDED Afraid of Darkness - up till m29 you use 16th dumpstream, then for the same exact sound you step it with 24ths? Then the 32nds? wat? Then the second after that you jumpspam, and stop when another sound comes in, even though its just added on top of the existing sounds. This part is completely inconsistent and annoying. Fix this large part and then I will accept. FIXES NEEDED AI Bomb - holy **** an icyworld file that isnt a dumpstream. Actually a very enjoyable file. ACCEPTED |
10-27-2010, 09:26 PM | #218 |
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Re: FFR Community Pack 3
that afraid of darkness review made me rofl
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10-27-2010, 09:30 PM | #219 |
Live a wonderful life~
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Re: FFR Community Pack 3
lmao who stepped afraid of darkness
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10-27-2010, 09:38 PM | #220 |
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Re: FFR Community Pack 3
icyworld. I made the gfx *proud*
it shouldnt make you rofl bro, that part made me terasmash an indonesian child |
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