08-10-2009, 11:41 AM | #201 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6-key Prototype Files
we're keeping it 45
now we're just trying to see if there's some way to make the files perfectly on sync when I hit the notes to the music, I don't always get perfects, unlike the current ffr engine, so we're gonna try and tweak that
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08-10-2009, 11:44 AM | #202 | |
Rhythm game specialist.
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Re: FFR 6-key Prototype Files
Quote:
This prototype is coming out pretty nice. |
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08-10-2009, 11:55 AM | #203 |
FFR Veteran
Join Date: Jun 2007
Location: in the lake
Posts: 448
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Re: FFR 6-key Prototype Files
This is truly awesome. I hope this gets on FFR because im starting to get good at solo lol
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08-10-2009, 11:58 AM | #204 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6-key Prototype Files
Amefuri Koneko and Berserkr are now pretty much perfect. There shouldn't be any bugs whatsoever.
We're now working on converting the files. Thanks to everyone for supporting and waiting. The wait is finally over. (hopefully haha)
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08-10-2009, 12:05 PM | #205 |
snooches
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Re: FFR 6-key Prototype Files
60 fps sucks for me, it is all jumpy and I miss randomly even though im hitting it on beat. Should just be left at 30, nothing was wrong with it.
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08-10-2009, 12:06 PM | #206 | |
Untz Untz Untz Untz
Join Date: Nov 2006
Location: MPG
Age: 33
Posts: 571
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Re: FFR 6-key Prototype Files
Quote:
Respect and tender loving for everyone that is working on getting this in-game. |
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08-10-2009, 12:11 PM | #207 |
snooches
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Re: FFR 6-key Prototype Files
ok, 45 fps I can hit stuff and not randomly miss, but still choppy. And yes im running vista, no im not gonna get a XP just to play this. So guess im done playing this. Sucks, it was just getting fun. =\
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08-10-2009, 12:24 PM | #208 |
FFR Veteran
Join Date: Aug 2008
Location: Montreal
Posts: 282
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Re: FFR 6-key Prototype Files
No =( now its all laggy
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08-10-2009, 01:01 PM | #209 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
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Re: FFR 6-key Prototype Files
While these difficulty ratings are arbitrary for the time being, you probably should start formulating real criteria for these songs. I can discuss this with you over MSN; hell, if you want I can handle it for you and you can review it later if you'd like.
I mean, come on; PxFxS a 9? Goodness knows how many brackets, jacks, and other technically hard patterns in there. 2.6k notes, too. There's no way it's easier than Heaven Above. Contact me whenever you get back from your community work.
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08-10-2009, 01:39 PM | #210 |
Banned
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Re: FFR 6-key Prototype Files
holy **** groupie this is awesome.
ffr should automatically implement this and get solords to make files so ppl can play the better game 8) |
08-10-2009, 01:42 PM | #211 |
FFR Player
Join Date: May 2007
Age: 33
Posts: 9,922
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Re: FFR 6-key Prototype Files
I can't read that chord smash in HA at all, but I can nearly FC pxfxs >_>
Last edited by [TeRa]; 08-10-2009 at 01:49 PM.. |
08-10-2009, 01:48 PM | #212 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
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Re: FFR 6-key Prototype Files
Oh, I can also do some vectoring/layout work if either of you (Blastamos/bufang) are interested
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08-10-2009, 01:53 PM | #213 |
FFR Veteran
Join Date: Jun 2008
Posts: 137
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Re: FFR 6-key Prototype Files
I don't want to work more on this, I'll just upload some more songs and that's it.
This is supposed to be a demo. From now on, whatever happens to FFR doesn't depend on me. I'm just showing how the game can be improved. BTW, 4 new files coming out soon. |
08-10-2009, 01:54 PM | #214 |
FFR Player
Join Date: Sep 2007
Posts: 788
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Re: FFR 6-key Prototype Files
Just a comment: Amefuri Koneko is not a 7. Not with those mini jacks. At least 8.
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jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0 Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats) Resting. I might restart playing FFR seriously someday. |
08-10-2009, 01:55 PM | #215 | |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
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Posts: 2,832
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Re: FFR 6-key Prototype Files
Quote:
Also I'm assuming you're willing to give out the source code you wrote
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08-10-2009, 02:01 PM | #216 |
FFR Veteran
Join Date: Jun 2008
Posts: 137
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Re: FFR 6-key Prototype Files
Maybe. We'll see what happens.
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08-10-2009, 02:12 PM | #217 |
FFR Veteran
Join Date: Jun 2008
Posts: 137
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Re: FFR 6-key Prototype Files
Ok some new files:
Lake Side: http://www.swfcabin.com/open/1249926803 Berserkr (delayed 1 second): http://www.swfcabin.com/open/1249927457 Brimming White: http://www.swfcabin.com/open/1249928117 Cross Time: http://www.swfcabin.com/open/1249928513 Battle Breaks [Hard]: http://www.swfcabin.com/open/1249929814 Have fun. |
08-10-2009, 02:13 PM | #218 |
smoke wheat hail satin
Join Date: Sep 2006
Location: LA baby
Age: 36
Posts: 5,704
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Re: FFR 6-key Prototype Files
bLasTamos, you're a god. Thank you for pumping some life back into this game and the community. I'm hoping for the best regarding solo - we'd all love to see it in the game.
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08-10-2009, 02:17 PM | #219 |
snooches
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Re: FFR 6-key Prototype Files
I could easily AAA Cross Time if it was still on 30 fps. >_>
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08-10-2009, 02:18 PM | #220 |
Banned
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Re: FFR 6-key Prototype Files
i hope they dont decide to bring out some bull**** lawsuit for copying the ffr engine like they did to rebirth when he was gonna release all the ffr simfiles
hay wait im the only solord with no file in dis =< super lovely plzzzzzzz Last edited by kommisar[os]; 08-10-2009 at 02:21 PM.. |
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