08-1-2015, 12:14 PM | #1 |
Local Teenage Wastebasket
Join Date: Feb 2007
Location: My bed
Age: 26
Posts: 3,192
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Can someone explain what MusicBytes are?
This shit is always set to 0 in sm files.
I've played this goddamn game for 8 years now and I have no idea still on what this shit is used for.
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08-1-2015, 12:16 PM | #2 | ||||
🡸Index🡻Is🡹Fun!🡺
Join Date: Dec 2010
Location: Auserd
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Re: Can someone explain what MusicBytes are?
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Last edited by Rapta; 08-1-2015 at 12:16 PM.. |
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08-1-2015, 03:39 PM | #3 |
Banned
Join Date: Aug 2008
Posts: 4,677
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Re: Can someone explain what MusicBytes are?
Music bytes is clearly a type of cereal were they burned a copy of turn it down for what to play on a boom box that they clone a thousand times and shrink it with the ray from honey I shrunk the kids and then they add honey flavor.
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04-10-2024, 12:52 AM | #4 |
FFR Player
Join Date: Feb 2020
Location: In your vents, stealing all your cat food
Posts: 23
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Re: Can someone explain what MusicBytes are?
yoooo we love necrobumping threads that don't mean shit anymore
anyway here's what i said in the discord server: in a build somewhere between 1.64 and 3.00b4 (at least from what i can find on smarchive), the "MUSICBYTES" variable ended up getting added to the m_iMusicBytes variable in c++ land, also got printed for debug reasons but used LITERALLY nowhere else my guess would be that it was testing for how large a wav file is in bytes, but even then that's a far stretch; you'd probably have to ask one of the original devs, and even then i doubt they'd know also no, MUSICBYTES doesn't exist before 1.64 in general i'd guess this was an old testing variable, kinda like GAMESTATE : Dopefish() but just.. purposely added for testing instead of being a joke? i have no idea
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Last edited by br1mst0ne; 04-10-2024 at 12:53 AM.. |
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