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Old 01-19-2023, 12:34 AM   #1
Hateandhatred
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Default Re: TWG 204 - Forest Feast POST-GAME THREAD

what are you guys talking about?

Obviously the answer is to cardflip modkills right away.

whether or not it ends the game is irrelevant.
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Old 01-19-2023, 12:38 AM   #2
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Default Re: TWG 204 - Forest Feast POST-GAME THREAD

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Originally Posted by Hateandhatred View Post
what are you guys talking about?

Obviously the answer is to cardflip modkills right away.

whether or not it ends the game is irrelevant.
this is what my overall point would've been
maybe it would be best to push the threshold for posting to EOD itself
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Old 01-19-2023, 12:38 AM   #3
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Default Re: TWG 204 - Forest Feast POST-GAME THREAD

Quote:
Originally Posted by Hateandhatred View Post
what are you guys talking about?

Obviously the answer is to cardflip modkills right away.

whether or not it ends the game is irrelevant.
it could impact the vote if a vote is happening
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Old 01-19-2023, 12:39 AM   #4
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Default Re: TWG 204 - Forest Feast POST-GAME THREAD

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Originally Posted by mellon_collie View Post
it could impact the vote if a vote is happening
if it ends the game then yeah right away makes sense... but otherwise you might not want to do it right away
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Old 01-19-2023, 12:45 AM   #5
Hateandhatred
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Default Re: TWG 204 - Forest Feast POST-GAME THREAD

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Originally Posted by mellon_collie View Post
it could impact the vote if a vote is happening
And? We shouldn't be able to vote for the modkilled player, so of course it should impact the vote.
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Old 01-19-2023, 12:46 AM   #6
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Default Re: TWG 204 - Forest Feast POST-GAME THREAD

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Originally Posted by Hateandhatred View Post
what are you guys talking about?

Obviously the answer is to cardflip modkills right away.
hard disagree.

cardflipping modkills right away shifts the balance of the modkill "benefit" to town, because it gives them info they can use to reassess the vote prior to the actual end of day.

Quote:
Originally Posted by Hateandhatred View Post
whether or not it ends the game is irrelevant.
This is where cardflipping right away is the answer.

So rather than allowing town to play against each other pointlessly in normal circumstances following a modkill on the last wolf, (or allowing town & wolf to argue pointlessly following the modkill of a town in f3 when parity will win for wolves following the modkill), announce in those circumstances.

Basically the rule should be that the modkill flip will be announced at EoD, UNLESS the modkill ends game in which case it can be announced immediately (at T-60)
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