03-20-2016, 06:22 PM | #1 |
TWG Chaos
|
TWG 2016 Ranked Test Thread
**THIS IS JUST A TEST. YOSHL IS CREATING SOMETING BIGGER AND BETTER. BUT FOR NOW, TO GENERATE THOUGHTS** Click Here For Spreadsheet General: - Games must not be jTWG games - Games must be at least majority over year it took place - Games must end before the new year - Top 13 will compete in an All-Star game at end of the year, separate from Ranked - I might have an IRL reward, but that's a big might. We shall see. Points: +5 Alignment win +2 Host Game +1 Loss +1 Replacing In -5 Being Replaced -10 Modkilled This is still a work in progress, but feel free to give me any recommendations, because I am still balancing and perfecting this. Also, this might help for the TWG awards at the end of the year. Thanks!
__________________
Last edited by Xiz; 03-24-2016 at 01:19 PM.. |
03-20-2016, 06:38 PM | #2 |
RIP Storn D0-D0
Join Date: Jun 2012
Posts: 3,453
|
Re: TWG 2016 Ranked Test Thread
rocking that 0% win rate
|
03-20-2016, 07:13 PM | #3 |
FFR Player
|
Re: TWG 2016 Ranked Test Thread
cool idea and i'm interested to see where it goes
i don't see why jtwgs don't count, more stats the better imo
__________________
Last edited by Tokzic: Today at 11:59 PM. Reason: wait what |
03-20-2016, 07:28 PM | #4 |
TWG Chaos
|
Re: TWG 2016 Ranked Test Thread
initially it was to relieve pressure on new TWG'rs for how relaxed they normally are. If people want them to count I'll def throw them in
__________________
|
03-20-2016, 11:38 PM | #5 |
Keepin it Real since '05
Join Date: Mar 2005
Location: Steamboat Springa, CO
Age: 35
Posts: 549
|
Re: TWG 2016 Ranked Test Thread
Ayyy im all for this. Good idea
__________________
|
03-20-2016, 11:49 PM | #6 |
TWG Princess
|
Re: TWG 2016 Ranked Test Thread
I know I haven't played any games since coming back here but I plan on playing in the next one so please add me to the spreadsheet tia
|
03-20-2016, 11:59 PM | #7 |
Role Tide
|
Re: TWG 2016 Ranked Test Thread
I support this very, very, very mildly
It gives people less incentive to host games Winrate is not a good example of how good someone is in a team game like TWG, but its \ok\ It misses a lot of things like whether or not someone got carried in a few victories or not, and rewards people for winning while being very, very wrong. Its still \ok\ though.
__________________
|
03-21-2016, 01:43 PM | #8 | |
TWG Chaos
|
Re: TWG 2016 Ranked Test Thread
Yeah, i'm trying to figure out how many points hosts earn, if any. I kinda wanna say that it's 3? I don't know yet. Remember this is like super super Alpha version 0.00001
Quote:
\ok\ is exactly how I would describe it atm. I'm slowly breaking down everything into its own section so I can adjust accordingly.
__________________
|
|
03-21-2016, 01:43 PM | #9 |
TWG Chaos
|
Re: TWG 2016 Ranked Test Thread
Adding jTWG's were recommended so I will try it out if I see more support for it. And once you sign up to play the next TWG game I will automatically put you on.
__________________
Last edited by Xiz; 03-21-2016 at 01:44 PM.. |
03-21-2016, 01:49 PM | #10 |
TWG Princess
|
Re: TWG 2016 Ranked Test Thread
i do think jtwg's should count or at least as their own ranking if there are enough of them
|
03-21-2016, 01:50 PM | #11 |
TWG Chaos
|
Re: TWG 2016 Ranked Test Thread
So far this year there have been 1, so if I would add it in it would be to the main group.
Would jTWG's count as much as normal TWGs?
__________________
|
03-21-2016, 01:55 PM | #12 | |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
|
Re: TWG 2016 Ranked Test Thread
Quote:
|
|
03-21-2016, 01:56 PM | #13 | |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
|
Re: TWG 2016 Ranked Test Thread
Quote:
They should be counted as some modified number or half of the values of a normal game, and if I recall jTWG's are on the shorter time/shorter player count side of things which would warrant them lower in "value" than a normal TWG game. EDIT: iirc there were single digit jTWG games (or it at least seemed so in the second half of the year/when I started to play) so if the general idea was revitalized so that there are more, then it should be its own like Makilaz stated or equal in value.
__________________
Last edited by _Zenith_; 03-21-2016 at 01:59 PM.. |
|
03-21-2016, 02:00 PM | #14 |
FFR's Resident Trashpanda
Join Date: Sep 2012
Location: Michigan
Age: 29
Posts: 1,095
|
Re: TWG 2016 Ranked Test Thread
|
03-21-2016, 02:03 PM | #15 |
TWG Princess
|
Re: TWG 2016 Ranked Test Thread
jtwg's should either count for ~1/2 of a normal game or be completely separate
junior games tend to be much simpler mechanically compared to "real" twg games regardless of how often veterans like to play in them |
03-21-2016, 02:08 PM | #16 |
FFR's Resident Trashpanda
Join Date: Sep 2012
Location: Michigan
Age: 29
Posts: 1,095
|
Re: TWG 2016 Ranked Test Thread
And ''real'' twg games could easily have simpler mechanics. Are all the ''real'' twg games with these setups also going to be 1/2 counted?
|
03-21-2016, 02:23 PM | #17 |
RIP Storn D0-D0
Join Date: Jun 2012
Posts: 3,453
|
Re: TWG 2016 Ranked Test Thread
i think jTWGs should be 1 point for losing and 3 for winning. it shows that playing a jTWG is still important, but also shows that its not as hardcore in a sense as normal TWG.
i Think a good host number is 2. on average it gives less points than playing a game (assuming 50% winrate) while still rewarding points for actually hosting. a good way to reward players for playing well could be to give them an extra point if they were alive when the game ended. This also means that even if the team lost the game, you managing not to die can get rewarded, |
03-21-2016, 04:59 PM | #18 | |
TWG Chaos
|
Re: TWG 2016 Ranked Test Thread
Quote:
1 point per player, so 13 games = 13 points total. Goes down 2 point per day (till 3) So.. 13 player game, town wins d3 = 7 points 13 player game, town wins d4 = 5 points 13 player game, town wins d5 = 3 points Then... 20 player game, town wins d6 = 10 points? That way, the more people play, greater risk? I dunno. If my formula above isn't broken and stupid and it works, then jTWG might be a standard 3 win 1 loss, regardless of players?
__________________
|
|
03-21-2016, 05:01 PM | #19 |
TWG Chaos
|
Re: TWG 2016 Ranked Test Thread
I agree with this completely. I never try ever when doing jtwg, and actually usually attempt to get caught by newbies :P
__________________
|
03-21-2016, 05:05 PM | #20 |
TWG Chaos
|
Re: TWG 2016 Ranked Test Thread
Also, how about getting a +1 point for replacing IN?
__________________
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|