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#1 |
FFR Player
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![]() Trying to finish my custom noteskin up and this is the only thing I really really want to fix. I used delta as my basis if that makes any difference.
To clarify, I mean the time for the note tap explosion. Don't really care about mines. Last edited by Wafles; 08-14-2013 at 01:28 AM.. |
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#2 |
ごめんなさい (/ω\)
![]() Join Date: Aug 2012
Age: 28
Posts: 2,290
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![]() don't you just have to decrease the number of frames in the image or something?
eg. NoteExplosion 7x1.png -> NoteExplosion 6x1.png? Pretty sure that's what you mean anyway. Haven't done anything in SM for a while so I forget how it works.. |
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#3 |
Confirmed Heartbreaker
![]() ![]() ![]() Join Date: Jul 2012
Age: 35
Posts: 5,859
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![]() I'm almost positive that's not it. It has to do with the metrics/lua
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#4 |
FFR Player
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![]() I know what part of the metrics you need to edit, however I still have no real coding knowledge yet. I'll just show one part you can change to edit the animations of the tap explosions:
![]() Dim refers to the explosions before certain events triggers the "Bright" command, in most cases it's either after 100 combos or if enabled, anytime you hit a MARVELOUS. I'm not good at explaining things.
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#5 |
FFR Player
Join Date: Jun 2009
Posts: 865
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![]() hi I'm the noteskin guy that does know shit
what you are basicly looking for is the [GhostArrowDim] and [GhostArrowBright] ghostarrowbright shows up after a 100 combo also Wayward Vagabond is right with the /lua because you can define it with lua but 99.99% of us people that do noteskins usally do it in the metrics.ini, so open that, under [GhostArrowDim] and [GhostArrowBright] you will see W5Command= W4Command= W3Command= W2Command= W1Command= these are the commands you are looking for, w5 being marvelous and w1 being bad, the rest is in between, as for making the explosion slower I'ma show you a example one from the 3.9 default port that I made. W5Command=diffuse,0.8,0.0,0.6,1;zoom,1;linear,0.06;zoom,1.1;linear,0.06;diffusealpha,0 the diffuse is the colouring, and the zoom is the size of the skin, what we want to focus on is the linear part, linear basicly defines the time it takes to change from 1 set of commands before the linear to the other set of commands behind the linear, you can read more at http://kki.ajworld.net/wiki/Commands:Linear there are multible tween types like accelerate · bouncebegin · bounceend · compound · decelerate · hibernate · linear · sleep · smooth · spring but we are just going to focus on linear now so seeing that we know know what to edit we change some bits like we want the command to be faster, the way linear works is with seconds linear,seconds so we want to change both the values of linear,0.06 to linear,0.03 which means it shows for half the time, thats all if you need any noteskin help feel free to ask
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Its not a bug its a FEATURE! ![]() ![]() ![]() ![]() ![]() Last edited by Jousway; 08-14-2013 at 07:49 AM.. |
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#6 |
FFR Player
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![]() Oh my god thank you so much for the help everyone, I got it!
Also I'm gonna love that SM themeing wiki. Noteskin almost done, next step custom theme! Last edited by Wafles; 08-14-2013 at 08:34 AM.. |
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#7 | |
FFR Player
Join Date: Jun 2009
Posts: 865
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![]() Quote:
https://github.com/Jousway/Stepmania...ter/SM5/Themes so if you need help, ask me ![]() also I make open source theme systems for everyone to use in their own theme like there are some systems of mine you might be interested in using, like for example my speed mod system https://github.com/Jousway/Stepmania...peedMod_System ![]() which adds amod Code:
Average Mod Notes: Amod works like this, it takes the bpm's the song has and checks the one that exists the longest. Then it does Defined Amod/Avarage BPM, so basicly, if the song has a bpm of 170. And you defined the Amod as A750 it does 750/170 which is rounded off to 4.41. And then it just defines an Xmod with 4.41 as 4.41x.
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Its not a bug its a FEATURE! ![]() ![]() ![]() ![]() ![]() Last edited by Jousway; 08-14-2013 at 09:02 AM.. |
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#8 |
FFR Player
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![]() Holy crap I didn't even know such a thing was possible. I'll give that a check later today, might convince me to give some xmod files a chance.
If I have any questions I'll definitely toss them your way, appreciate it man. |
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