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Old 08-14-2013, 01:12 AM   #1
Wafles
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Default Does anyone know how to decrease the explosion animation for noteskins in stepmania5?

Trying to finish my custom noteskin up and this is the only thing I really really want to fix. I used delta as my basis if that makes any difference.

To clarify, I mean the time for the note tap explosion. Don't really care about mines.

Last edited by Wafles; 08-14-2013 at 01:28 AM..
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Old 08-14-2013, 05:43 AM   #2
Pseudo Enigma
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Default Re: Does anyone know how to decrease the explosion animation for noteskins in stepman

don't you just have to decrease the number of frames in the image or something?

eg. NoteExplosion 7x1.png -> NoteExplosion 6x1.png?
Pretty sure that's what you mean anyway. Haven't done anything in SM for a while so I forget how it works..
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Old 08-14-2013, 05:47 AM   #3
Wayward Vagabond
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Default Re: Does anyone know how to decrease the explosion animation for noteskins in stepman

I'm almost positive that's not it. It has to do with the metrics/lua
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Old 08-14-2013, 06:41 AM   #4
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Default Re: Does anyone know how to decrease the explosion animation for noteskins in stepman

I know what part of the metrics you need to edit, however I still have no real coding knowledge yet. I'll just show one part you can change to edit the animations of the tap explosions:


Dim refers to the explosions before certain events triggers the "Bright" command, in most cases it's either after 100 combos or if enabled, anytime you hit a MARVELOUS. I'm not good at explaining things.
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Old 08-14-2013, 07:45 AM   #5
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Default Re: Does anyone know how to decrease the explosion animation for noteskins in stepman

hi I'm the noteskin guy that does know shit

what you are basicly looking for is the

[GhostArrowDim]

and

[GhostArrowBright]

ghostarrowbright shows up after a 100 combo

also Wayward Vagabond is right with the /lua because you can define it with lua but 99.99% of us people that do noteskins usally do it in the metrics.ini, so open that,

under [GhostArrowDim] and [GhostArrowBright] you will see

W5Command=
W4Command=
W3Command=
W2Command=
W1Command=

these are the commands you are looking for, w5 being marvelous and w1 being bad, the rest is in between, as for making the explosion slower I'ma show you a example one from the 3.9 default port that I made.

W5Command=diffuse,0.8,0.0,0.6,1;zoom,1;linear,0.06;zoom,1.1;linear,0.06;diffusealpha,0

the diffuse is the colouring, and the zoom is the size of the skin, what we want to focus on is the linear part, linear basicly defines the time it takes to change from 1 set of commands before the linear to the other set of commands behind the linear, you can read more at
http://kki.ajworld.net/wiki/Commands:Linear

there are multible tween types like
accelerate · bouncebegin · bounceend · compound · decelerate · hibernate · linear · sleep · smooth · spring

but we are just going to focus on linear now

so seeing that we know know what to edit we change some bits like we want the command to be faster, the way linear works is with seconds
linear,seconds

so we want to change both the values of linear,0.06 to linear,0.03

which means it shows for half the time, thats all

if you need any noteskin help feel free to ask
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Last edited by Jousway; 08-14-2013 at 07:49 AM..
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Old 08-14-2013, 08:31 AM   #6
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Default Re: Does anyone know how to decrease the explosion animation for noteskins in stepman

Oh my god thank you so much for the help everyone, I got it!

Also I'm gonna love that SM themeing wiki. Noteskin almost done, next step custom theme!

Last edited by Wafles; 08-14-2013 at 08:34 AM..
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Old 08-14-2013, 08:57 AM   #7
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Default Re: Does anyone know how to decrease the explosion animation for noteskins in stepman

Quote:
Originally Posted by Wafles View Post
Oh my god thank you so much for the help everyone, I got it!

Also I'm gonna love that SM themeing wiki. Noteskin almost done, next step custom theme!
I also do theming
https://github.com/Jousway/Stepmania...ter/SM5/Themes

so if you need help, ask me

also I make open source theme systems for everyone to use in their own theme

like there are some systems of mine you might be interested in using, like for example my speed mod system

https://github.com/Jousway/Stepmania...peedMod_System


which adds amod

Code:
Average Mod Notes:
Amod works like this, it takes the bpm's the song has and checks the one that exists the longest.
Then it does Defined Amod/Avarage BPM, so basicly, if the song has a bpm of 170.
And you defined the Amod as A750 it does 750/170 which is rounded off to 4.41.
And then it just defines an Xmod with 4.41 as 4.41x.
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Last edited by Jousway; 08-14-2013 at 09:02 AM..
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Old 08-14-2013, 09:48 AM   #8
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Default Re: Does anyone know how to decrease the explosion animation for noteskins in stepman

Holy crap I didn't even know such a thing was possible. I'll give that a check later today, might convince me to give some xmod files a chance.

If I have any questions I'll definitely toss them your way, appreciate it man.
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