11-17-2010, 02:25 PM | #141 |
cavs
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
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Re: Anti-skill tokens
I've watched replays of gigadelic, and although rubix AAA'd it the first day, I highly doubt more than 3-4 people will AAA this. Maybe not even that.. there is no way that it's a 12.
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11-17-2010, 02:54 PM | #142 |
FFR Player
Join Date: Dec 2009
Posts: 2
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Re: Anti-skill tokens
no
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11-17-2010, 04:43 PM | #143 |
Fractals!
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Re: Anti-tokens
^ This, if only because it would turn the requirement from doing better than the other guys in your division to a more objective measure of skill.
Still, 1 billion points in a 24-hour period is no mean feat, seeing as less than 10 people have proved willing and able to reach that milestone. |
11-17-2010, 04:46 PM | #144 |
Aka Shinboro
Join Date: Nov 2007
Location: Indianapolis, Indiana
Age: 31
Posts: 895
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Re: Anti-skill tokens
If we did this, everyone would be like Izzy and ask for a vROFL challenge what defeats the purpose of unlocking it
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11-17-2010, 04:49 PM | #145 |
snooches
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Re: Anti-skill tokens
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11-17-2010, 04:50 PM | #146 |
Aka Shinboro
Join Date: Nov 2007
Location: Indianapolis, Indiana
Age: 31
Posts: 895
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Re: Anti-skill tokens
sry didnt know that
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11-17-2010, 05:12 PM | #147 |
Banned
Join Date: Sep 2006
Posts: 5,305
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Re: Anti-skill tokens
itt: the elite top 500 players bicker about wanting dumps or not on ffr while the other 99% of users struggle to FC FMO songs
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11-17-2010, 05:24 PM | #148 |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,982
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Re: Anti-skill tokens
^.
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11-17-2010, 05:45 PM | #149 | |
(ಠ⌣ಠ)
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Re: Anti-skill tokens
Quote:
the patterns just simply aren't nearly as fast as dp and rato Last edited by awein999; 11-17-2010 at 05:47 PM.. |
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11-17-2010, 05:47 PM | #150 |
Aka Shinboro
Join Date: Nov 2007
Location: Indianapolis, Indiana
Age: 31
Posts: 895
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Re: Anti-skill tokens
I just realized that OMGWTFT3KEN doesnt say ready at the beginning
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11-17-2010, 05:49 PM | #151 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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Re: Anti-skill tokens
if gigadelic's a 12, the entire FGO category encompasses far too great a span of difficulty compared to the other difficulty levels
w.e, there's a pretty good chance FFR'll implement a 1-100 difficulty scale instead in the near future so eh |
11-17-2010, 05:50 PM | #152 | |
snooches
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Re: Anti-skill tokens
Quote:
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11-17-2010, 05:54 PM | #153 | |
(ಠ⌣ಠ)
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Re: Anti-skill tokens
Quote:
Gigadelic is a difficulty we have never had in FFR. I hope this pushes us to implement a different difficulty scale Under the current one I just can't see it put under 13. I'd dump it in 12 but I wouldn't be happy about it. |
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11-17-2010, 05:57 PM | #154 |
★★★★★
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Re: Anti-skill tokens
13 is for harder songs people.
DP is quite borderline (could be highest FGO too), RATO is very low 13. no way putting gigadelic on 13. |
11-17-2010, 06:00 PM | #155 |
FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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Re: Anti-skill tokens
I disagree -- this is a pretty strange and arbitrary way of defining difficulty for reasons I stated earlier. The 12 bracket becomes far too large. Again, it doesn't make sense to lump stuff like Lolo or Reality into the same bins are Gigadelic/DP/etc.
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11-17-2010, 06:03 PM | #156 |
ʕ·͡ᴥ·ʔ Bears ʕ·͡ᴥ·ʔ
Join Date: May 2008
Posts: 1,800
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Re: Anti-skill tokens
^^
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11-17-2010, 06:13 PM | #157 |
D7 Elite Keymasher
Join Date: Aug 2006
Age: 34
Posts: 6,003
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Re: Anti-skill tokens
How could DP be a highest 12? The scores on that file are so far from each other compared to the other 12s.
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11-17-2010, 06:17 PM | #158 | |
shots FIRED
Global Moderator, User Support, Judge
Join Date: Oct 2003
Location: Edmonton, AB
Age: 36
Posts: 8,448
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Re: Anti-skill tokens
Quote:
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11-17-2010, 07:56 PM | #159 |
Very Grave Indeed
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Re: Anti-skill tokens
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11-17-2010, 10:14 PM | #160 | |
Digital Dancing!
Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,982
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Re: Anti-skill tokens
Quote:
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