12-14-2010, 08:56 PM | #1 |
FFR Veteran
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Skill Token Suggestion
There should be a Skill Token for passing or FCing the saga of "The Games We Played" in a row, I think.
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12-14-2010, 08:57 PM | #2 |
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Re: Skill Token Suggestion
Unlocks the full version? All 16 minutes?
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12-14-2010, 08:58 PM | #3 |
snooches
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Re: Skill Token Suggestion
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12-14-2010, 09:00 PM | #4 |
Zageron E. Tazaterra
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Re: Skill Token Suggestion
Good idea. :P
AS3.... ;3
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12-14-2010, 09:00 PM | #5 |
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Re: Skill Token Suggestion
I always liked the idea of getting all goods on Excite bike to unlock Excite Bike v2. Like a FMO kind of file
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12-14-2010, 09:00 PM | #6 |
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Re: Skill Token Suggestion
I know...
What is the cap though?
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12-14-2010, 09:00 PM | #7 |
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Re: Skill Token Suggestion
Now THIS would be cool. Unlock something like the SM version :O
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12-14-2010, 09:01 PM | #8 |
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Re: Skill Token Suggestion
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12-14-2010, 09:09 PM | #9 |
stepmania archaeologist
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Re: Skill Token Suggestion
AAA all five in a row to unlock Ten Minutes With Tass.
Velocity: "Make the level right" as in...? Some kind of trickery involving multiple separate mp3s? Multiple swf files?
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12-14-2010, 09:12 PM | #10 |
Zageron E. Tazaterra
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Re: Skill Token Suggestion
Or just make a course, mini-marathon, that preloads all 5 songs and plays them in succession without screen change.
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12-14-2010, 09:16 PM | #11 |
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Re: Skill Token Suggestion
- Pass 3020 with 3 goods and 2 misses.
- I was going to say AAA all The Games We Played, but that's really hard. Maybe SDG 5 of them in a row by order? I'll try and figure out more as I go |
12-14-2010, 09:18 PM | #12 |
snooches
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Re: Skill Token Suggestion
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12-14-2010, 09:21 PM | #13 |
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Re: Skill Token Suggestion
Clever, I like it. Never would have thought of that myself.
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12-14-2010, 09:29 PM | #14 |
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Re: Skill Token Suggestion
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12-14-2010, 09:35 PM | #15 |
stepmania archaeologist
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Re: Skill Token Suggestion
Another guess: instead of having 16k+ frames with the mp3 spread out, load the mp3 and go into a loop of empty frames?
Doing it by hand shouldn't be too bad, I doubt we'll ever have more than a handful of extra-long files.
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12-14-2010, 09:56 PM | #16 | |
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Re: Skill Token Suggestion
Quote:
Been trying to convert 1:54 hour Jump stream challenge. But converters are failing at converting. |
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12-14-2010, 10:11 PM | #17 |
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Re: Skill Token Suggestion
We have some good songs for s-token so need more decent reqs.
ps TMwT - never |
12-14-2010, 11:47 PM | #18 |
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Re: Skill Token Suggestion
What songs? I've always been a token whore and thus, once, made a list of over 100 token reqs I wanted to see in game. However, some should be broadened to any song and some, clearly should not. I also think it depends on which song is going to be a token, because depending on which could seriously effect a good req. Like, if we have an OSTER Project Jazz song that REALLY fun, and so good it should be worth a hard req (like Piano X Forte), I'd say AAA Blue Rose up to end of the rainbow trill and 32nd rolls, then have you autofail at XXX perfects. Or number reqs like for a Rev. Etude v2, get under 10 misses with 12 or less boos (because rev etude is Op. 10, No. 12). Of the most evil req ever, for Bmv get 5 goods, 7 averages, and 8 misses exactly. But I'm more for fun ones, I like Nanairopanda v2's req, we could have for another Gabba file, hit no less than 8 goods and only hit the purple notes on Nitrx (jacks would be rough though).
Unique reqs? uhh...for MAMA, pass the song without hitting the right arrow with under 15 goods, I mean, idk unless there's a file name, then you can be creative, otherwise it's just generic stuff right now. However, I always thought there should be a req involving TGWP, I'd do SDG all 5 parts in a row, that's not too hard.
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12-14-2010, 11:54 PM | #19 | |
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Re: Skill Token Suggestion
Quote:
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12-14-2010, 11:59 PM | #20 |
stepmania archaeologist
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Re: Skill Token Suggestion
I don't really like the idea of requirements that are stupidly hard (enough so that only the best players have a shot at them). We need a few 'badges of honor' for sure, but I don't think good files should be categorically hidden from 99.9% of players, because then very few people can appreciate them. That's why I'm a fan of anti-skill tokens, which don't themselves require a TON of skill at the game itself, but rather take some specialized practice to pull off.
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