HIGHEST AAA:Necropotence [90] HIGHEST SDG: Magical 8 Bit Tour [100] (7-0-0-4) HIGHEST FC: Six Acid Strings [101] HIGHEST SCORE: Magical 8 Bit Tour [100] (7-0-0-4)
HIGHEST AAA:Necropotence [90] HIGHEST SDG: Magical 8 Bit Tour [100] (7-0-0-4) HIGHEST FC: Six Acid Strings [101] HIGHEST SCORE: Magical 8 Bit Tour [100] (7-0-0-4)
HIGHEST AAA:Necropotence [90] HIGHEST SDG: Magical 8 Bit Tour [100] (7-0-0-4) HIGHEST FC: Six Acid Strings [101] HIGHEST SCORE: Magical 8 Bit Tour [100] (7-0-0-4)
I found a way to take advantage of judge offset 0.1 to sort of jumptrill the rolls in this and AAA anyway.
This required more mechanical movements so, I went the screencut/2.1 route for this one.
I was cursed on this a long time ago with a booflag on -+.
Revisiting with a faster speedmod helped clear up a run, but jumptrilling felt more risky.
That was a close call if you look at graph in the middle.
This score is the only reason why I'm posting here.
I still have mixed feelings on difficulty, but AAA always cool.
I also got this, but didn't save replay because I wanted to go for AAA.
I kept getting derps in the next few runs so, that didn't happen, but definitely possible.
Good was in the ending because I got nervous from knowing I AAA'd the 2 framers before that section.
HIGHEST AAA:Necropotence [90] HIGHEST SDG: Magical 8 Bit Tour [100] (7-0-0-4) HIGHEST FC: Six Acid Strings [101] HIGHEST SCORE: Magical 8 Bit Tour [100] (7-0-0-4)
HIGHEST AAA:Necropotence [90] HIGHEST SDG: Magical 8 Bit Tour [100] (7-0-0-4) HIGHEST FC: Six Acid Strings [101] HIGHEST SCORE: Magical 8 Bit Tour [100] (7-0-0-4)
So I thought this might be one of my best non-AAA scores...
Then this happens minutes later
I'm so upset that I choked this god run. After nailing the jacks part for the first time ever, my heart was beating out of my chest the rest of the song
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