Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR Events > Tournaments

Closed Thread
 
Thread Tools Display Modes
Old 11-10-2016, 06:36 AM   #1
DDRNGGin
FFR Player
 
DDRNGGin's Avatar
 
Join Date: Jun 2014
Location: Murfreesboro, Tennessee
Age: 25
Posts: 472
Default Re: 2nd Post-Official Team Tournament Extravaganza (Hosted by DDRNGGin and Deadlyx39)

Okay, Deadlyx39 and I will be looking into the scores and hopefully have both the Round 3 and Round 4 standings up before the next elimination challenge. Anyways...

Round 5


Alright, you have survived the first special challenge. Now, you will have to face your second special challenge. I am reviving another challenge from the 1st POst-Official Team Tournament (to some extent), and here it is:

Your goal (as a team) is to try to reach the magic number of....9,000 Perfects! However, there are a few changes to it:

- First of all, this time, you do NOT have to AAA the song(s) you choose; however, you still need to pass the song to get the Perfects.

- For those players that think that 2,000+ songs is not enough...how about having 5,000+ more songs to choose from? That's right....you have the opyion of using the FFRMania engine for this round, and here is the link for it:

FFRMania Engine (You don't have to use it for this round, but, you might need this engine for a later round, and also if someone could find the spreadsheets that lists the difficulties in the FFRMania engine for me, that would be nice.)

- However, there is one caveat to this round. The FFR Community has pretty much ignored the Index players (yes, I still play Index style on FFR. Don't judge me for it, please). FFR is now primarily a spread/split based play styles, and discourages many of the new/beginning players from practically improving/playing the game at all. For this round, the restriction is that each team must have a minimum of 1 Index-based chart submitted in the scores (can be of any division, but don't pick a song that is extremely easy for Index-players). You don't have to play Index style, but, at least one division in each team should have an Index-based chart in their scores for this round (If you want to basically flame and insult me for this caveat, then go on ahead and do so now. There is a reason why I did this caveat, but it is not because I hate all of you (I really care for all of you, I truly do.))

1st - 75,000 Credits
2nd - 37,500 Credits
3rd - 15,000 Credits
4th - 7,500 Credits


This round will conclude on Tuesday, November 15th, 2016 @ 11:59:59 PM Server Time

Good Luck, and please stay safe.
__________________
DDRNGGin's New Stats Information

Playstyle: Index

Current Level / Division: Level 73 (Division 5)

Highest AAA/PFC: Flight of the Bumblebee (Difficulty 80)

Highest Blackflag: AIM Anthem (Difficulty 76)

Highest SDG: Choprite [3-0-0-1] (Difficulty 70)

Highest FC (Non-mashed): BB Revenge [14-1-0-3] (Difficulty 80)

Last edited by DDRNGGin; 11-10-2016 at 06:36 AM..
DDRNGGin is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 12:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution