Keyboardsmash Phase I: Legacy Submissions Open

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  • James May
    FFR Player
    • Oct 2012
    • 3817

    #826
    Re: Keyboardsmash Phase I: Legacy Submissions Open

    Gonna judge now. Had some life issues to deal with >_>
    bananas


    Comment

    • James May
      FFR Player
      • Oct 2012
      • 3817

      #827
      Re: Keyboardsmash Phase I: Legacy Submissions Open

      Notes yaaaay

      Kissing the Shadows (Baq12)
      Beginner - Accepted

      - Some of the holds could be shortened for visual flow and aesthetic
      - 10.159 to 10.476: Mini-freezes can be used here to emphasize the riff here.
      + Hands to emphasize the guitar/drums works perfectly well as it is.
      - 24.315 to 24.607: You can make this a trill just like you had @ 10.159 to 10.476 and add mini-freezes here.
      - 24.607: Shift note down to 24.631 (It's actually a 64th as opposed to a 16th)
      - 32.739, 32.845, 33.057: Shift these down, they're not 192nds but actually normal coloured notes (16th, 8th, and 4th respectively)
      - 39.879: I actually don't hear the note being sustained on this particular note for the most part.
      - 41.707: Same issue as @39.879
      - 64.896: Missed a note here...
      - 64.840: Which I think was suppose to be this note...I'm definitely hearing this as a 192nd that belongs on 64.896
      = 97.371 to 100.506: Just a suggestion, you could add the empty gap as mines (which I would have done myself) But having that break is enough for me. Just giving an idea.
      - 125.377: They're actually 64ths @125.348

      Overall: Aside from some technical nitpicks, this file is actually fun and proper to play. Then again, this is a nifty Baq file :U

      Unknown Soldier (Baq12)
      Beginner - Accepted

      Aside from a few minor nitpicks in regards to the solo, I really didn't see nothing too major that could ruin the flow of the file.

      Fallin Love (MrTea)
      *Sync is off by a 48th, fix it please. Proper offset is 0.586, going by your offset*
      Heavy - Accepted

      - 7.300: Ghost note
      - Most of these freezes can be shortened for visual appeal and flow.
      - 93.979: Like here. The pattern is correct but the freeze sort of males me feel like it was anchored in a way.
      - 120.979 to 122.907: Proper time signatures for this part ~ 121.023, 121.434, 122.104, 122.345, 122.479

      Overall: Fix the offset and those minor nitpicks and wala~

      Electroman Adventures (Riotpolice)
      *Hey congrats on stepping your first file :3. Proper offset is 0.029, the sync is off by a 48th*
      Heavy - Rejected

      You seem to have the basic structure of the file down, but the file itself seemed to be randomply placed together. Also, what happened to the file after 116.118 .-.? Anyhow, the file does have a bit of flow that makes me feel like you were following a pattern. BUT, there are several opportunities where you can add jumps to the drums, freezes and whatnot. I won't go too much into depth but I can skype you my full notes for the file or I can just PM it to you here in fiffer. But don't worry, just gotta keep on stepping and you'll have everything down in no time~

      Alicemagic (Yume)
      Heavy - Accepted

      The only nitpick I have is the freeze at 84.144 that lasts for an infinity lmfao. But I will look over the file again later to see if there's any slight nitpicks. But from what I can see, the file's tight.

      Altale (Yume)
      Heavy - Accepted

      My hands oww @_@

      Aside from that, the mines in the intro js is really a pain to dodge to be fair. Nice file though. nitpicks are in agreement with DaShoe

      Spinal Fluid Explosion Girl (WV)
      Heavy - Accepted

      Fuck the haters on this cut.

      - 25.641 & 25.770: I'm pretty sure these are 16ths though...
      - Also, is it just me or the sync is off by a 64th? Global Offset issue?
      + Other than that, nice :U

      Hui, Pizda, Govno! (DaShoe)
      Heavy - Kappa

      - 106.186 to 107.480: Kappa

      This file is a Kappa/10 I really need to look at this file again because at first I was listening to sharpnel until "Oh nvm, is reizoko". (Btw, that is an accept but I'll go much more into detail later @_@...)
      Last edited by James May; 11-24-2014, 07:47 AM.
      bananas


      Comment

      • Wayward Vagabond
        Confirmed Heartbreaker
        FFR Simfile Author
        • Jul 2012
        • 5866

        #828
        Re: Keyboardsmash Phase I: Legacy Submissions Open

        pretty sure it's a global offset issue. i'll double check those areas for 16ths

        Comment

        • Rebirth0
          FFR Originalbro
          FFR Simfile Author
          • Jun 2003
          • 8751

          #829
          Re: Keyboardsmash Phase I: Legacy Submissions Open

          Originally posted by dashoe93
          It's already accepted. You actually want me to still judge it though? Am I that legit of a judge person or what. :v
          You're as much of a judge as everyone else right now. With the added benefit of not having to sift through the first 40 or so files.

          Got my computer fixed so I can work on some shit tonight
          Last edited by Rebirth0; 11-24-2014, 12:58 PM.

          Comment

          • t-rogdor
            tane orb
            FFR Simfile Author
            • Jun 2007
            • 2685

            #830
            Re: Keyboardsmash Phase I: Legacy Submissions Open

            sendt squarepusher jam
            Originally posted by cetaka
            I saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls.

            Comment

            • dashoe93
              Alphabet Crowd
              FFR Simfile Author
              • Nov 2005
              • 2950

              #831
              Re: Keyboardsmash Phase I: Legacy Submissions Open

              I'm also loving the accepted / pending train. I was a wee bit harsh in some of my reviews, but it almost felt odd to me to just be accepting everything. Too many good files hrng.

              Also I think Altale v2 is better. I'll have to look into the rolls to see if they're correct, but it's a fix, so I'm just assuming. For such a delightful song, it's freaking difficult, but not in a bad way. I'll get to Swifty soon.

              EDIT:

              Swifty - Accepted The intro was making me go "ugh another boring repetitive file to reject." but then it picked up. I guarantee James May will say something about the offset being wrong by 0.001. Most of the file looks pretty tight, and even for it's length, it's something I could see myself playing more than once. The style being so odd and quiet is super chill. The ending with the amount of jumps may or may not be overdone, but it's hard to tell because of how quiet it can be. I'm not entirely sure, but the bass solo part could possibly use a wee bit more notes, but because it's SO FREAKING QUIET, it's totally up to you on whether or not you want to update it with more arrows during those parts. Overall, pretty sweet file.

              Also I should probably start making some 10 minute graphics for some of these files.
              Last edited by dashoe93; 11-24-2014, 08:53 PM.

              Comment

              • bmah
                shots FIRED
                Profile Moderator
                FFR Simfile Author
                Global Moderator
                • Oct 2003
                • 8448

                #832
                Re: Keyboardsmash Phase I: Legacy Submissions Open

                Originally posted by dashoe93
                I'm also loving the accepted / pending train. I was a wee bit harsh in some of my reviews, but it almost felt odd to me to just be accepting everything. Too many good files hrng.
                You kind of have to fight back the urge to pick out things if most of the files turn out to be good. Obviously you'll be thinking that you're reviewing too easily, but if you enjoyed them all, so be it.

                Comment

                • dashoe93
                  Alphabet Crowd
                  FFR Simfile Author
                  • Nov 2005
                  • 2950

                  #833
                  Re: Keyboardsmash Phase I: Legacy Submissions Open

                  Originally posted by bmah
                  You kind of have to fight back the urge to pick out things if most of the files turn out to be good. Obviously you'll be thinking that you're reviewing too easily, but if you enjoyed them all, so be it.
                  Definitely. It's not a bad thing to have too many files in a pack, but if some accepted/pending start to stand out from the rest the pack, they might be cut. Not that I'd personally want to do that.

                  EDIT: Somehow missed Do not go gently. Hmmmmm.
                  Last edited by dashoe93; 11-24-2014, 09:23 PM.

                  Comment

                  • Ghakimx
                    Cutie&Handshaking Sounds
                    • Mar 2009
                    • 1594

                    #834
                    Re: Keyboardsmash Phase I: Legacy Submissions Open

                    Guys, i sent in Amatias v4. Please check.

                    I AM ASHAMED OF MY STUPIDITY AND MUST COMMIT SEPPUKU. FORGIVE ME, FFR.


                    Ninjas NEVER die. Now on a 30 kill streak.

                    Comment

                    • Pompompulin
                      FFR Player
                      • Apr 2012
                      • 7

                      #835
                      Re: Keyboardsmash Phase I: Legacy Submissions Open

                      疾風迅雷(Shippu Jinrai) is hard song of beatmania IIDX
                      So, I put a few hard jumpstream in highlight.
                      In this regard, please note. (Use translator)

                      and I will send fixed file next week.
                      Last edited by Pompompulin; 11-26-2014, 09:47 AM.

                      Comment

                      • intensez
                        FFR Player
                        • Mar 2007
                        • 944

                        #836
                        Re: Keyboardsmash Phase I: Legacy Submissions Open

                        man whats a pack without some quality DRAMA

                        tap tap bang tap steps
                        Last edited by intensez; 11-26-2014, 01:33 PM. Reason: I forgot to include the taps

                        Comment

                        • rCaliberGX
                          D7 Elite Keymasher
                          FFR Simfile Author
                          • Jun 2012
                          • 2337

                          #837
                          Re: Keyboardsmash Phase I: Legacy Submissions Open

                          Originally posted by Pompompulin
                          疾風迅雷(Shippu Jinrai) is hard song of beatmania IIDX
                          So, I put a few hard jumpstream in highlight.
                          In this regard, please note. (Use translator)

                          and I will send fixed file next week.
                          Another thing, 疾風迅雷 when romanized is a single word, and should be written as Shippuujinrai

                          Might have 1 or 2 files to throw at this in the future

                          Released!

                          Originally posted by Wayward Vagabond
                          you look like you're dSucks

                          Comment

                          • James May
                            FFR Player
                            • Oct 2012
                            • 3817

                            #838
                            Re: Keyboardsmash Phase I: Legacy Submissions Open

                            Might step another file for this...idk
                            bananas


                            Comment

                            • NeoMasterPie
                              Forum User
                              • Jul 2007
                              • 1405

                              #839
                              Re: Keyboardsmash Phase I: Legacy Submissions Open

                              accept My Time ok bye

                              Comment

                              • dashoe93
                                Alphabet Crowd
                                FFR Simfile Author
                                • Nov 2005
                                • 2950

                                #840
                                Re: Keyboardsmash Phase I: Legacy Submissions Open

                                Originally posted by NeoMasterPie
                                accept My Time ok bye
                                Stop finding files I didn't judge that didn't have an O or X on pls. :c

                                I'll get working on a shitty jumpstream file that's totally going to be grate, and I'll judge whatever else comes in. Send your new files in peeps; get crackalackin.

                                Comment

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