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View Poll Results: Should Crowdpleaser be Removed from Public Level Ranks?
Yes 67 56.30%
No 46 38.66%
Undecided 6 5.04%
Voters: 119. You may not vote on this poll

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Old 02-13-2014, 11:41 AM   #1
Untimely Friction
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Default Re: On the Removal of Crowdpleaser from Level Ranks

Its a big trill no one can aaa, who cares this much like w0w. Other than the trill the rests easy and its a fun song

big fat NO from me
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Old 02-13-2014, 11:48 AM   #2
DossarLX ODI
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Default Re: On the Removal of Crowdpleaser from Level Ranks

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Originally Posted by Untimely Friction View Post
who cares this much like w0w
There's a 64th section requiring dumb luck and then a 64th trill ending in a jump with lots of filler notes in between those two sections.

It's a file taken seriously enough due to being in public ranks that I specifically know players that literally cheated for a score on it. By cheating I don't mean overlay or double setup, I mean other methods.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 02-13-2014, 11:55 AM   #3
Hakulyte
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Default Re: On the Removal of Crowdpleaser from Level Ranks

The question is why the historic value of these files is higher than the judging value from getting them in-game. It's creating unnecessary ambiguity and goes against the idea of getting quality files in-game. It's just a huge slap in the simfiles judge team. It's not only CP but also Revo, RATO, For FFR, SoSSG etc. etc. There's a reason why they don't accept 500 bpm 16th jacks or 800 bpm 16th one hand trills or completely off-sync songs. There's conditions that need to be met and these files are clearly not meeting them.

As for DS etc. , you could just add code in-game where if you hit a 0-framer it triggers a miss. (Unless that's possible to do while vibrating)
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Old 02-13-2014, 01:26 PM   #4
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Default Re: On the Removal of Crowdpleaser from Level Ranks

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Originally Posted by Hakulyte View Post
The question is why the historic value of these files is higher than the judging value from getting them in-game. It's creating unnecessary ambiguity and goes against the idea of getting quality files in-game. It's just a huge slap in the simfiles judge team. It's not only CP but also Revo, RATO, For FFR, SoSSG etc. etc. There's a reason why they don't accept 500 bpm 16th jacks or 800 bpm 16th one hand trills or completely off-sync songs. There's conditions that need to be met and these files are clearly not meeting them.
This, I dislike the inconsistencies of this game as a whole. One minute we're trying to attract new players, and then the next we want to preserve the ~history~ of FFR by keeping these shitty files in. No one wants to play these legacy files, no one wants these files rotting in their levelranks. Just put CP and the rest of the offsync Synthlight files in an alternate engine and remove them from FFR.
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