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Old 11-5-2013, 04:42 PM   #1
Tarrik
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Originally Posted by Dynam0 View Post
Why not play these files on stepmania?

idgi
Because some people are better at FFR than SM. The files in FFR themselves have a difficulty limit, you can only skillboost so much playing FFR itself. BUT if you have some harder files, such as the ones on this engine (Especially with rates ;D) - Then you have a better chance of skillboosting. Especially if you're more suited to FFR timing than Stepmania.
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Old 11-5-2013, 04:59 PM   #2
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Originally Posted by Tarrik View Post
Because some people are better at FFR than SM. The files in FFR themselves have a difficulty limit, you can only skillboost so much playing FFR itself. BUT if you have some harder files, such as the ones on this engine (Especially with rates ;D) - Then you have a better chance of skillboosting. Especially if you're more suited to FFR timing than Stepmania.
It's too bad FFR doesn't just adopt raw scoring and integrate harder files into the actual game instead of having to make custom engines to help develop skills. Heaven forbid we actually throw in more files comparable to Death Piano . The music rate function was a great addition I admit, and this idea is good for players sticking to FFR I suppose. It's a shame my R^3 runs so bad, otherwise I'd probably enjoy using this new engine
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Old 11-5-2013, 05:05 PM   #3
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Default Re: ~!~!~!~!~!~FFRMania~!~!~!~!~!~

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It's a shame my R^3 runs so bad, otherwise I'd probably enjoy using this new engine
off topic, but have you looked into anything like this?
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Originally Posted by Zageron View Post
This is likely because Skype uses hardware acceleration properly, and flash does not. When Skype is "activated" your video card would turn itself into high power mode to run whatever was necessary for Skype, when the notification is over the video card returns to low power mode.

If you have an NVidia video card, you can find your standalone executable and register it into the profiles area in the NV Control Panel. Reduce the prerendered frame count to 1, and force high performance mode.

This may help, it may not. (If you use an Intel Embeded graphics system or an ATI card, I don't know how to force high performance modes. )
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Originally Posted by PrawnSkunk View Post
Thank you so much!!! If anyone else has frame rate issues on FP10/11, I highly recommend trying this out!

In dxdiag, I noticed directx hardware acceleration was enabled by default. So, I downloaded the DirectX Control Panel 9.0c, and unchecked "Use Hardware Acceleration" on the Direct3D and DirectDraw tabs. I have so many frames now, I have no idea what to do with them all
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Old 11-5-2013, 05:39 PM   #4
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Default Re: ~!~!~!~!~!~FFRMania~!~!~!~!~!~

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Originally Posted by justin_ator View Post
off topic, but have you looked into anything like this?
I was lagging with 30 fps on R^3 - I did what PrawnSkunk said and now i can play 60 fps lag free, Awesome!

EDIT - Added Simfile Authors for ODI Packs 1-3

Last edited by Tarrik; 11-5-2013 at 06:01 PM..
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