Queue/Batch Discussion Thread v2
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Re: Queue/Batch Discussion Thread v2
I'd also like to add one thing.
I didn't change anything on Shade. It is the exact same as last batch. (As was Eternity.)
I'll skim over and make a few fixes if I find any worth making based off these notes though, so if you plan on using it for some reason in this week's sotw, you should PM me so I can get it done quickly for you.
Also, PRing Eternity is annoying trying to keep it flowing within my structure. hnnnnnnng.Comment
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Re: Queue/Batch Discussion Thread v2
With your layering structure, you'll definitely have problems PRing Eternity. Your concept is sensible, but is really convoluted for 4-key and leaves you almost no room to work with. If you were making a 6 key chart for this, you would have no problems, haha.Comment
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Re: Queue/Batch Discussion Thread v2
Welp, there you have it, people. I meant my last file to end on a high note, and I'm truly floored with the results I got. I hope you people will enjoy this file as much as I had fun figuring out how to step it, as it was a real labor of love (special mention to Yesssss who indirectly introduced me to that song through the sm video game megapacks).
I don't know if I'll have enough motivation and/or time left to keep on stepping, but if not, I'm more than satisfied with this version of A Crimson Rose. Have fun. Peace. :') and too bad about that 2-years-late-resubmit of I'm a Pirate, I'll take it. xPComment
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Re: Queue/Batch Discussion Thread v2
From what I understand, those files didn't have a chance of acceptance before jx's ratings.Comment
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