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#11 |
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let it snow~
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Mal, there's more to this than just 'fantasy worlds should be able to do what they want'.
1) The purpose of the power slide boost was to pop you out of a power slide going the direction you want. The purpose was not to repeatedly go back and forth in order to pull ahead of your opponents. You know how I know? The AI power slides. The AI does not snake. If snaking was an intentional part of the game, you'd think they'd code it into the AI to give them a chance against you. But they didn't. It's not even in the instruction manual! 2) Anyone who's played Mario Kart DS online will tell you what it's like competing against snakers. Basically they get so far ahead of you that you can't even reach them with any items, including blue shells. If the course is pretty small, they will lap you. The point of the game is a go-kart race that uses items and character differences to separate drivers. 3) Anyone who snakes removes the purpose of items and the difference in character speed / acceleration. Power slide boosts keep you at a constant speed which is not based on the top speed of the character you use. Mario Kart uses a 6-star system. 1/5 means you have a low top speed and a high acceleration. 5/1 means you have a high top speed and a low acceleration. 3/3 means you're average. Snaking with a 1/5 character puts you at 5/5. 10 > 6. Thus, this is a break in the system. |
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