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Old 01-20-2014, 10:32 PM   #1
Xiz
TWG Chaos
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Location: Cali4nia
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Default TWG CVI: United Nations




20 players (5 alternates)

Day Phase Start.

Insta: ON
Night Talking: ON
Cardflips: ON
In-Thread Talk Only: ON

48 hour day phases
24 hour night phases



Anytime:

- Players can send a PM guessing which player leads a nation. If they guess correctly, their target dies. If they guess incorrectly, they die. The kill will happen immediately, NOT the end of the phase. One kill per person per day phase.
- If a player fails to post during a day phase, they have a 75% chance of getting killed. If a player only posts once during a day phase, they have a 25% chance of getting killed. Posting 2 or more posts during a phase will keep you safe.
- A no-lynch can be reached if less then 50% of remaining players fail to vote.
- If there is no insta-lynch, the nation with the majority of votes will be destroyed (as long as more then 50% of players have voted)

Roles:



Head Terrorist Nation: Will appear as Green to a seering. Casts final vote when destroying a nation.

Roleblocker Nation: During each night, the Roleblocker Nation will choose a nation to prevent their action from occurring.

Usurper Nation: Attempts to overthrow the Head Terrorist Nation. No other Terrorist nations know who the Usurper is. Can only win if Terrorists win with the Head Terrorist dead.

Terrorist Nation x2: Evil nation supporting the Head Terrorist Nation.

Paranoid Nation (1-shot Vigilante): Unlike a normal Vigilante, this nation cannot choose who to use its power on. The first nation to use any action on this nation will be destroyed immediately. (If wolf targets, both wolf and PN will die)

Vengeful Nation (1-shot Vigilante): A vengeful nation has a one-shot destroy that can be used only after being lynched.

World Health Organization (Doctor): Will choose a nation to protect during the night. This can be done every night.

Department of Peacekeeping Operations (Seer): Will choose a nation to inspect during the night to find out if they are a Nation, or Terrorist. This can be done every night.

Allied Nations x2 (Mason): Two nations that know each other to be Nations.

Hostile Nation (Miller): A nation that will reveal to the seer as a Terrorist.

Nations x8 (Vanilla Townies): Nations whose votes are their powers.



Player List:

1.TWG Brazil (Replaced Day 2)
1.TWG Argentina
2.TWG China (Nation) Lynched Day 1
3.TWG Australia (Nation) Guessed Incorrectly Day 1
4. TWG Japan (Replaced Day 2)
4.TWG Sweden (Replaced Day 2)
4.TWG Scotland
5.TWG Germany
6.TWG Italy
7.TWG Canada (Nation) Found Out Day 2
8.TWG India (Nation) Lynched Day 3
9.TWG Greece (Terrorist Nation) Mod-killed Day 1
10.TWG England
11.TWG France (Usurper Nation) Killed By the Vengeful Nation Night 2
12.TWG Mexico (Vengeful Nation) Lynched Day 2
13.TWG Russia (Replaced Day 2)
13.TWG Finland
14.TWG United States
15.TWG Spain (Department of Peacekeeping Operations) Killed Night 1
16.TWG South Korea (World Health Organization) Found Out Day 1
17.TWG Saudi Arabia (Nation) Found Out Day 1
18.TWG Israel (Nation) Killed Night 1
19.TWG Egypt
20.TWG Iran (Nation) Killed Night 2
--------------------
#. Alt 1 (Opted out)
#. Alt 2 (Opted out)
#. Alt 3 (Put in game)
#. Alt 4 (Opted out)
#. Alt 5 (Put in game)
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Last edited by Xiz; 01-28-2014 at 06:33 PM..
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