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#1 |
FFR Player
Join Date: Nov 2013
Posts: 3
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![]() Hey guys! I just started out with this and I'm currently trying to configure the R^3 engine to work similar to my StepMania 5 installation.
So, I noticed in SM that my old keyboard has a lot of delay when hitting notes, and through some adjusting I got it to work perfectly if the StepMania global offset is set to -0.042 (I guess that's seconds here!?). Now how does this translate to the two offsets in the R^3 engine? From what I read from justin_ator a couple of threads below, the "global offset" in SM is the "judge offset" here, is that correct? And how do those numbers translate? Are the FFR offsets named by some other measure? Thanks in advance! PS: Right now, I achieved the best result (after only a couple of tries though) with a global offset 0 and judge offset -0.5. So maybe the -0.5 translates to -0.05 in SM? |
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