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#21 | |||
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FFR Player
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Double-posting 'cause this.
Not sure if this was what I was supposed to copy and paste but I looked at my SM after about two hours into the song and this happened. StepMania 3.95 CVS (06-19-2005) crash report (build 372) -------------------------------------- Assertion 'iScore >= 0' failed Thread: Main thread C:\StepMania\stepmania\src\Player.cpp:410 0 4 C:\StepMania\stepmania\src\Player.cpp:410 1 4 C:\StepMania\stepmania\src\Player.cpp:410 2 4 C:\StepMania\stepmania\src\Player.cpp:410 3 4 C:\StepMania\stepmania\src\ScoreKeeperMAX2.cpp:325 Assertion 'iScore >= 0' failed Thread: Decode thread C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206 C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206 C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206 C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206 C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206 Thread: Mixer thread Thread: MusicThread C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay combo stopped/* C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay comment hot/* C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/* C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay comment hot/* C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay combo stopped/* Thread: WorkerThread (ThreadedMemoryCardWorker) Thread: WorkerThread (/@mc1int/) C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:146 HandleRequest(9) C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK Thread: WorkerThread (/@mc2int/) C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:146 HandleRequest(9) C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK Thread: DirectInput thread C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:509 C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:484 C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:504 C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:509 C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:484 00556181: void debug_crash(void) 005564b7: void ForceCrashHandler(char const *) 0055adfa: void sm_crash(char const *) 00512005: void ScoreKeeperMAX2::AddScore(enum TapNoteScore) 0051221c: virtual void ScoreKeeperMAX2::HandleTapRowScore(enum TapNoteScore,int) 00710fc4: void ScreenManager::PostMessageToTopScreen(enum ScreenMessage,float) 005cfb5c: void Player::HandleTapRowScore(unsigned int) 005cf284: void Player::OnRowCompletelyJudged(int) 004b697d: float RandomFloat(void) 006d1568: class std::_Tree<class CStdStr<char>,struct std: air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::const_iterator std::_Tree<class CStdStr<char>,struct std: air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::end(void)const 0047cafa: class std::_Tree<int,struct std: air<int const ,struct TapNote>,struct std::map<int,struct TapNote,struct std::less<int>,class std::allocator<struct TapNote> >::_Kfn,struct std::less<int>,class std::allocator<struct TapNote> >::const_iterator std::_Tree<int,struct std: air<int const ,struct TapNote>,struct std::map<int,struct TapNote,struct std::less<int>,class std::allocator<struct TapNote> >::_Kfn,struct std::less<int>,class std::allocator<struct TapNote> >::find(int const &)const 006d1568: class std::_Tree<class CStdStr<char>,struct std: air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::const_iterator std::_Tree<class CStdStr<char>,struct std: air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::end(void)const 005ce743: void Player::HandleStep(int,class RageTimer const &,bool) 0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const 0056386a: void Actor::UpdateTweening(float) 0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const 0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const 0056386a: void Actor::UpdateTweening(float) 0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const 00563f05: virtual void Actor::UpdateInternal(float) 0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const 0056386a: void Actor::UpdateTweening(float) 005cd99b: void Player::Step(int,class RageTimer const &,bool) 005cf601: void Player::CrossedRow(int) 005ccf33: virtual void Player::Update(float) 005a60ae: void BrightnessOverlay::SetActualBrightness(void) 0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const 00563d06: virtual void Actor::Update(float) 0040f48f: Preference<bool>: perator bool const (void)const 00563f05: virtual void Actor::UpdateInternal(float) 0056dccb: virtual void ActorFrame::UpdateInternal(float) 00563d06: virtual void Actor::Update(float) 0056dce7: virtual void ActorFrame::UpdateInternal(float) 00563d06: virtual void Actor::Update(float) 006de3f6: void GameState::UpdateSongPosition(float,class TimingData const &,class RageTimer const &) 004703f8: static class RageTimer RageTimer::Sum(class RageTimer const &,float) 0062087f: virtual void Screen::Update(float) 0065ca02: void ScreenGameplay::UpdateSongPosition(float) 0065cc01: virtual void ScreenGameplay::Update(float) 772bdbc8: KERNELBASE!InitOnceExecuteOnce [772b0000+dbb1+17] 00542fc3: static __int64 ArchHooks::GetMicrosecondsSinceStart(bool) 7778ddf4: ntdll!ZwReleaseMutant [77760000+2dde8+c] 00552739: virtual void MutexImpl_Win32::Unlock(void) 00470214: static float RageTimer::GetTimeSinceStart(bool) 0046f917: virtual void RageMutex::Unlock(void) 0046f9d7: LockMutex::~LockMutex(void) 006da240: void GameSoundManager::Update(float) 55901628: MSVCP60!std::_Lockit::~_Lockit [55900000+1614+14] 0044861a: std::_Tree<class RageSound *,class RageSound *,struct std::set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::_Kfn,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::~_Tree<class RageSound *,class RageSound *,struct std::set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::_Kfn,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >(void) 0044841f: std::set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::~set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >(void) 004b7043: class Profile * ProfileManager::GetProfile(enum PlayerNumber) 006e239d: float GameState::GetGoalPercentComplete(enum PlayerNumber) 00612aaf: class ActorFrame * & std::vector<class ActorFrame *,class std::allocator<class ActorFrame *> >: perator[](unsigned int)0070fe19: void ScreenManager::Update(float) 0046b93e: void RageTextureManager::Update(float) 005602f1: void GameLoop(void) 0055ee8c: main() 777b5a43: ntdll!RtlInterlockedPopEntrySList [77760000+555f0+453] 777a3711: ntdll!RtlAllocateHeap [77760000+43655+bc] 777a3748: ntdll!RtlAllocateHeap [77760000+43655+f3] 004884e1: void std::_Construct(class CourseEntryDisplay * *,class CourseEntryDisplay * const &) 7540ec6b: MSVCRT!msize [75400000+ec1c+4f] 7778dd84: ntdll!NtQueryInformationProcess [77760000+2dd78+c] 777b73bc: ntdll!RtlEncodePointer [77760000+573a5+17] 75410f5a: MSVCRT!onexit [75400000+10f20+3a] 00554a5a: int GetWin32CmdLine(char * * &) 00554abb: WinMain@16() 0076a35a: WinMainCRTStartup() 777bbf0c: ntdll!RtlInitializeExceptionChain [77760000+5beb4+58] Static log: StepMania 3.95 CVS (06-19-2005) Compiled Mon Jun 20 15:58:34 2005 (build 372) Log starting 2013-11-26 15:31:12 Loading window: win32 Windows 6.2 (unknown NT-based) build 9200 [] Memory: 3909mb total, 4095mb swap (2253mb swap avail) Video driver: Intel(R) HD Graphics [Intel Corporation] 9.17.10.2867, 9-26-2012 [pci\ven_8086&dev_0106&subsys_06491025] Drive: "ATA ST320LT020-9YG14SDM1" Driver: iaStorA DMA: N/A Drive: "MATSHITADVD-RAM UJ8C0 1.00" Driver: iaStorA DMA: N/A Sound device 0: Speakers (Realtek High Definiti, 6.2, MID 1, PID 100 WARNING: Unknown sound driver name: ALSA DirectSound Driver: Primary Sound Driver DirectSound Driver: Speakers (Realtek High Definition Audio) {0.0.0.00000000}.{c77810db-bd60-42fa-8fce-834478568c77} DirectSound sample rates: 100..200000 (continuous) Couldn't load driver DirectSound: no hardware buffers available WARNING: Unknown sound driver name: ALSA-sw Sound driver: DirectSound-sw WARNING: Unknown lights driver name: Null
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