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#11 | |||||
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FFR Player
Join Date: Sep 2007
Posts: 788
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You're not even trying to picture it. It's like a level-based privilege system in which everything is, essentially, FREE. You still get incentive for the goods you produce, but you're not receiving this payment from who consumes it. Quote:
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Things are already NATURALLY limited, because they exist in a limited quantity in nature. You can't allow everyone to buy as many apples as they want when there is only ONE apple in the world. Also, problems with the government exist independently from the economical system. Quote:
What exactly define money's value? It's a function of the ammount of riches a country possesses divided by the amount of money? What exactly measures riches, then? Why can't I say that I found a cool, really pretty and valuable stone and then create a new currency that can buy the entire rest of the universe? There's no absolute referential. Every "value" is always relative to the person interested. My point is that you treat certain concepts as real, concrete things, when they're not. You're right when you say that money makes exchanges easier, but it doesn't change the fact that exchange itself will always be flawed because cost cannot be measured. Certain people like working and giving things for free. Others ask for too much or steal. What I propose is a system where exchange between people is not necessary. And, in reality, it's not necessary. In this system, anyone could work and produce for free if they wanted, but that's too unlikely. Incentive still exists, only in a different form.
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jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0 Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats) Resting. I might restart playing FFR seriously someday. Last edited by mhss1992; 01-3-2011 at 12:42 PM.. |
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