|
|
#21 | ||||||
|
FFR Player
Join Date: Sep 2007
Posts: 788
|
Okay. From now on, then, if you feel that something needs clarification, ask. If we keep discussing like before, we'll end talking about completely different things and we will not move on.
Quote:
I'll try to make myself clear: Pick an object or thing that exists in reality: food, music, flowers, etc. Each of these things has several different traits. We, as sentient beings, have models for each of these things, meaning that we have a certain expectation of what something of a certain kind should be like. Nobody knows a perfect object of any kind, but everybody knows a certain quantity of each trait that composes an object which can be considered satisfactory. If some of these traits are lacking(e.g: tasteless food of any kind, not counting water) or excessive(e.g: very loud music, very salty or sweet food), then it isn't good. Okay... You said that, by definition, these models are centered on good things. But what happens if we try to use the same logic for badness instead of goodness? Let's pick an object which is usually considered bad: poop. Unlike the previous objects, we cannot think of a certain limited quantity of traits that define what "the most disgusting" poop should be like. The poop will not automatically turn good by making certain of it's traits lacking or excessive, it will become good only if it changes enough to fit in another model (like turning poop into a diamond). Think of it like this: goodness is limited to a few "peaks" in the sea of possible combinations of traits something can have, and badness is everything below a certain "height" considered neutral, that is, the rest of the sea. I think that telling you really isn't enough. You have to try and apply these thoughts to the things you see in your everyday life and see if it makes sense. Quote:
Quote:
You cannot make a world containing just "good or neutral" or "bad or neutral". It's either just "neutral" or "good, neutral or bad". It's like making a world containing only "bright or neutral", "big or neutral". No! Those are all relative concepts. If one side exists, the other one automatically does by contrast! Also, the physical sensation related to pain would be neutral if comfort didn't exist. Like I've said before, the physical feeling considered painful is not necessarily unpleasant. I told you that it's even possible to neutralize it by ignoring the notion of comfort. And I'm actually trying to prove that the negative feelings aren't separated from the good ones at all. Quote:
People in solitary confinement for long periods still have a (very deteriorated) sense of comfort (they're not FEELING comfort, they just have an idea of what comfort feels like). They will most definitely suffer less from rat bites and mosquitos leeching their blood (seriously, I've read about things like this myself in a book about victims of the holocaust. Not entirely solitary, but still...). However, if you pick some spoiled rich kid who always lived in comfort and make a rat bite them, I guarantee you: the kid will care a lot more than the person in solitary confinement. Quote:
Quote:
What's the difference?
__________________
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0 Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats) Resting. I might restart playing FFR seriously someday. Last edited by mhss1992; 12-14-2010 at 07:11 PM.. |
||||||
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|