|
|
#21 |
|
Hookers and Blow
|
First off RPGs are probably the most intelligent form of game you could find out of puzzles. You state that Super Monkey Ball is more for high level thinkers? Why? How is getting a monkey across a platform without falling off more "high level" intelligent? You also say that pressing "attack" isn't hard. Have you ever played Mario and Luigi Superstar Saga? This game incorporates the thought process of being able to counter-attack and figure which moves can lower enemy defenses as well as to your advantage.
But that's a weak example. Take the Final Fantasy series from FFVII. I don't care what people say, these RPGs are some of the most intelligent games I've ever played. The stories might be weak at times, but ask anyone whose played them and they'll say that it takes a higher level of thinking to destroy some of the enemies and bosses in those games. Also on the role of adventure games being intelligent, has anyone here other than me ever play Beyond Good and Evil? Not only does this game have a very intelligent and mature storyline, the puzzles are also intelligent as well. The fighting plays on the simplicity of KH, but unfolds in a cinematic, intelligent way only Michael Ancel can do. With that out of the way, I also have something to say to Moogy. Star Ocean 3 isn't the hardest RPG game of all time. Tales of Eternia for the PSX is.
__________________
|
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|