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Old 03-30-2008, 03:05 PM   #11
skishmonkey72
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Default Re: Top One Handers list

Quote:
Originally Posted by Dronak View Post
Thanks for the help. I just compared your list of requirements against my spreadsheet of personal best scores. I've gotten some of the FCs on your list, as well as a few of the low misses and X+ combos. I mainly stuck with these because I didn't think I could get the others, and some are a little hard for me to judge (e.g., combo all jumping sections). According to my count, what I do have gives me 30 points total right now.
Oh yes. Those points that are "hard to judge" are ones I need to go back on and make more clear. Thank you for reminding me.

Quote:
Originally Posted by Dronak View Post
Right, I was aware that you only take the highest point total you can for a given song's set of requirements. Right now, that's not a problem -- I can only get the lowest one. But for example, if I were to FC Thinking Different instead of having a single digit miss on it, I'd add 2 points for that song, not 3, and my overall total would become 1 point higher.
Yep, you're absolutely right on that. It used to be that all the points added cumulatively, so an FC on Thinking Different would have been 3 points, but that can get too complicated/annoying to count for a lot of people, and also adding them normally like you were describing comes more naturally to people.

Quote:
Originally Posted by Dronak View Post
Yes, I kind of thought that's what you were going for, and it looks good to me so far. I didn't know if we had a calculator or something like the official tier system has though. That's why I was asking about how we totalled our points. Doing it ourselves seems fine to me for now.
The reason I haven't tried making a calculator yet is because of those odd requirements such as Devotion and Desire: Combo all the parts where he says "devotion and desire" as well as "set myself on fire". That would be extremely difficult to work into a calculator, and most likely the calculator would have to have access to your replays, which wouldn't work for more than the 5 scores that you'd have saved in your replays. I'm debating whether to take those requirements out. IMO, they hit the nail on the head as far as singling out the prescribed skill, but they're hard to prove without a replay.

Now I have LOTS of ideas for improving the system, but unfortunately I need to be working on homework that I should have been doing since the beginning of spring break. :\
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