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TWG Veteran
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A Midevil War?
Dark Knight (fighter) (10)- starts with Reinforced Leather Apparel; sword; 100 copper, 50 silver, 20 gold(65$) Light Knight (fighter) (10)- starts with Reinforced Leather Apparel; sword; 100 copper, 50 silver, 20 gold(65$) Archer (fighter) 9) -starts with Reinforced Leather Apparel; Quiver/Bow+Arrow; 70 copper, 40 silver, 10 gold(44$) Warrior (fighter) (9)- starts with Reinforced Leather Apparel; Flail; 70 copper, 40 silver, 10 gold(44$) Mage (magic) ( - starts with Magician's Robes; Dream Catcher; 90 copper, 60 silver, 20 gold(68$) Wizard (magic) ( - starts with Magician's Robes; Wand; 90 copper, 60 silver, 20 gold(68$) Worlock (magic) (5) - starts with Magician's Robes; Wand; 60 copper, 40 silver, 10 gold(42$) Witch (magic) (6) - starts with Magician's Robes; Potion; 60 copper, 40 silver, 10 gold(42$) Black Smith (middle) (7) - starts with Leather Accesories; Dagger; 50 copper, 40 silver, 10 gold(40$) Merchant (middle) (6) - starts with Leather Accesories; Quiver; 100 copper, 70 silver, 40 gold(65$) Sailor (middle) (7) - starts with Leather Accesories; Spear; 80 copper, 40 silver, 10 gold(46$) Slave Owner (middle) (4) – starts with Leather Accessories ; Spear; 80 copper, 40 silver, 10 gold(46$) King (royal) (10) - starts with Fleece Robe; 200 gold(200$) Queen (royal) (9) - starts with Fleece Robe; 170 gold(170$) Prince (royal) (7) - starts with Fleece Robe; 150 gold(150$) Princess (royal) (9) - starts with Fleece Robe; 120 gold(120$) Peseant (lower) (6) - starts with Plain Clothes; Spear; 50 copper, 20 silver, (20$) Servant (lower) (5) - starts with Plain Clothes; Spear; 50 copper, 20 silver, (20$) Jester (lower) (4) - starts with Plain Clothes; 45 copper, 10 silver, (14$) [color="blue"]Slave (lower) (4) - starts with Tattered Rags; Spear; 10 copper, 2 silver (1000$ gold stashed and only gets if both king dies) Shoppe for the Fighter Class Reinforced Leather Apparel – guards 2 Pain Points [30$] Reinforced Steel Armor – guards 4 pain points [40$] Welded Iron and Steel Armor – guards 6 Pain Points [50$] Mineral Enforced Armor – guards 5 Pain Points [60$] Lead Plated Armor- guards 7 Pain Points [75$] Spear – takes 1 Pain Point [30$] Javlin – takes 2 Pain Points [46$] Jouster – takes 3 Pain Points [58$] Quiver (must have one before you can purchase bow+arrow) – hold arrows but does nothing without Bow+Arrow [30$] Bow+Arrow - takes 2 Pain Points but cannot be used without a Quiver [30$] Dagger – takes 2 Pain Points [50$] Sword – takes 7 Pain Points [100$] Flail – takes 3 Pain Points [80$] Penicillin - recovers 1 Pain Point [40$] Amoxocillin - recovers 3 Pain Points [47$] Healing Potion- recovers 5 Pain Points [64$] Healing Herbs - recovers 7 Pain Points [138$] Rejuvination Spells - recovers 9 Pain Points [186$] Shoppe for the Royal Class Fleece Robe – guards 1 Pain Point [84$] Silk Robe - guards 2 Pain Points [97$] Fox Fur Robe - guards 3 Pain Points [102$] Leather Interior and Suede Exterior Robe - guards 5 Pain Points [111$] Spear – takes 1 Pain Point [40$] Dagger – takes 2 Pain Points [54$] Sword – takes 7 Pain Points [79$] Flail – takes 3 Pain Points [62$] Send Servant - takes 3 Pain Points [62$] Send Knight - takes 5 Pain Points [70$] Crown - takes 8 Pain Points [192$] Penicillin - recovers 1 Pain Point [39$] Amoxocillin - recovers 3 Pain Points [56$] Potion- recovers 5 Pain Points [79$] Healing Herbs - recovers 7 Pain Points [110$] Rejuvination Spells - recovers 9 Pain Points [193$] Shoppe for the Middle Class Plain Clothes - guards 1 Pain Point [45$] Leather Accesories - guards 3 Pain Points [65$] Tightly Woven Wool - guards 4 Pain Points [79$] Spear – takes 1 Pain Point [29$] Dagger – takes 2 Pain Points [36$] Penicillin - recovers 1 Pain Point [24$] Amoxocillin - recovers 3 Pain Points [31$] Potion- recovers 5 Pain Points [48$] Healing Herbs - recovers 7 Pain Points [61$] Rejuvination Spells - recovers 9 Pain Points [98$] Shoppe for the Magic Class Magician's Robes - guards 1 Pain Point [45$] Cap and Accesories - guards 3 Pain Points [55$] Dragon Hide Attire - guards 4 Pain Points [68$] Pheonix Feather Woven Robes equipt w/ Dragon and Hippogriff Leather - guards 5 Pain Points [74$] Spear – takes 1 Pain Point [23$] Wand – takes 6 Pain Points [92$] Blue Potion – takes 2 Pain Points [39$] Green Poition - takes 3 Pain Points [45$] Red Potion - takes 5 Pain Points [67$] Poison - takes 4 Pain Points [53$] Pheonix, Dragon, and Hippogriff Wand – takes 8 Pain Points [100$] Dream Catcher – takes 3 Pain Points [45$] Spell Book – Must have to use the Wand [50$] Penicillin - recovers 1 Pain Point [30$] Amoxocillin - recovers 3 Pain Points [40$] Potion- recovers 5 Pain Points [60$] Healing Herbs - recovers 7 Pain Points [70$] Rejuvination Spells - recovers 9 Pain Points [100$] Shoppe for the Lower Class Tattered Rags - guards 1 Pain Point [8$] Plain Clothes - guards 2 Pain Points [10$] Wool Garments - guards 4 Pain Points [14$] Dagger - takes 2 Pain Points [13$] Spear – takes 1 Pain Point [14$] Experienced Skills - takes 5 Pain Points [31$] Penicillin - recovers 1 Pain Point [6$] Amoxocillin - recovers 3 Pain Points [10$] Potion- recovers 5 Pain Points [17$] Healing Herbs - recovers 7 Pain Points [21$] Rejuvination Spells - recovers 9 Pain Points [34$] $Money$ 1 Gold = 5 copper 1 Silver = 2 copper 1 Copper = 1 copper Rules -All Players may steal but doing so costs them 2 Pain Points Stealing – You choose a player(s) to steal from and you get ½ of their money and 1 weapon or medicine item or clothing (random). -All Items in the Shoppes are in a standard currency rate of gold. Monetary conversion should be done by the player. -Can trade with other players during any phase. Trades are done through me. Example: Player 1: I have 30$, need 2. I'll trade you item x. Player 2: Deal. Host: Player 1 gets 2$, Player 2 gets item x. OR Player 1 has insufficient funds to complete this transaction. -You get payed every other day |
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