Skill Token Suggestion

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  • stavie33
    FFR Player
    • Aug 2006
    • 1925

    #31
    Re: Skill Token Suggestion

    Originally posted by stavie33
    hit no less than 8 goods and only hit the purple notes on Nitrx (jacks would be rough though).
    how is this that difficult?
    It's getting better all the time
    I used to get mad at my school (No, I can't complain)
    The teachers who taught me weren't cool (No, I can't complain)
    You're holding me down (Oh Oh)
    Turning me round (Oh Oh)
    Filling me up with your rules (Oooh)

    Comment

    • qqwref
      stepmania archaeologist
      FFR Simfile Author
      • Aug 2005
      • 4092

      #32
      Re: Skill Token Suggestion

      Originally posted by stavie33
      how is this that difficult?
      maybe the fact that it's not actually possible? idk


      PS: AAAing 450 notes of 217 bpm broken 16th stream is not even CLOSE in difficulty to AAAing 1600 notes of colored notes and jacks
      Best AAA: Policy In The Sky [Oni] (81)
      Best SDG: PANTS (86)
      Best FC: Future Invasion (93)

      Comment

      • Plan_Bsk81127
        snooches
        FFR Simfile Author
        • Aug 2007
        • 6420

        #33
        Re: Skill Token Suggestion

        Originally posted by qqwref
        ...and that's why you aren't the official requirement creator for skill tokens.
        I'll just second this on stavie...

        Comment

        • stavie33
          FFR Player
          • Aug 2006
          • 1925

          #34
          Re: Skill Token Suggestion

          oh, you guys miss understood my rev. etude req. you can get any number of goods and averages, so you could get it with this score - 2001 - 231 - 10 - 12.

          Get it? You just have to pass the song with 10 misses and 12 boos, everything else is up to you, I don't think that's that hard, if you guys thought I meant AAA, then you are very mistaken
          It's getting better all the time
          I used to get mad at my school (No, I can't complain)
          The teachers who taught me weren't cool (No, I can't complain)
          You're holding me down (Oh Oh)
          Turning me round (Oh Oh)
          Filling me up with your rules (Oooh)

          Comment

          • qqwref
            stepmania archaeologist
            FFR Simfile Author
            • Aug 2005
            • 4092

            #35
            Re: Skill Token Suggestion

            WTF? Of course we understand, your explanation is obvious and exactly what everyone thought when they saw your req (although how you expect to get 2000 perfects on revo I do not know, maybe you are using the cheating technique that I would have to use to unlock this). How could you possibly think it's easy to get only 10 misses and only 12 boos on such a jacky song?
            Best AAA: Policy In The Sky [Oni] (81)
            Best SDG: PANTS (86)
            Best FC: Future Invasion (93)

            Comment

            • rushyrulz
              Digital Dancing!
              FFR Simfile Author
              FFR Music Producer
              • Feb 2006
              • 12985

              #36
              Re: Skill Token Suggestion

              Quit trying, stavie. We don't need any more heinous anti-skill tokens.


              Comment

              • MrMagic5239
                FFR Veteran
                • Feb 2007
                • 4096

                #37
                Re: Skill Token Suggestion

                We have enough anti skill tokens. Why would you want more?
                ~Grand Chase Stats~
                Elesis (Knight/Spearman/Sword Master/ Savior) Lvl 80/80, MP Bars 4/4 EXP Rank 1
                Lire (Archer/Crossbowmen/Arch Ranger/Nova) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                Arme (Mage/Alchemist/Warlock/Battle Mage) Lvl 80/80 MP Bars 4/4, EXP Rank 1
                Ronan (Spell Knight/Dragon Knight/Aegis Knight/Abyss Knight) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                Lass (Thief/Assassin/Dark Assassin/Striper) Lvl 80/80, MP Bars 4, EXP Rank 1
                Ryan (Druid/Sentinel/Viken/Xenocider) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                Amy (Dancer/Musician/Siren/Superstar) Lvl 78/80, MP Bars 4/4, EXP Rank 13
                Sieghart (Gladiator/Warlord/Duelist/Prime Knight) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                Jin (Fighter/Shisa/Asura/Rama) Lvl 80/80, MP Bars 4/4 EXP Rank 1
                Zero (Seeker/Wanderer) Lvl 79/80, MP Bars 4/4 EXP Rank 9
                Dio (Stygian/Drakar//Leviathan) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                Rin (Caller) Lvl 77/80, MP Bars 4/4, EXP Rank 32
                Rufus (Bounty Hunter/Killer/Ravager/Arbiter) Lvl 80/80, MP Bars 4/4, EXP Rank 1
                Ley (Summoner/Harbringer) lvl 79/80, MP Bars 4/4, EXP Rank 21
                Asin (Desciple) Lvl 80/80, MP Bars 4/4, EXP Rank 1 (Eastern Rain Liquid Jade aquired)

                Comment

                • Plan_Bsk81127
                  snooches
                  FFR Simfile Author
                  • Aug 2007
                  • 6420

                  #38
                  Re: Skill Token Suggestion

                  Stavie could never determine skill token requirements because he is way too biased when he thinks of ideas.

                  And anti skill tokens actually put a challenge into a token unlock, having a straight up "get this score" token is too bleh.

                  Comment

                  • rushyrulz
                    Digital Dancing!
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2006
                    • 12985

                    #39
                    Re: Skill Token Suggestion

                    Originally posted by Plan_Bsk81127
                    And anti skill tokens actually put a challenge into a token unlock, having a straight up "get this score" token is too bleh.
                    Yes

                    Originally posted by rushyrulz
                    We don't need any more heinous anti-skill tokens.
                    But no.

                    10 misses and 12 boos on Revo is just wtf, especially since it's some obscure reference. And I'm sure I'm not the only one who thinks that 1 bogus "don't hit the <insert color here> arrows" token is enough. (Regarding the Nitrx suggestion)
                    Last edited by rushyrulz; 12-15-2010, 08:50 PM.


                    Comment

                    • stavie33
                      FFR Player
                      • Aug 2006
                      • 1925

                      #40
                      Re: Skill Token Suggestion

                      Originally posted by qqwref
                      WTF? Of course we understand, your explanation is obvious and exactly what everyone thought when they saw your req (although how you expect to get 2000 perfects on revo I do not know, maybe you are using the cheating technique that I would have to use to unlock this). How could you possibly think it's easy to get only 10 misses and only 12 boos on such a jacky song?
                      those aren't perfect, they're goods!! Doesn't anyone understand, the only req is PASS THE SONG WITH ANY AMOUNT OF PERFECTS, GOODS, AND AVERAGES, AS LONG AS YOU HAVE 10 MISSES AND 12 BOOS.

                      Wow, no one gets this

                      And as I said, I can't make a good one without knowing the song, then you can make it easy and creative, as is, skill reqs for any song are too broad and all have been previously used, I'm putting reqs that would be hard because I'm sick of getting all the skill tokens in 2 or 3 tries. I remember when I had to work my ASS off for them, and that was fun. No skill req recently has been fun except for Nanairopanda v2, that was a blast. Also, anti skill reqs suck. I don't like them, but the revo reference is kewl if you're a pianist
                      Last edited by stavie33; 12-15-2010, 08:55 PM.
                      It's getting better all the time
                      I used to get mad at my school (No, I can't complain)
                      The teachers who taught me weren't cool (No, I can't complain)
                      You're holding me down (Oh Oh)
                      Turning me round (Oh Oh)
                      Filling me up with your rules (Oooh)

                      Comment

                      • SK8R43
                        D7 Elite Keymasher
                        • Jan 2008
                        • 4683

                        #41
                        Re: Skill Token Suggestion

                        LOL they get it just fine.
                        Thee Burstinator
                        sigpic

                        Comment

                        • Plan_Bsk81127
                          snooches
                          FFR Simfile Author
                          • Aug 2007
                          • 6420

                          #42
                          Re: Skill Token Suggestion

                          Originally posted by stavie33
                          those aren't perfect, they're goods!! Doesn't anyone understand, the only req is PASS THE SONG WITH ANY AMOUNT OF PERFECTS, GOODS, AND AVERAGES, AS LONG AS YOU HAVE 10 MISSES AND 12 BOOS.

                          Wow, no one gets this

                          And as I said, I can't make a good one without knowing the song, then you can make it easy and creative, as is, skill reqs for any song are too broad and all have been previously used, I'm putting reqs that would be hard because I'm sick of getting all the skill tokens in 2 or 3 tries. I remember when I had to work my ASS off for them, and that was fun. No skill req recently has been fun except for Nanairopanda v2, that was a blast. Also, anti skill reqs suck. I don't like them, but the revo reference is kewl if you're a pianist
                          Well guess what, once you become a good player everything is going to be pretty easy to unlock, you just have to face that fact.

                          As for the revo deal, I honestly think you dont get it. It doesnt matter hows many perfects, goods or averages you get, the point is getting 10 misses and 12 boos is extremely hard to do.

                          Comment

                          • qqwref
                            stepmania archaeologist
                            FFR Simfile Author
                            • Aug 2005
                            • 4092

                            #43
                            Re: Skill Token Suggestion

                            Originally posted by stavie33
                            those aren't perfect, they're goods!! Doesn't anyone understand, the only req is PASS THE SONG WITH ANY AMOUNT OF PERFECTS, GOODS, AND AVERAGES, AS LONG AS YOU HAVE 10 MISSES AND 12 BOOS.
                            Alright, 2000 goods. It's still impossible on a song with 1600 notes. And, uh, yeah, I think I get the 10 misses and 12 boos thing. Your stupidity is incomparable. Of course, I know I'm not good enough at jacking to ever be able to get either <11 misses or <13 boos on that song, so I think I can say it's a pretty damn hard requirement.

                            Originally posted by stavie33
                            I'm putting reqs that would be hard because I'm sick of getting all the skill tokens in 2 or 3 tries. I remember when I had to work my ASS off for them, and that was fun.
                            Uh huh, well, if you want to have hard requirements, you'll have to have fun with them yourself. Anything that is IMPOSSIBLE to get without being at least at your skill level is a terrible req for public use, because only like 100 people would ever be able to get it, and that is not fun for approximately 1,730,723 people (as of right now).


                            By the way, what about the Nitrx token being literally impossible? I'm pretty sure skill doesn't even come into that.
                            Best AAA: Policy In The Sky [Oni] (81)
                            Best SDG: PANTS (86)
                            Best FC: Future Invasion (93)

                            Comment

                            • rushyrulz
                              Digital Dancing!
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2006
                              • 12985

                              #44
                              Re: Skill Token Suggestion

                              I'm sick and tired of AAAing Seven every time I play it, that doesn't mean there aren't hundreds of people that can't do that yet. Just because getting skill tokens is relatively easy for you, it wasn't at some point in time. Why should other players have to work twice as hard as you did to get all the skill tokens with the implementation of twice as hard skill tokens?

                              Time to pass the torch.


                              Comment

                              • who_cares973
                                FFR Player
                                • Aug 2006
                                • 15407

                                #45
                                Re: Skill Token Suggestion

                                getting 10 misses on revo isnt hard

                                getting 12 boos though is lmaooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

                                Comment

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