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#21 |
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FFR Player
Join Date: May 2007
Age: 35
Posts: 9,922
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I went for that after I got this, I couldn't hit the stupid 32nd thing in the beginning though, oops.
I'll try again some other time, I'm happy for now. |
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#22 |
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FFR Veteran
Join Date: Jul 2007
Location: Retired in the distant land of Canadia
Posts: 1,613
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Tera can MA! Nice job.
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#23 |
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FFR Player
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Wewt terawr power <3
MA'd like fuc |
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#24 |
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FFR Player
Join Date: Oct 2005
Location: Scarborough, ON, Canada
Posts: 3,325
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M-M-M-Monster MA!!!!
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#25 |
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The Chill Keeper
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Sweet!
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#26 | |
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FFR Player
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****
Good job! o.o
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#27 |
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FFR Veteran
Join Date: Dec 2006
Posts: 927
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Ninja'd. lol. Still, nice job, Tera.
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#28 |
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cohoooooon
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MAing is impossible peece
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#29 |
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Sic itur ad astra
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agree with npv how do you do that
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RIP Steve Van Ness <3 |
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#30 |
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FFR Player
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Nice quad bro
![]() i just feel like adding (dont flame) this song shouldnt be a problem to quad, basically it's just to hold the same speed at all time (kinda like ernst) Still a nice quad
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#31 |
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Live a wonderful life~
Join Date: Oct 2006
Posts: 7,313
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OMG, thats insane. Good job
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=============================== The idea that RDCP 3 may come out in the future is a fun thought to have~ =============================== |
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#32 |
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FFR Player
Join Date: Jul 2008
Location: wormland
Posts: 644
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wish I could see Tera's sexay face. Tew bad Youtube is blocked. D:
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#33 | |
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U mirin'?
Join Date: Jun 2007
Location: Fitness Thread
Age: 37
Posts: 4,262
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Quote:
Nice quad bro. My best is 13 perfects...gahhhhh
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- Retired Stepman - I lift things up and put them down |
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#34 |
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FFR Player
Join Date: May 2007
Age: 35
Posts: 9,922
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for SM3.95
Themes\Default\BGAnimations Delete: ScreenEvaluationStage background.redir Create: a folder ScreenEvaluationStage background inside ScreenEvaluationStage Create: BGAnimation.ini in BGAnimation.ini Enter: Code:
[BGAnimation] [Layer1] File=songbackground Type=0 Command=diffuse,1,1,1,0.75;scaletocover,0,0,640,480; now open the metrics.ini search for [ScreenEvaluationStage] somewhere in that section add: Code:
HeaderY=999 StyleIconY=999 TimerY=999 next in the same section change: Code:
DifficultyIconP1X=214 DifficultyIconP1Y=40 PlayerOptionsP1X=250 PlayerOptionsP1Y=40 |
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#35 |
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FFR Simfile Author
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your post makes no sense
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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