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Old 11-2-2007, 01:56 PM   #2041
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

the system should be changed a bit. like others have said those with a better PA should be ranked higher than someone who just fced it. take me for example. i have 300+ fcs and 50+ aaas. there are better people with better PAs that are ranked lower than me. ive just been getting fortunate on some of the fcs.
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Old 11-2-2007, 03:01 PM   #2042
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Quote:
Originally Posted by jimerax View Post
Pre-total score is quite dependent on PA, and it is sometimes used in unofficial tournaments. But I'm not sure it's actually recorded in the database (we can calculate it from other parameters).

Although perfect count would be better indication for accuracy IMO since it's purer.
I like pre-total score better. Calculating points based on perfect count is misleading because it weights goods, averages, and misses the same. Somebody who gets 10 misses on a song should not get a better score than someone who gets a 15 good FC. Pre-total score weights each of the judgements and comparatively gives a better indication of skill.

I agree that the rankings should not be based so much on combo, as avmisses are annoying, retarded, and not indicative of total skill. But it does take skill to avoid avmisses, and therefore you must weight avmisses accordingly and not just ignore their existence.
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Old 11-2-2007, 03:46 PM   #2043
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

dore: Alternatively, you could convert every judgment unit into # of Perfects (ie. a Good is worth a fraction of a Perfect), and this would guard against the case you have described. This would be an effective way to gauge overall accuracy.

For easier songs, this is not a problem and is fair beyond reasonable doubt. For harder songs, combo should be integrated. You are right that it takes skill to avoid avmisses. But on easier songs, this is not nearly so much of an issue because there aren't so many framers, and framers aren't so extreme. For harder songs, there are more framers and they can also be more extreme (ie. 3-framers, occasional 2-framer), and these take a great deal of skill to master. Therefore, harder songs SHOULD account for this area of skill, but for easier songs, combo becomes negligable imo.

Really, I think this is all a much better way to do things. Break up the lists, convert judgment breakdowns into a common standard, evaluate through these eventual summations, integrate combo on songs made difficult via framers, and you've got yourself a much better system for evaluating skill.

Last edited by MrRubix; 11-2-2007 at 03:55 PM..
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Old 11-2-2007, 04:01 PM   #2044
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

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Originally Posted by MrRubix View Post
dore: Alternatively, you could convert every judgment unit into # of Perfects (ie. a Good is worth a fraction of a Perfect), and this would guard against the case you have described. This would be an effective way to gauge overall accuracy.
That would work too.

Quote:
For easier songs, this is not a problem and is fair beyond reasonable doubt. For harder songs, combo should be integrated. You are right that it takes skill to avoid avmisses. But on easier songs, this is not nearly so much of an issue because there aren't so many framers, and framers aren't so extreme. For harder songs, there are more framers and they can also be more extreme (ie. 3-framers, occasional 2-framer), and these take a great deal of skill to master. Therefore, harder songs SHOULD account for this area of skill, but for easier songs, combo becomes negligable imo.
Maybe averages and misses could be weighted less on harder levels? since it's much easier to not deserve them on the harder levels due to framers.
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Old 11-2-2007, 04:11 PM   #2045
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

That is an idea -- but then you run into possible issues. Say you get 1 miss on Demon Fire -- you miss a framer somewhere around step 850 (hypothetically), and that winds up being your max combo. But say you get that miss near the end and you end up with a 1580 combo. Clearly the later miss is more desirable and more indicative of skill on a harder song with tons of steps and framers. I am not sure if merely making Averages/Misses worth less will fix the issue for harder songs. I think combo will need to have *some* influence in addition to the score conversion.
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Old 11-2-2007, 04:59 PM   #2046
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Finally has been updated.
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Old 11-2-2007, 05:39 PM   #2047
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Tier 0 feels so empty again.

btw rofl at my AAA count.
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Old 11-2-2007, 05:43 PM   #2048
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

lol check out dore's
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Old 11-2-2007, 10:53 PM   #2049
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

lmfao check out gnr's

OWAIT IM NOT ON THE LIST

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Old 11-3-2007, 12:57 AM   #2050
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Quote:
Originally Posted by dore View Post
I like pre-total score better. Calculating points based on perfect count is misleading because it weights goods, averages, and misses the same. Somebody who gets 10 misses on a song should not get a better score than someone who gets a 15 good FC. Pre-total score weights each of the judgements and comparatively gives a better indication of skill.
I wouldn't say the skill should be judged only by perfect count, but it's still the best indication for accuracy. pre-total is fine, it should have more penalties for misses and boos though.
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Old 11-3-2007, 01:13 AM   #2051
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

i think inactives should be tossed. otherwise, it looks like lump is better than baha and fanta is better than danceguy.
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Old 11-3-2007, 01:21 AM   #2052
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

yeah they look a bit weird but we need to define inactivity.
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Old 11-3-2007, 01:24 AM   #2053
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Not posting their lists between updates?
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Old 11-3-2007, 01:40 AM   #2054
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Quote:
Originally Posted by jimerax View Post
I wouldn't say the skill should be judged only by perfect count, but it's still the best indication for accuracy. pre-total is fine, it should have more penalties for misses and boos though.
I think all judgments should be converted into a common metric.
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Old 11-3-2007, 06:49 AM   #2055
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

- FC >= AAA * 98% -
Other 4.5 or above songs



Why didn't I get tier points for that?

Btw, apologies for PA lolol
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Statistics of Simonsmp:
Style:
One Handed, 3 Fingers
AAA's: 85 (Normal) + 19 (Other) = 104 (Total)
FC's: 265 (Normal)
Tier Points: 23 + 1 = 24
Best AAA: Ancient's Death (VD)
Best FC: Takecore of Yourself (VC)
Best Tier Song: 3/5 - The Games We Played, Part 4 - 15 or fewer -or- 3/7 - Rondo Alla Turca - 60 or fewer -or- 3/4 - Etude To A Dragon - 4 or fewer
Nationality: AUSSIE!!!

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Old 11-3-2007, 06:51 AM   #2056
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Quote:
Originally Posted by Simonsmp View Post

Btw, apologies for PA lolol
Your PA is so bad, that your score would be the same if you missed one.

: / Lol...
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Old 11-3-2007, 07:47 AM   #2057
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Quote:
Originally Posted by travman301 View Post
Your PA is so bad, that your score would be the same if you missed one.

: / Lol...

rofl i know, still a FC though!! Nfi why but my PA has suffered severely today! Only today aswell See the thread I made in general forum
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Statistics of Simonsmp:
Style:
One Handed, 3 Fingers
AAA's: 85 (Normal) + 19 (Other) = 104 (Total)
FC's: 265 (Normal)
Tier Points: 23 + 1 = 24
Best AAA: Ancient's Death (VD)
Best FC: Takecore of Yourself (VC)
Best Tier Song: 3/5 - The Games We Played, Part 4 - 15 or fewer -or- 3/7 - Rondo Alla Turca - 60 or fewer -or- 3/4 - Etude To A Dragon - 4 or fewer
Nationality: AUSSIE!!!

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Aussies make me moist.
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Old 11-3-2007, 01:19 PM   #2058
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Just made a PA related thread, it has a different concept from this thread.

http://www.flashflashrevolution.com/...ad.php?t=81276
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Old 11-3-2007, 10:55 PM   #2059
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

Quote:
Originally Posted by jimerax View Post
yeah they look a bit weird but we need to define inactivity.
Last ten games played- If the word months is anywhere to be seen

Quote:
Originally Posted by Simonsmp View Post
- FC >= AAA * 98% -
Other 4.5 or above songs

Why didn't I get tier points for that?

Btw, apologies for PA lolol
FFR rounds up. Your score is 97.5% which shows up as 98% on FFR. The Tier Points system uses 98% as the minimum, so your score is lower.

Last edited by dore; 11-3-2007 at 10:58 PM..
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Old 11-4-2007, 02:50 PM   #2060
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Default Re: TOP Players / Tier Requirements Thread - Updated 10/31/07

something is wrong here

tier

2/5 - Tambourin Chinois
(5)- AAA (1,047,800)
(4)- 5 or fewer (1,046,700)
(3)- 15 or fewer (1,045,325) +470
(2)- 30 or fewer (1,039,550) (1,044,755)
(1)- Full Combo (1,021,605)

i just got 11-0-0-1

224 10 Tambourin Chinois 1,044,755*
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