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#1 |
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FFR Player
Join Date: Dec 2002
Posts: 17
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How many are there? I see 11 right now with 600 creds but are there more?
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#2 |
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FFR Player
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Nope.
Speaking of which, shouldn't secret songs be worth more credits so you can't just play 10 songs and get a secret one? |
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#3 |
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Summer!!
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I think the secret songs are at a good level, because then if they were higher, we would have more bitchin from people who just bought songs.
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#4 |
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FFR Player
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I wish there were more secret songs, though. It's fun having a new one to unlock every once in a while.
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#5 |
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FFR Player
Join Date: Apr 2003
Location: Small town, TN
Age: 39
Posts: 5,784
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maybe there are more secret songs, but u just need 8 billion credits to get them. man, that would be a BIG secret...
__________________
So I've gone completely slack-ass and haven't done any work on creating games. =( In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz. So now I'm on Twitter @NoahWright. And I write the blog for their website. Plus I do cool programming in-house that you'll never see. =O |
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#6 |
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Retired BOSS
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nope. 15,000 credits... no new secret songs...
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RIP |
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#7 |
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Guest
Posts: n/a
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Even when I had 600,000 not too long ago, it didn't do anything.
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#8 |
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FFR Player
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See, that's what I mean... the average player I think nowadays has all the secret songs... or at least above 1000 creds... I mean, my sis started playing a couple weeks ago and she already has 1268 or somethin.
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#9 |
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FFR Player
Join Date: Apr 2003
Location: Small town, TN
Age: 39
Posts: 5,784
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yeah, if you're any good at all it's very easy to get massive amounts of credits. i agree that the credit limits should be higher on some songs. perhaps the number of credits u need could be directly proportional to the difficulty. that way, if u're able to rack up that many credits, u must be good enuf to play the song. therefore, newbies wouldnt complain that they need more credits, and the elite would have something to work towards.
__________________
So I've gone completely slack-ass and haven't done any work on creating games. =( In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz. So now I'm on Twitter @NoahWright. And I write the blog for their website. Plus I do cool programming in-house that you'll never see. =O |
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