Re: TWG CLXXIV - Sounds Like You've got a Problem. - Game Thread
Just gonna respond to things as I see them in the thread. Don't feel in the mood to make a mega-post or anything. Might be responding to outdated info but whatever.
Re: TWG CLXXIV - Sounds Like You've got a Problem. - Game Thread
Originally posted by reuben_tate
Just gonna respond to things as I see them in the thread. Don't feel in the mood to make a mega-post or anything. Might be responding to outdated info but whatever.
Re: TWG CLXXIV - Sounds Like You've got a Problem. - Game Thread
Originally posted by MixMasterLar
So I think wolves wouldn't be likely to keep notes like these (I mean, I'm sure it has happened before but I'd wager not likely) and that makes me feel a little better about Ben
One thing that gets me tho that I wanna ask
You make a note here that is in past tense and honestly seems out of place to keep. Did you add that second line when posting these notes for our benefit? If so, why did you chose only that one to expand?
Because I did see the results of the nightkill before heading to bed that night and had some time to think of different possibilities. At the time of reading your post, I had not yet seriously considered the possibility of a vigi so I put that note so I could return back and try to think about it some more later. There are a few other "note expansions" as well in there...unless I'm misinterpreting what you mean by expanding on a note?
Originally posted by inDheart
where did that shot go though
This sounds weird...as if it's assumed that the shot "went" somewhere to begin with.
Originally posted by MixMasterLar
So we did have a vigi, meaning that we probably have someone protecting Gradiant which in turn means we get to keep IC around. I guess this isn't as bad as mislynching twice would imply.
My reads are garbage though and I need to reset them and go over yesterday's posts again.
Although I'm still not convinced...I'm willing to entertain the idea that the vigi (star-cross) was responsible for the first night kill (FG). Now that we have names attached to these roles...I'd be interested in seeing if there is possibly anything in star-cross's or fg's posts to help support this idea.
Originally posted by Wineandbread
Gonna take a look at eod tmrw but I may be busy with shenanigans. I graded finals for about 10 hrs today and I just don't really feel like using my head too much before some sleep.
Re: TWG CLXXIV - Sounds Like You've got a Problem. - Game Thread
Originally posted by XelNya
I DEMAND A THOROUGH ISO OF IND FROM YOU BENGUIN
Still reading the thread...is this demand based on some context I should be able to see when I'm caught up? Or did you just randomly pick inD for me to do an iso on?
Re: TWG CLXXIV - Sounds Like You've got a Problem. - Game Thread
wabby 260 yeah but if the idea is to pressure people to make them talk, and pressure already exists on force, why not go elsewhere? you mention as much in your next post, but then just unvote instead
mml 278 is a patently ridiculous post and read lol
wabby's 292 vote is for an okaaay reason but the timing and the thing he's responding to makes it look like he noticed he's not voting anyone and therefore should just vote someone
we wondered about the word "slip" for a while but the leftover issue i still have is what wab said doesn't really respond to mml's point (which i know what he means because he posts as much in 310)
mellon's 294 better than 293 tbh, don't really see the same issues with fg's progression because the votes were for different reasons
roundbox also against mml's fg case which is something i forgot, seems good
327 lolme
ben 351 lol giving wnb a pass and then not voting to save him or anything
sunfan 361 i don't really know what prompted this post and wasn't sure what to do with it, what did you mean by making this?
sunfan/roundbox passing effen theorem, mml also decent i guess, ben failing it with the no vote and getting stuck on small stuff
Re: TWG CLXXIV - Sounds Like You've got a Problem. - Game Thread
Regarding the IC, wolves are probably going to kill the IC at some point. I feel like a good time to kill the IC would be either when the IC suspects one of the wolves or when wolves simply don't have any good blue leans. In the former case, wolves could try to play it was the latter case. But yeah, both cases should be considered.
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