[SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

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  • MarioNintendo
    Expect delays.
    FFR Simfile Author
    FFR Music Producer
    • Mar 2008
    • 4178

    #46
    Re: [SM5.0.12]BareBone Theme 1.6

    This theme is amazing and I really want it to become a standard. Top potential jous, thanks for your hard work!

    Comment

    • Jousway
      FFR Player
      • Jun 2009
      • 867

      #47
      Re: [SM5.0.12]BareBone Theme 1.6

      quick small update, added more info to screen eval, and added a non flashy judgement on screengameplay




      Originally posted by MarioNintendo
      Some more feedback!!

      - The 8bit "beep" in the menu is honestly super annoying to me. Could there be an option to disable it, or at least could you tell me where the sound file is so I can replace it with a mute file? Another option: I noticed another sound, the one you have when song wheel movement is blocked when selecting roulette. That sound is much easier on the ears
      I like the bleep, if you want to replace it its in the sounds folder just callled _common row.mp3 its the onlly mp3 in the theme, ya can easy replalce it
      Originally posted by MarioNintendo
      - This song selection screen is jaw droping. I think it is my favorite ever from all the themes I ever played. I love the fact the banners show up under the song name. I love how CLEARLY the cdtitles show up, seriously can't believe it took 15 years for the community to achieve this lol. With that said, a couple questions:
      ---- When we press left+right, the sorting changes, but it's not shown anywhere on screen what the actual current sorting is... Could this be easily added?
      I could, might add in a future version
      Originally posted by MarioNintendo
      ---- Maybe it's because I'm using a low end computer (Lenovo Ideapad S210, Intel Pentium, zzz), but going from song to song in the song list is actually quite blocky (we're talking 2fps): it's like it's loading something every song instead of just waiting for me to settle on a song. This means it's a real pain going from the top of vgmp4 to the middle, for example. I have a similar problem with Staiain's theme (which makes me think it's due to the fact background pictures for each files are shown when I scroll). This problem is less present with the UltraLight theme. Anyway, food for thought!
      wierd I can run it with no lag on a pentium 4 dunno whats causing it
      Originally posted by MarioNintendo
      ---- The color you use for the song names is red... Am I the only one who find the contrast of grey + red hard to read? I suggest trying using the white color: I think the contrast would be muuuch better, just like in all other menus of this theme Pack names could be in red?
      most songs are blue, its hard songs that show up red

      Originally posted by MarioNintendo
      - Yeah... I still really wish the judge feedback could simply be something like the words in 8bit font, matching color but 0 animation :< Sorry for hammering that
      IT IS DONE

      Originally posted by MarioNintendo
      - Just had an idea about the health bar: instead of making it become distractingly red, why not simply a paler blue? :>
      but I like the red :<
      Originally posted by MarioNintendo
      - The ability to modify background brightness on the fly is AWESOME. I love the double-enter menu
      so do I
      Originally posted by MarioNintendo
      EDIT: Noticed one bug in song selection: if I don't double press enter, it seems my speed mod isn't automatically applied, even though it's already in memory when I double press enter to check it. In other words, selecting a song by pressing enter only once plays with xmod 1x for me it seems
      I dont have this nor can I recreate it, wierd :/


      edit: made a 5.1 version of this theme LOL
      Last edited by Jousway; 09-9-2016, 03:15 PM.
      Its not a bug its a FEATURE!



      Comment

      • MarioNintendo
        Expect delays.
        FFR Simfile Author
        FFR Music Producer
        • Mar 2008
        • 4178

        #48
        Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

        I was about to post how pressing f8 didn't write "autoplay" on screen (LOL), but I'll download this new version instead!! Thanks for your hard work Jousway. It's fine if you don't agree with all suggestions, I'm just glad you read through them quite frankly!

        All my love <3
        -mn

        EDIT: I swapped the _common row.mp3 for a de-amplified version of Explosion10 from this site http://www.downloadfreesound.com/8-bit-sound-effects/
        Just letting you know in case you want to try it out! It sounds like the ITG selection wheel.

        EDIT: Weird, in my vgmp4 pack almost all songs are red. Blue songs are a minority... but they're just as hard to read for me ;_;
        Last edited by MarioNintendo; 09-11-2016, 07:58 PM.

        Comment

        • MarioNintendo
          Expect delays.
          FFR Simfile Author
          FFR Music Producer
          • Mar 2008
          • 4178

          #49
          Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

          Erm Jous, is my computer retarded? It can't access the double-enter menu in your new theme. Like literally SM freezes on a blank screen (clock is still working though) and I have to shut the game down otherwise nothing happens
          Also somehow, I still don't see the autoplay text in game when it's activated. Could this be because I'm in event mode? Guess it's time to cheat!

          edit edit: god those judgements graphics are FLAWLESS <3333
          Last edited by MarioNintendo; 09-11-2016, 08:00 PM.

          Comment

          • MarioNintendo
            Expect delays.
            FFR Simfile Author
            FFR Music Producer
            • Mar 2008
            • 4178

            #50
            Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

            ERmmmmmmmmmmm maybe this is only on my end but....
            Where's the song info panel?? I just realized lol









            Final edit: these last 4 posts have all been made using mina's sm build (from the wife thread). But i can confirm barebones 1.6 has song info, double enter menu, etc, on this build. This issue seems to be with barebones 2.0
            Last edited by MarioNintendo; 09-11-2016, 10:32 PM.

            Comment

            • Jousway
              FFR Player
              • Jun 2009
              • 867

              #51
              Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

              barebone 2.0 is for sm 5.1 like it says in my last post :V, use 1.6 instead for 5.0.12
              Its not a bug its a FEATURE!



              Comment

              • MarioNintendo
                Expect delays.
                FFR Simfile Author
                FFR Music Producer
                • Mar 2008
                • 4178

                #52
                Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

                Oops! x}

                Comment

                • Jousway
                  FFR Player
                  • Jun 2009
                  • 867

                  #53
                  Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

                  Last edited by Jousway; 09-15-2016, 08:31 AM.
                  Its not a bug its a FEATURE!



                  Comment

                  • MarioNintendo
                    Expect delays.
                    FFR Simfile Author
                    FFR Music Producer
                    • Mar 2008
                    • 4178

                    #54
                    Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

                    I'm still rocking this theme 24/7.

                    I noticed I was not able to connect to SMO with the theme. When I select "online", it brings me to a screen where I select the dance style, but then doesn't bring me to the login screen (if necessary, I can elaborate on that later, I'm at work atm). Maybe this is because I'm using mina's build of sm5, I haven't tried this out with the official sm build (I think..?).

                    I also might have to look at my setup, but autoplay text does not appear when I press F8.
                    Last edited by MarioNintendo; 11-28-2016, 10:58 AM.

                    Comment

                    • Dinglesberry
                      longing
                      • Dec 2007
                      • 2679

                      #55
                      Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

                      You should add it so it shows the pack a song is from on the results screen, like til-death, so when people post screenshots its easier to figure out what pack the songs in.

                      Comment

                      • MarioNintendo
                        Expect delays.
                        FFR Simfile Author
                        FFR Music Producer
                        • Mar 2008
                        • 4178

                        #56
                        Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

                        Originally posted by Dinglesberry
                        You should add it so it shows the pack a song is from on the results screen, like til-death, so when people post screenshots its easier to figure out what pack the songs in.
                        I approve of this!

                        Comment

                        • FirstMaple8
                          D7 Elite Keymasher
                          • Apr 2016
                          • 566

                          #57
                          Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

                          404

                          Comment

                          • Jousway
                            FFR Player
                            • Jun 2009
                            • 867

                            #58
                            Re: [SM5.0.12 / 5.1-3]BareBone Theme 1.6 / 2.0

                            Originally posted by FirstMaple8
                            404
                            Its not a bug its a FEATURE!



                            Comment

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