Re: Guys, I got StepMania into AGDQ!!
actually i have something i really want to say about this and i think its important
my initial reaction when i heard stian had gotten the stepmania showcase passed the first adgq cuts is probably the same that most people who are familiar with the game had, which was "lol the fuck stepmania has nothing to do with speed running"
but the more i thought about it the more i realized that stepmania more than almost all other rhythm games fully embodies the spirit of speed running—which is to trim away all the fat on an existent game and optimize performance on it to the absolute maximum possible.
the entire point of speed running is to throw away all the crap that distracts you from a singular objective and to push yourself to become as efficient as possible in reaching that objective
and in kind stepmania has a very long history of systematically cutting away all the crap that gets in the way of pure performance
in fact the very notion of deliberately showcasing a rhythm game that inserts as many pointless mechanisms as possible to provide a "fully fleshed out, approachable, accessible experience" is antithetical to the spirit of speed running
it would be like having a "heres every possible mod in skyrim that you can play and all the different things you can do in those mods" showcase
fuck that shit
also everything yoshl said
actually i have something i really want to say about this and i think its important
my initial reaction when i heard stian had gotten the stepmania showcase passed the first adgq cuts is probably the same that most people who are familiar with the game had, which was "lol the fuck stepmania has nothing to do with speed running"
but the more i thought about it the more i realized that stepmania more than almost all other rhythm games fully embodies the spirit of speed running—which is to trim away all the fat on an existent game and optimize performance on it to the absolute maximum possible.
the entire point of speed running is to throw away all the crap that distracts you from a singular objective and to push yourself to become as efficient as possible in reaching that objective
and in kind stepmania has a very long history of systematically cutting away all the crap that gets in the way of pure performance
in fact the very notion of deliberately showcasing a rhythm game that inserts as many pointless mechanisms as possible to provide a "fully fleshed out, approachable, accessible experience" is antithetical to the spirit of speed running
it would be like having a "heres every possible mod in skyrim that you can play and all the different things you can do in those mods" showcase
fuck that shit
also everything yoshl said

















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