Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
Re: Keyboardsmash Phase I: Legacy Submissions Open
I got ultra busy after I pm'd you a while ago, so I haven't touched Cedar Shed since. Unfortunately I doubt there will be much time for me to do any updating for a while, but if it stays slow I might be able to get it in before the limit is reached
Re: Keyboardsmash Phase I: Legacy Submissions Open
fuck anime (not u rebirth, just your interests and prolific simfile mediocrity (i actually love some rebirth files))
choof if you restep a puppet file i'll restep a torrent file. gimme something out of my range but not retarded, preferably one you didn't step super well. for you i assign your choice of koi no jumon or cccp. i'd allow epileptic crisis but that would be too easy for you. i expect ART out of CHAFF choofers
Re: Keyboardsmash Phase I: Legacy Submissions Open
So finals are going to be done for me next week. I'll get back in the game and start pumping stuff out again. I have one song in mind by Michael Angelo Batio that will be killer.
Re: Keyboardsmash Phase I: Legacy Submissions Open
I have sent in a new version of cedar shed.
- I fixed a lot of patterns. There should be a lot less repetition now
- I added my first ever mines to a file. It was suggested to me to use them to make the xmods easier to read. All mines indicate a slow down now
- I shortened the freezes in the climax
- I hopefully made a bit more sense out of the jumps in the climax as well, I added a few and took away others, so I'm hoping it works a little better
- I added a little bit to the beginning runs to spice it up a touch
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